Any biome is hard, because there are a bunch of different placement systems for sub-biomes (this is from vanilla). I could put in an option to add them to some of the vanilla biomes as sub-biomes. Now that I think about it maybe I could use a chain of responsibility pattern to place them in most biomes.
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Zeno410 posted a message on Climate Control - change climate zones sizes, ocean sizes, and morePosted in: Minecraft Mods -
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Zeno410 posted a message on Climate Control - change climate zones sizes, ocean sizes, and morePosted in: Minecraft ModsReika's biomes somebody would have to write a bridge for. I might be able to. Buildcraft - is this the oilwell biome? It used to generate but the changes I made to avoid the bogus spawn biomes might have stopped it.
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Zeno, I did notice one other thing. When you add in the Thaumcraft Biomes they are the same size as the regular Biomes. Is it possible to make them a bit smaller like they are without climate control? Taint Biomes tend to be huge when they are the same size as other Biomes. I appreciate all the work you have done with your mods. Trying to get to an alpha for my mod pack. Thanks in advance.
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So after updating to v8 a/b when I try to gen a world it crashes. Made a instance where your mods are the only thing besides BOP and even tried to gen a world with no BOP and still crashes here is the crash log. looks like it happens late in the gen process.
---- Minecraft Crash Report ----
// Oh - I know what I did wrong!
Time: 8/31/15 11:06 PM
Description: Ticking block entity
java.lang.NoSuchMethodError: net.minecraft.tileentity.TileEntity.updateEntity()V
at net.minecraft.tileentity.TileEntity.updateEntity_DAPIRelay(TileEntity.java)
at net.minecraft.world.World.func_72939_s(World.java:1939)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.tileentity.TileEntity.updateEntity_DAPIRelay(TileEntity.java)
-- Block entity being ticked --
Details:
Name: CCTileEntityLootChest // Reika.ChromatiCraft.Block.Worldgen.BlockLootChest.TileEntityLootChest
Block type: ID #448 (tile.chroma.loot // Reika.ChromatiCraft.Block.Worldgen.BlockLootChest)
Block data value: 9 / 0x9 / 0b1001
Block location: World: (-100,58,-117), Chunk: (at 12,3,11 in -7,-8; contains blocks -112,0,-128 to -97,255,-113), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
Actual block type: ID #448 (tile.chroma.loot // Reika.ChromatiCraft.Block.Worldgen.BlockLootChest)
Actual block data value: 9 / 0x9 / 0b1001
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:1939)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)
-- Affected level --
Details:
Level name: New World
All players: 0 total; []
Chunk stats: ServerChunkCache: 805 Drop: 0
Level seed: 8759354567197626109
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (13,64,-383), Chunk: (at 13,4,1 in 0,-24; contains blocks 0,0,-384 to 15,255,-369), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Level time: 1 game time, 1 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 79002 (now: false), thunder time: 104023 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_60, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 1857354000 bytes (1771 MB) / 2586312704 bytes (2466 MB) up to 3817865216 bytes (3641 MB)
JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xms2048m -Xmx4096m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1492 12 mods loaded, 12 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1492-1.7.10-universal.jar)
UCHIJAAAA Forge{10.13.4.1492} [Minecraft Forge] (forge-1.7.10-10.13.4.1492-1.7.10-universal.jar)
UCHIJAAAA <DragonAPI ASM>{0} [DragonAPI ASM Data Initialization] (minecraft.jar)
UCHIJAAAA BiomesOPlenty{2.1.0} [Biomes O' Plenty] (BiomesOPlenty-1.7.10-2.1.0.1351-universal.jar)
UCHIJAAAA DragonAPI{1.0} [DragonAPI] (DragonAPI 1.7.10 V8b.jar)
UCHIJAAAA CaveControl{1.0} [CaveControl] (CaveControl 1.7.10 V8a.jar)
UCHIJAAAA ChromatiCraft{1.0} [ChromatiCraft] (ChromatiCraft 1.7.10 V8b.jar)
UCHIJAAAA RotaryCraft{1.0} [RotaryCraft] (RotaryCraft 1.7.10 V8b.jar)
UCHIJAAAA ElectriCraft{1.0} [ElectriCraft] (ElectriCraft 1.7.10 V8a.jar)
UCHIJAAAA ExpandedRedstone{1.0} [Expanded Redstone] (ExpandedRedstone 1.7.10 V8a.jar)
UCHIJAAAA ReactorCraft{1.0} [ReactorCraft] (ReactorCraft 1.7.10 V8a.jar)
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
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I didn't change any of my settings the zones are all set at 1, and half size is turned on. So I just switched out the beta 26 for the beta 27 version and the zones seem more normally sized but this seems to happen to the savanna plateau sub-biome
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