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    posted a message on Tolkien's Middle Earth Team 'Hobbitcraft' is now hiring!
    Oh then how can I help build it lt?
    Posted in: MCPE: Maps
  • 0

    posted a message on Tolkien's Middle Earth Team 'Hobbitcraft' is now hiring!
    I'll try to make some banners for the map. Unfortunately however I don't know how to use multiplayer on PE.
    Posted in: MCPE: Maps
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    posted a message on Tolkien's Middle Earth Team 'Hobbitcraft' is now hiring!
    Quote from tyrone25»
    I would love to help you out in anyway. I am a huge lotr fan. The one thing I'm not sure is if I'm able to help u build in pocket edition.

    I'm in the same boat as he is. But if you tell me how to help I'd love to.
    Posted in: MCPE: Maps
  • 0

    posted a message on Tolkien's Middle Earth Team 'Hobbitcraft' is now hiring!
    Quote from tyrone25»
    I would love to help you out in anyway. I am a huge lotr fan. The one thing I'm not sure is if I'm able to help u build in pocket edition.

    I'm in the same boat. But if you tell me how to help I'd love to.
    Posted in: MCPE: Maps
  • 0

    posted a message on SKYRIM MOD v3[Discontinued... For Now because I love you guys]
    I'd be able to beta test
    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on MAGIC CASTLE MOD BEING RE-MADE. NEED RECOMMENDATIONS
    Hey either he will respond or he won't (that means shut up) also I wasn't intending to suggest that you build a fan fiction mod, sorry keep making progress!
    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on MAGIC CASTLE MOD BEING RE-MADE. NEED RECOMMENDATIONS
    I think that If you could make an ability to choose crime classes such as human, dwarf, elf, or orc and then be even more specific archer mage sorcerer Palladian or assassin. I don't know if that is doable but it would be wonderful if you could do it. Also I think it would be nice if you could add stuff from the lord of the rings mod http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1287390-the-lord-of-the-rings-mod-bringing-middle-earth-to
    Posted in: MCPE: Mods / Tools
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    posted a message on Sky Snipers Mini-Game! [Mcpe Version!] [Can Someone Change The Map Game Mode Please]
    Nice map. Here's a survival version plus usefully stir in inventory. in the future use pocketinveditor pro. https://mail.google.com/mail/u/0/s/?view=att&th=1481d376b7501592&attid=0.1&disp=attd&safe=1&zw
    Posted in: MCPE: Maps
  • 0

    posted a message on nyan seed completely reimagined!
    Could you also port the dumbocow seed?
    Posted in: MCPE: Maps
  • 0

    posted a message on MAGIC CASTLE MOD BEING RE-MADE. NEED RECOMMENDATIONS
    I get a error with the furnace every time I play which disables the mod what should I do
    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on How to make Amplified maps in MCPE
    Can you post some amplified maps here as well
