• 1

    posted a message on Shield enchantments
    Quote from minestrike80»
    Shields do their job good but they are the only objects in combat that don't have enchantments.
    How about we make shields more viable than they are by adding 2 enchantments
    Bash II
    Reflect I
    Tower III



    Support. Dunno how this would affect ranged mobs like skeletons.

    Reflect: Increases ricochet velocity of arrows and reflects them towards mobs and players.
    (Much like thorns the enchantment is brutal on the durability)

    So what you're saying is the shield- when an arrow hits the shield- bounces back as quick as it did when being shot? Sounds fun, Support.

    Tower: Increase the speed in which you move while blocking.

    Simple enough.

    Overall I really like the enchantments. They're simple but powerful enough.


    Full Support

    Posted in: Suggestions
  • 0

    posted a message on Sky Dimension (originally a scrapped feature)
    Quote from coolcat430»

    They're not going to just add the aether mod to the game, and all the other stuff you suggested for the dimension is useless. It's just the overworld but floating, wow how interesting. Besides, the sky dimension wasn't really scrapped, it just became the End, so there's no need for another sky dimension.


    Not only this but we have buffet mode, which can create a sort of sky dimension.


    Redundant, No Support

    Posted in: Suggestions
  • 0

    posted a message on Fluffy rabbit (tamed rabbit)
    Quote from coolcat430»

    So you don't like adding silly fun stuff to a game about having fun? Why?


    This seems like a pretty good addition, having actual rabbit pets would be great rather than just imprisoning them.


    I like "silly fun stuff" if theres a purpose for it in the game.

    Posted in: Suggestions
  • 1

    posted a message on Built-in Movecraft in Minecraft

    As the game is coded, blocks moving would look really stuttery and if not implemented correctly could produce tons of lag. They should use entities like boats and minecarts, which could have code used for these larger ships. Some code could allow you to freely walk on entities and even move along with them. It would work better and could be considered more minecrafty than having a bunch of cobblestone and plank textures floating around.


    A larger type of crafting table could be used to construct these ships.

    Posted in: Suggestions
  • 0

    posted a message on Dynamic Weather / Weather Forecast

    Partly cloudy should be the default weather type, with the clouds. When it transitions to sunny, the clouds fade away. When partly cloudy transitions to cloudy, it should show the grey sky like it does with rain/snow. Fog, rain, snow and thunderstorms should happen when it's cloudy, however snow could be an occurrence when it is partly cloudy too. Overall I like the weather idea a lot.


    The Forecaster.......... seems like another clock.


    Half Support

    Posted in: Suggestions
  • 0

    posted a message on Death Counter and Days Survived

    No Support My reasoning is the same as what the person above me said...

    Posted in: Suggestions
  • 1

    posted a message on There needs a minecraft chimney!
    • Mojang uses campfires as chimneys for village houses because the smoke particles go high, so this would be redundant.
    Posted in: Suggestions
  • 0

    posted a message on add disable phantom command

    Yes. Lets also get rid of skeletons because they can shoot players from really far aways which is really annoying. Because I personally do not like it, it should be disabled.


    craft a bed.

    Posted in: Suggestions
  • 2

    posted a message on About new features in 1.14.

    Bruh....


    You have not suggested anything. Plus these new blocks really aren’t complete duplicates, they just make crafting faster. I do have some complaints but atleast have sone ideas

    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on A Bull and a Rooster

    I don't support adding genders into the game...

    Posted in: Suggestions
  • 0

    posted a message on Different Weapon in MC?

    The crafting recipe just screams "lets add a bunch of endgame items to the recipe because this weapon is so cool". Why would you need a nether star for this if you can just use a ghast tear. Some low powered weapon like this does not need those expensive materials, not to mention the effect only lasts 5-10 seconds which renders the wand useless. I would much rather use splash potions, they last a lot longer and are not as expensive as the wand.


    No Support

    Posted in: Suggestions
  • 0

    posted a message on The Volcanic Biome
    Volcano suggestions are so,,, cute; so I'm gonna go review it.
    Quote from wiimn2»

    Perhaps this has been suggested many times before so I might have similar ideas.


