Resin, you understand Minecraft a lot more than I do, so I was wondering if you could find out what this means;
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Ticking memory connection
A full error report has been saved to ----- Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT 777abc07 --------
Full report at:
-------
Please show that file to Mojang, NOT just this screen!
java.lang.NullPointerException
at qx.a(EntityPlayer.java:1542)
at gm.a(ServerConfigurationManager.java:336)
at iv.a(NetServerHandler.java:826)
at cx.a(SourceFile:30)
at cf.b(MemoryConnection.java:79)
at iv.d(NetServerHandler.java:82)
at iw.b(NetworkListenThread.java:55)
at bdr.b(IntegratedServerListenThread.java:111)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:691)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:587)
at bdo.q(IntegratedServer.java:110)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:494)
at fy.run(SourceFile:856)
--- END ERROR REPORT 9bbed2a6 ----------
Release Notes: -Updated to 1.4.4. -Removed spawner creators as they made the npc's buggy -added admin wands (look in mics section of creative inventory)
I'm having a break of development from the Wars Mod to work on a new mod (that's going to be 100 times better than this one) with the amazing creator of camera craft. Expect more epicness soon!
No... more... Wars Mod? NOOOOOO! I don't care if it is temporary.
My birthday is in 2 days time, on November 11th. I am so happy
Anyways... the map.
Added:
- Some randomly placed bases (you will see why soon)
- Command towers in the castles
- Water everywhere in the blue castle, and a human cannon (a small one) to get you inside.
- The blue spawn base, and decor to the yellow.
- An entrance to the Mod/OP zone from the Lobby
Adding/WIP:
- New spawning system (Not telling you how it works)
- More spawn bases
- More detail to everything
- Thinking about a redstone thing
Do you know how to change pages? Or open spoilers?
Pages: Press the « thing at the bottom (or the one I posted 4 words ago) for the first page (the one with the mod stuff).
Spoilers: Press the show button.
My birthday is in 2 days time, on November 11th. I am so happy
Anyways... the map.
Added:
- Some randomly placed bases (you will see why soon)
- Command towers in the castles
- Water everywhere in the blue castle, and a human cannon (a small one) to get you inside.
- The blue spawn base, and decor to the yellow.
- An entrance to the Mod/OP zone from the Lobby
Adding/WIP:
- New spawning system (Not telling you how it works)
- More spawn bases
- More detail to everything
- Thinking about a redstone thing
0
0
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Ticking memory connection
A full error report has been saved to ----- Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT 777abc07 --------
Full report at:
-------
Please show that file to Mojang, NOT just this screen!
Generated 11/17/12 5:03 PM
-- System Details --
Details:
Minecraft Version: 1.4.4
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_05, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 355365152 bytes (338 MB) / 648740864 bytes (618 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 1848 (103488 bytes; 0 MB) allocated, 1635 (91560 bytes; 0 MB) used
Suspicious classes: ModTextureStatic, $Proxy3, $Proxy4, ...[com.google.common.base.Preconditions, Charsets, Splitter, ...], [com.google.common.cache.CacheLoader, CacheBuilder, Cache, ...], [com.google.common.collect.Multimap, ListMultimap, AbstractMultimap, ...], [com.google.common.eventbus.EventBus, HandlerFindingStrategy, AnnotatedHandlerFinder, ...], [com.google.common.hash.Hashing, HashFunction, AbstractStreamingHashFunction, ...], [com.google.common.io.LineProcessor, Resources, InputSupplier, ...], [com.google.common.primitives.Ints, UnsignedBytes, Bytes], [com.google.common.reflect.TypeCapture, TypeToken, SimpleTypeToken, ...], [com.google.common.util.concurrent.UncheckedExecutionException, ExecutionError, MoreExecutors, ...], [cpw.mods.fml.client.ITextureFX, FMLTextureFX, TextureFXManager, ...], [cpw.mods.fml.client.modloader.ModLoaderClientHelper, ModLoaderKeyBindingHandler], [cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler, KeyHandler, RenderingRegistry, ...], [cpw.mods.fml.common.Loader, LoaderException, DuplicateModsFoundException, ...], [cpw.mods.fml.common.asm.FMLSanityChecker, MLDetectorClassVisitor, SideOnly], [cpw.mods.fml.common.asm.transformers.AccessTransformer, Modifier, MarkerTransformer, ...], [cpw.mods.fml.common.discovery.ModDiscoverer, ASMDataTable, ModCandidate, ...], [cpw.mods.fml.common.discovery.asm.ASMModParser, ModClassVisitor, ModAnnotationVisitor, ...], [cpw.mods.fml.common.event.FMLEvent, FMLLoadEvent, FMLStateEvent, ...], [cpw.mods.fml.common.functions.ModIdFunction], [cpw.mods.fml.common.modloader.IModLoaderSidedHelper, ModLoaderHelper, ModLoaderVillageTradeHandler, ...], [cpw.mods.fml.common.network.Player, IPacketHandler, IConnectionHandler, ...], [cpw.mods.fml.common.registry.BlockProxy, ItemProxy, LanguageRegistry, ...], [cpw.mods.fml.common.toposort.ModSortingException, ModSorter, DirectedGraph, ...], [cpw.mods.fml.common.versioning.ArtifactVersion, VersionParser, InvalidVersionSpecificationException, ...], [net.minecraftforge.client.ForgeHooksClient, ModCompatibilityClient, MinecraftForgeClient, ...], [net.minecraftforge.client.event.TextureLoadEvent, RenderWorldLastEvent, DrawBlockHighlightEvent, ...], [net.minecraftforge.client.event.sound.SoundEvent, SoundResultEvent, PlayBackgroundMusicEvent, ...], [net.minecraftforge.common.IPlantable, IShearable, ISidedInventory, ...], [net.minecraftforge.event.Event, ListenerList, EventBus, ...], [net.minecraftforge.event.entity.EntityEvent, EntityJoinWorldEvent, PlaySoundAtEntityEvent, ...], [net.minecraftforge.event.entity.item.ItemEvent, ItemExpireEvent, ItemTossEvent], [net.minecraftforge.event.entity.living.LivingEvent, LivingSetAttackTargetEvent, LivingAttackEvent, ...], [net.minecraftforge.event.entity.player.PlayerEvent, ArrowNockEvent, ArrowLooseEvent, ...], [net.minecraftforge.event.world.WorldEvent, Load, Save, ...], [net.minecraftforge.oredict.OreDictionary, OreRegisterEvent, ShapedOreRecipe, ...], [net.minecraftforge.transformers.ForgeAccessTransformer, EventTransformer], [org.objectweb.asm.ClassVisitor, ClassWriter, FieldVisitor, ...], [org.objectweb.asm.tree.ClassNode, FieldNode, MethodNode, ...], [resinresin.wars.warsmod, CommonProxy, ServerTickHandler], [resinresin.wars.Blocks.BlockCastleRed, BlockCastleGreen, BlockCastleBlue, ...], [resinresin.wars.Entities.EntityWarInterface, EntityWarTeamBlue, EntityWarTeamRed, ...], [resinresin.wars.Items.ItemAncientGem, ItemAncientEmblem, ItemMagicPotato, ...], [resinresin.wars.WorldGen.BiomeGenWasteland, BiomeGenExtremeBattlefield, resinresinLoader, ...], [resinresin.wars.client.ClientProxy, ClientTickHandler]
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v7.21 FML v4.4.4.442 Minecraft Forge 6.3.0.372 5 mods loaded, 5 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_TooManyItems [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
WarsModResinresin [The Wars Mod] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 324 (18144 bytes; 0 MB) allocated, 215 (12040 bytes; 0 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge,fml'
java.lang.NullPointerException
at qx.a(EntityPlayer.java:1542)
at gm.a(ServerConfigurationManager.java:336)
at iv.a(NetServerHandler.java:826)
at cx.a(SourceFile:30)
at cf.b(MemoryConnection.java:79)
at iv.d(NetServerHandler.java:82)
at iw.b(NetworkListenThread.java:55)
at bdr.b(IntegratedServerListenThread.java:111)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:691)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:587)
at bdo.q(IntegratedServer.java:110)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:494)
at fy.run(SourceFile:856)
--- END ERROR REPORT 9bbed2a6 ----------
0
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0
0
0
0
0
1
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Pages: Press the « thing at the bottom (or the one I posted 4 words ago) for the first page (the one with the mod stuff).
Spoilers: Press the show button.
0
Anyways... the map.
Added:
- Some randomly placed bases (you will see why soon)
- Command towers in the castles
- Water everywhere in the blue castle, and a human cannon (a small one) to get you inside.
- The blue spawn base, and decor to the yellow.
- An entrance to the Mod/OP zone from the Lobby
Adding/WIP:
- New spawning system (Not telling you how it works)
- More spawn bases
- More detail to everything
- Thinking about a redstone thing
And that is all. It is there. Try looking in the section labeled "Download"
1