    Posted in: MCPE: Map Discussion
  • 0

    posted a message on Tinker's Construct (NEW POLL PLEASE VOTE NOW!!!) 12.0 support coming! :) - minecraftmuse3
    What did I do wrong I got this error java.io.FileNotFoundException: /data/data/net.zhuoweizhang.mcpelauncher.pro/app_modscripts/*Tinkers Construct Mod*/ /*made by NESbeat & Minecraftmuse3*/ var items_opaque = "http:/dl.dropbox.com/s/zmno1aapomhmre1/items_opaque16.png"; ModPE.overrideTexture("images/items-opaque.png", items_opaque); var terrainAtlas = "http:/dl.com/s/uqhibhc9zgrnciq/terrain-atlas.tga"; ModPE.overrideTexture("images/terrain-atlas_.tga", terrainAtlas); var itemsMeta = "http:/dl.dropbox.com/s/c0dsxb3fvdeuw9g/items%20FIXED.meta"; ModPE.overrideTexture("images/items.meta",itemsMeta); function newLevel(){ clientMessage(ChatColor.GREEN + "Tinkers' Construct" + ChatColor.WHITE + " by" + ChatColor.RED + " Minecraftmuse3" + ChatColor.WHITE + " &" + ChatColor.BLUE + " NESbeat"); } Block.defineBlock(200, "Smeltery", [["jukebox_side", 0], ["jukebox_side", 0], ["jukebox_side", 0], ["vine", 0], ["jukebox_side", 0], ["jukebox_side", 0]], false, 3); Block.setDestroyTime(200, 1);Item.addCraftRecipe(200, 1, 0, [201, 8, 0, 61, 1, 0]); Block.defineBlock(201, "Seared brick", ["jukebox_side", 0], false, 4); Item.addCraftRecipe(201, 1, 0, [205, 4, 0]); Block.defineBlock(202, "Grout", ["redstone_lamp_off", 0], false, 4); Item.addCraftRecipe(202, 1, 0, [337, 1, 0, 13, 2, 0]); ModPE.setItem(205, "saddle", 0, "Seared brick"); Item.setCategory(205, 3); Item.addCraftRecipe(205, 4, 0, [202, 1, 0]); Block.defineBlock(203, "Copper ore", ["jukebox_top", 0], false, 4); Item.addCraftRecipe(203, 1, 0, [15, 3, 0]); Block.defineBlock(255, "Tool Forge", [["iron_blo f2f k",0],["emerald_block",3],["iron_block",0], ["iron_block",0], ["iron_block",0],["iron_block",0]], 4, false, 0); Block.setDestroyTime(255, 5); Item.addCraftRecipe(255, 1, 0, [496, 1, 0, 42, 1, 0]); Block.defineBlock(254, "Diamond Brick", ["redstone_block", 0], 4, false); Block.setDestroyTime(254, 5); Block.defineBlock(253, "Obsidian Brick", ["quartz_ore", 0], 4, false); Block.setDestroyTime(253, 10); Block.defineBlock(252, "Lapis Brick", ["emerald_ore", 0], 4, false); Block.setDestroyTime(252, 5); Block.defineBlock(251, "Iron Brick", ["mushroom_block_skin_stem", 0], 4, false); Block.setDestroyTime(251, 5); Block.defineBlock(250, "Frying Pan", [["cauldron_inner",0], ["cauldron_top",0], ["cauldron_inner",0], ["cauldron_inner",0],["cauldron_inner",0],["iron_block",0]], 4, true, 7); Block.setDestroyTime(250, 2); Block.setShape(250, 0, 0, 0, 1, 4/16, 1); Block.defineBlock(249, "Handle", [["cauldron_inner", 0], ["iron_block", 0], ["iron_block", 0], ["iron_block", 0],["cauldron_inner", 0], ["cauldron_inner", 0]], 4, true, 7); Block.setDestroyTime(249, 2); Block.setShape(249, 0, 0, 7/16, 1, 2/16, 9/16); /*Custom Items*/ModPE.setItem(471, "brick", 0, "Copper ingot"); Item.setCategory(471, 2); Item.addCraftRecipe(471, 1, 0, [203, 1, 0]); ModPE.setItem(460, "record_mall", 