    If you think you have similar ideas go and look for other volcano suggestions to see if the ideas are the same and the reputation too. I know frequently suggested features don't have a great face here so it would be nice to look up your suggestion before you post.


    Volcanoes


    Yes, the fire spewing mountain things.


    The (rare) volcanic biome features many variants of volcanoes, unique blocks, weather, and "danger levels." In these biomes, rare ores generate more frequently and at higher levels than usual, but beware that lava lakes generate more frequently as well. Depending on the general temperature area that the biome generates in, different volcanoes will generate.



    Would multiple volcanoes generate like the extreme hills/savannah plateau biomes but instead theres a height limit to where the hole would be?



    Unique weather


    Ash: Ash falls from the sky slowly and piles up on blocks, similar to snow.



    Is it exactly like snow or can it hurt you.



    Cinder shower: Flaming embers fall from the sky and any flammable block exposed to the sky has the possibility to burst into flames.



    Could pose a challenge to players who want to build their bases in volcanic biomes, they would have to use non-wood items. Sounds cool.



    Danger levels?


    Volcanic biomes have three different severities:


    Danger level 1: The biome will mimic nearby biomes and generate volcanoes. EX: A plains biome with volcanoes sticking up here and there. In this danger level, volcanoes will often be "dormant," in which case all the lava blocks in the volcano will generate as obsidian. Weather will not be affected.



    So volcanoes generate in real tick-time or are they just a generated structure? When you say "often be" do you mean theres a chance they could stop being dormant and erupt?


    Danger level 2: Mimics nearby biomes, but to a lesser degree since volcanoes and stone are more common. Rain will occur normally, but ash will fall from the sky during a thunderstorm.



    I feel like volcanic biomes should be related to the extreme hills biome because thats what I see of it, instead of being a completely new biome. The weather seems fine enough.



    Danger level 3: The largest of the three. No plants grow here at all, since volcanoes and stone cover most of the biome. Lava lakes and rivers will generate here. and lava travels faster and farther than usual. During a rainstorm, ash will fall from the sky, while during a thunder storm, a cinder shower will occur.



    Would lava rivers connect to water rivers somehow? Lava traveling faster in these biomes fits well, but how fast would water travel since that should be affected. Would it completely evapourate like the Nether?



    Variants


    • Shield volcanoes - Wide/short volcanoes that generate in and near oceans. If they are in the ocean, would it show magma blocks? Seems redundant.
    • Cinder cones - Generates in desert biomes and other warmer biomes.
    • Geysers - Not really a volcano, but is related. Water will shoot up out of the ground from small pond-sized bodies of water, perhaps by a \
    • special block like brimstone located near the bottom. These will appear in colder biomes. How would water shoot up without looking redstony or moddy.
    • Hot springs - Not volcanoes either, but generate a "steam" particle effect.
    • Composite volcanoes - Large volcanoes that can generate in any volcanic biome.
    • Lava domes - Appear primarily on extreme hills biomes.


    Responses is red.



    Blocks


    (I'll expand on this list later)


    Brimstone (Sulphur): When mined, it drops sulphur which can be used to craft gunpowder. It is found at the bottom of geysers and inside volcanoes. When placed under water and lava, it will create a "spewing" effect at the surface.



    Ash: A gray, powdery block.



    What formation would sulphur craft into gunpowder.


    Anyways, some of the suggestion is vague, and I'm not too sure if volcanoes do in fact erupt or they're like deep lava lakes atop stone mountains, that was a question I had throughout the suggestion.


    Some Support

    Posted in: Suggestions
  • 0

    posted a message on Post your Art!

    Your artstyle looks so cool!

    Posted in: Culture, Media & Arts
  • 0

    posted a message on Nomad Villagers

    aaaaaaaaaaaaaaaaaaaaaaand something very similar was introduced into the latest snapshot LOL!

    Posted in: Suggestions
  • 0

    posted a message on Horse meat

    Horses actually have a use other than food. Adding meat to them should not be very useful.


    Minimal Support

    Posted in: Suggestions
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