It's not any harder, I'm just wasting more ammo/time to kill the same guys with crappy AI. The only way this works well is if the game's AI programming gives them some more intelligence to cope with their buff; now it becomes an actual challenge.
Bonus points if the increased difficulty removes health kits or ammo.
I personally think the weapon and player models look way too complex for a voxel game. I think you're trying to make them stand out against the background, but I think it could be done more subtly.
You're doing it wrong! It's peanut butter and jelly, get it right!
The worst food I've had was a very salty pizza filled with anchovies. I had to visit the restroom several times and my stomach hated me for the rest of the day.
The ladder collision is removed, which means I can't place trap doors over my ladder hatches without being unable to get back up.
I've been working on Adventure maps since 1.0 has been released, but this basically broke some of the gameplay elements I have in them. I.E. parkour and jumping puzzles. :sad.gif:
If this could be fixed, I'd greatly appreciate it.
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It's not any harder, I'm just wasting more ammo/time to kill the same guys with crappy AI. The only way this works well is if the game's AI programming gives them some more intelligence to cope with their buff; now it becomes an actual challenge.
Bonus points if the increased difficulty removes health kits or ammo.
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The cake, not so much.
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I was going to post that...
But On-Topic, I see darkness!
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Do you think the internet is smart?
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You're doing it wrong! It's peanut butter and jelly, get it right!
The worst food I've had was a very salty pizza filled with anchovies. I had to visit the restroom several times and my stomach hated me for the rest of the day.
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And suddenly, boom!
The explosion didn't kill me. I started falling until I landed in a deep lake.
"Oh gee! I sure am lucky!" I thought to myself.
And then, I see 3 creepers and a skeleton swimming towards me.
I lost an iron pick-axe that day...
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fishscale armor
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So after a user posts a legitimate counter-argument, you just say ocelots should avoid water?
0/10
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can't afford books
buys everyone ipads
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It was probably Counter Strike, Half Life, Lego Racers...
Or it could just be some edumacational game I've forgotten about.
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I've been working on Adventure maps since 1.0 has been released, but this basically broke some of the gameplay elements I have in them. I.E. parkour and jumping puzzles. :sad.gif:
If this could be fixed, I'd greatly appreciate it.