0, "Copper wide guard"); Item.addCraftRecipe(460, 1, 0, [471, 3, 0, 496, 1, 0]); Item.setCategory(460, 2); ModPE.setItem(459, "record_cat", 0, "Copper tool rod"); Item.setCategory(459, 2); Item.addCraftRecipe(459, 1, 0, [471, 2, 0, 496, 1, 0]); ModPE.setItem(458, "repeater", 0, "Copper sword blade"); Item.setCategory(458, 2); Item.addCraftRecipe(458, 1, 0, [471, 2, 0, 496, 1, 0]); ModPE.setItem(496, "record_11", 0, "Pattern"); Item.addCraftRecipe(496, 1, 0, [5, 2, 0, 280, 2, 0]); Item.setCategory(496, 4); ModPE.setItem(499, "repeater", 0, "Sword Blade"); Item.addCraftRecipe(499, 1, 0, [496, 1, 0, 4, 2, 0]); Item.setCategory(499, 2); ModPE.setItem(498, "rotten_flesh", 0, "Crossbar"); Item.addCraftRecipe(498, 1, 0, [496, 1, 0, 4, 1, 0]); Item.setCategory(498, 2); ModPE.setItem(497, "record_cat", 0, "Tool Rod"); Item.addCraftRecipe(497, 1, 0, [496, 1, 0, 4, 1, 0]); Item.setCategory(497, 2); ModPE.setItem(501, "blaze_rod", 0, "Blaze Rod"); Item.addCraftRecipe(501, 1, 0, [266, 2, 0]); Item.setCategory(501, 8); ModPE.setItem(502, "blaze_powder", 0, "Blaze Powder"); Item.addCraftRecipe(502, 3, 0, [501, 1, 0]); Item.setCategory(502, 8); ModPE.setItem(500, "ruby", 0, "Rapier"); Item.addCraftRecipe(500, 1, 0, [497, 1, 0, 498, 1, 0, 499, 1, 0]); Item.setCategory(500, 2); Item.setMaxDamage(500, 131); ModPE.setItem(503, "record_13", 0, "Rapier Sharpness I"); Item.addCraftRecipe(503, 1, 0, [500, 1, 0, 406, 1, 0]); Item.setCategory(503, 2); Item.setMaxDamage(503, 131); ModPE.setItem(505, "record_13", 0, "Rapier Sharpness II"); Item.addCraftRecipe(505, 1, 0, [503, 1, 0, 406, 35, 0]); Item.setCategory(505, 2); Item.setMaxDamage(505, 131); ModPE.setItem(506, "record_13", 0, "Rapier Sharpness III"); Item.addCraftRecipe(506, 1, 0, [505, 1, 0, 406, 36, 0]); Item.setCategory(506, 2); Item.setMaxDamage(506, 131); ModPE.setItem(504, "record_blocks", 0, "Rapier Fiery I"); Item.addCraftRecipe(504, 1, 0, [500, 1, 0, 502, 5, 0]); Item.setCategory(504, 2); Item.setMaxDamage(504, 131); ModPE.setItem(507, "record_blocks", 0, "Rapier Fiery II"); Item.addCraftRecipe(507, 1, 0, [504, 1, 0, 502, 5, 0]); Item.setCategory(507, 2); Item.setMaxDamage(507, 131); ModPE.setItem(508, "record_blocks", 0, "Rapier Fiery III"); Item.addCraftRecipe(508, 1, 0, [507, 1, 0, 502, 5, 0]); Item.setCategory(508, 2); Item.setMaxDamage(508, 131); ModPE.setItem(509, "record_far", 0, "Pan"); Item.addCraftRecipe(509, 1, 0, [496, 1, 0, 4, 2, 0]); Item.setCategory(509, 2); ModPE.setItem(510, "record_chirp", 0, "Frying Pan"); Item.addCraftRecipe(510, 1, 0, [497, 1, 0, 509, 1, 0]); Item.setCategory(510, 2); Item.setMaxDamage(510, 131); ModPE.setItem(511, "record_mall", 0, "Wide Guard"); Item.addCraftRecipe(511, 1, 0, [496, 1, 0, 4, 2, 0]); Item.setCategory(511, 2); ModPE.setItem(495, "record_mellohi", 0, "Broadsword"); Item.addCraftRecipe(495, 1, 0, [497, 1, 0, 511, 1, 0, 499, 1, 0]); Item.setCategory(495, 2); Item.setMaxDamage(495, 131); ModPE.setItem(494, "record_stal", 0, "Broadsword Sharpness I"); Item.addCraftRecipe(494, 1, 0, [495, 1, 0, 406, 1, 0]); Item.setCategory(494, 2); Item.setMaxDamage(494, 131); ModPE.setItem(493, "record_stal", 0, "Broadsword Sharpness II"); Item.addCraftRecipe(493, 1, 0, [494, 1, 0, 406, 35, 0]); Item.setCategory(493, 2); Item.setMaxDamage(493, 131); ModPE.setItem(492, "record_stal", 0, "Broadsword Sharpness III"); Item.addCraftRecipe(492, 1, 0, [493, 1, 0, 406, 36, 0]); Item.setCategory(492, 2); Item.setMaxDamage(492, 131); ModPE.setItem(491, "record_wait", 0, "Knife Blade"); Item.addCraftRecipe(491, 1, 0, [496, 1, 0, 4, 1, 0]); Item.setCategory(491, 2); ModPE.setItem(490, "record_strad", 0, "Dagger"); Item.addCraftRecipe(490, 1, 0, [497, 1, 0, 498, 1, 0, 491, 1, 0]); Item.setCategory(490, 2); Item.setMaxDamage(490, 131); ModPE.setItem(489, "record_ward", 0, "Dagger Sharpness I"); Item.addCraftRecipe(489, 1, 0, [490, 1, 0, 406, 1, 0]); Item.setCategory(489, 2); Item.setMaxDamage(489, 131); ModPE.setItem(488, "record_ward", 0, "Dagger Sharpness II"); Item.addCraftRecipe(488, 1, 0, [489, 1, 0, 406, 35, 0]); Item.setCategory(488, 2); Item.setMaxDamage(488, 131); ModPE.setItem(487, "record_ward", 0, "Dagger Sharpness III"); Item.addCraftRecipe(487, 1, 0, [488, 1, 0, 406, 36, 0]); Item.setCategory(487, 2); Item.setMaxDamage(487, 131); ModPE.setItem(486, "skull_skeleton", 0, "Axe Head"); Item.addCraftRecipe(486, 1, 0, [496, 1, 0, 4, 4, 0]); Item.setCategory(486, 2); ModPE.setItem(485, "skull_steve", 0, "Shovel Head"); Item.addCraftRecipe(485, 1, 0, [496, 1, 0, 4, 2, 0]); Item.setCategory(485, 2); ModPE.setItem(484, "skull_creeper", 0, "Mattock"); Item.addCraftRecipe(484, 1, 0, [497, 1, 0, 485, 1, 0, 486, 1, 0]); Item.setCategory(484, 2); Item.setMaxDamage(484, 131); ModPE.setItem(483, "skull_zombie", 0, "Chisel Head"); Item.addCraftRecipe(483, 1, 0, [496, 1, 0, 4, 1, 0]); Item.setCategory(483, 2); ModPE.setItem(482, "skull_wither", 0, "Chisel"); Item.addCraftRecipe(482, 1, 0, [497, 1, 0, 483, 1, 0]); Item.setCategory(482, 2); Item.setMaxDamage(482, 131); function attackHook(a,v){ /*Rapier*/if(Player.getCarriedItem()==500){ if(Player.getCarriedItemData() < 130) Entity.setCarriedItem(a, 500, Player.getCarriedItemCount(), Player.getCarriedItemData() + 1); else { Level.playSoundEnt(a, "random.break", 100, 100); Player.clearInventorySlot(Player.getSelectedSlotId()); } Entity.setHealth(v,Entity.getHealth(v) - 1); } if(Player.getCarriedItem()==503){ if(Player.getCarriedItemData()<131){ if(Player.getCarriedItemData() < 130) Entity.setCarriedItem(a, 503, Player.getCarriedItemCount(), Player.getCarriedItemData() + 1); else { Level.playSoundEnt(a, "random.break", 100, 100); Player.clearInventorySlot(Player.getSelectedSlotId()); } Entity.setHealth(v,Entity.getHealth(v) - 2); } } if(Player.getCarriedItem()==505) { if(Player.getCarriedItemData() < 130) Entity.setCarriedItem(a, 505, Player.getCarriedItemCount(), Player.getCarriedItemData() + 1); else { Level.playSoundEnt(a, "random.break", 100, 100); Player.clearInventorySlot(Player.getSelectedSlotId()); } Entity.setHealth(v,Entity.getHealth(v) - 3); } if(Player.getCarriedItem()==506){ if(Player.getCarriedItemData() < 130) Entity.setCarriedItem(a, 506, Player.getCarriedItemCount(), Player.getCarriedItemData() + 1); else { Level.playSoundEnt(a, "random.break", 100, 100); Player.clearInventorySlot(Player.getSelectedSlotId()); } Entity.setHealth(v,Entity.getHealth(v) - 4); } if(Player.getCarriedItem()==504){ if(Player.getCarriedItemData() < 130) Entity.setCarriedItem(a, 504, Player.getCarriedItemCount(), Player.getCarriedItemData() + 1); else { Level.playSoundEnt(a, "random.break", 100, 100); Player.clearInventorySlot(Player.getSelectedSlotId()); } Entity.setHealth(v,Entity.getHealth(v) - 1); Entity.setFireTicks(v, 1); } if(Player.getCarriedItem()==507){ if(Player.getCarriedItemData() < 130) Entity.setCarriedItem(a, 507, Player.getCarriedItemCount(), Player.getCarriedItemData() + 1); else { Level.playSoundEnt(a, "random.break", 100, 100); Player.clearInventorySlot(Player.getSelectedSlotId()); } Entity.setHealth(v,Entity.getHealth(v) - 1); Entity.setFireTicks(v, 2); } if(Player.getCarriedItem()==508){ if(Player.get
    CarriedItemData() < 130) Entity.setCarriedItem(a, 508, Player.getCarriedItemCount(), Player.getCarriedItemData() + 1); else { Level.playSoundEnt(a, "random.break", 100, 100); Player.clearInventorySlot(Player.getSelectedSlotId()); } Entity.setHealth(v,Entity.getHealth(v) - 1); Entity.setFireTicks(v, 3); } /*Frying Pan*/ if(Player.getCarriedItem()==510) { if(Player.getCarriedItemData() < 130) Entity.setCarriedItem(a, 510, Player.getCarriedItemCount(), Player.getCarriedItemData() + 1); else { Level.playSoundEnt(a, "random.break", 100, 100); Player.clearInventorySlot(Player.getSelectedSlotId()); } Entity.setHealth(v,Entity.getHealth(v) - 2); Level.playSoundEnt(v, "random.break", 0.25, 1); setVelX(v, 2 * Math.cos((getYaw()+90)*(Math.PI/180))); setVelY(v, 1); setVelZ(v, 2 * Math.sin((getYaw()+90)*(Math.PI/180))); } /*Broadsword*/ if(Player.getCarriedItem()==495){ if(Player.getCarriedItemData() < 130) Entity.setCarriedItem(a, 495, Player.getCarriedItemCount(), Player.getCarriedItemData() + 1); else { Level.playSoundEnt(a, "random.break", 100, 100); Player.clearInventorySlot(Player.getSelectedSlotId()); } Entity.setHealth(v,Entity.getHealth(v) - 4); } if(Player.getCarriedItem()==494){ if(Player.getCarriedItemData() < 130) Entity.setCarriedItem(a, 494, Player.getCarriedItemCount(), Player.getCarriedItemData() + 1); else { Level.playSoundEnt(a, "random.break", 100, 100); Player.clearInventorySlot(Player.getSelectedSlotId()); } Entity.setHealth(v,Entity.getHealth(v) - 5); } if(Player.getCarriedItem()==493){ if(Player.getCarriedItemData() < 130) Entity.setCarriedItem(a, 493, Player.getCarriedItemCount(), Player.getCarriedItemData() + 1); else { Level.playSoundEnt(a, "random.break", 100, 100); Player.clearInventorySlot(Player.getSelectedSlotId()); } Entity.setHealth(v,Entity.getHealth(v) - 6); } if(Player.getCarriedItem()==492){ if(Player.getCarriedItemData() < 130) Entity.setCarriedItem(a, 492, Player.getCarriedItemCount(), Player.getCarriedItemData() + 1); else { Level.playSoundEnt(a, "random.break", 100, 100); Player.clearInventorySlot(Player.getSelectedSlotId()); } Entity.setHealth(v,Entity.getHealth(v) - 7); } /*Dagger*/if(Player.getCarriedItem()== 490){ if(Player.getCarriedItemData() < 130) Entity.setCarriedItem(a, 490, Player.getCarriedItemCount(), Player.getCarriedItemData() + 1); else { Level.playSoundEnt(a, "random.break", 100, 100); Player.clearInventorySlot(Player.getSelectedSlotId()); } Entity.setHealth(v,Entity.getHealth(v)); } if(Player.getCarriedItem()== 489){ if(Player.getCarriedItemData() < 130) Entity.setCarriedItem(a, 489, Player.getCarriedItemCount(), Player.getCarriedItemData() + 1); else { Level.playSoundEnt(a, "random.break", 100, 100); Player.clearInventorySlot(Player.getSelectedSlotId()); } Entity.setHealth(v,Entity.getHealth(v) - 1); } if(Player.getCarriedItem()== 488){ if(Player.getCarriedItemData() < 130) Entity.setCarriedItem(a, 488, Player.getCarriedItemCount(), Player.getCarriedItemData() + 1); else { Level.playSoundEnt(a, "random.break", 100, 100); Player.clearInventorySlot(Player.getSelectedSlotId()); } Entity.setHealth(v,Entity.getHealth(v) - 2); } if(Player.getCarriedItem()== 487){ if(Player.getCarriedItemData() < 130) Entity.setCarriedItem(a, 487, Player.getCarriedItemCount(), Player.getCarriedItemData() + 1); else { Level.playSoundEnt(a, "random.break", 100, 100); Player.clearInventorySlot(Player.getSelectedSlotId()); } Entity.setHealth(v,Entity.getHealth(v) - 3); } } function useItem(x, y, z, itemId, blockId, side, itemDamage, blockDamage){ /*Mattock*/ if(itemId == 484){ if(blockId == 2){ setTile(x, y, z, 60); } if(blockId==3){ setTile(x, y, z, 60); } } /*Chisel*/ if(itemId == 482){ if(blockId == 1){ Level.destroyBlock(x, y, z, false); setTile(x, y, z, 98); } if(blockId == 98){ Level.destroyBlock(x, y, z, false); setTile(x, y, z, 98, 3); } if(blockId == 24){ if(blockDamage == 0){ Level.destroyBlock(x, y, z, false); setTile(x, y, z, 24, 2); } if(blockDamage == 2){ Level.destroyBlock(x, y, z, false); setTile(x, y, z, 24, 1); } } if(blockId == 57){ Level.destroyBlock(x, y, z, false); setTile(x, y, z, 254); } if(blockId == 254){ Level.destroyBlock(x, y, z, false); setTile(x, y, z, 57); } if(blockId == 49){ Level.destroyBlock(x, y, z, false); setTile(x, y, z, 253); } if(blockId == 253){ Level.destroyBlock(x, y, z, false); setTile(x, y, z, 49); } if(blockId == 22){ Level.destroyBlock(x, y, z, false); setTile(x, y, z, 252); } if(blockId == 252){ Level.destroyBlock(x, y, z, false); setTile(x, y, z, 22); } if(blockId == 42){ Level.destroyBlock(x, y, z, false); setTile(x, y, z, 251); } if(blockId == 251){ Level.destroyBlock(x, y, z, false); setTile(x, y, z, 42); } if(blockId == 155){ if(blockDamage == 0){ Level.destroyBlock(x, y, z, false); setTile(x, y, z, 155, 2); } if(blockDamage == 2){ Level.destroyBlock(x, y, z, false); setTile(x, y, z, 155, 1); } } } if(itemId == 510){ Level.setTile(x, y+1, z, 250); Level.setTile(x+1, y+1, z, 249); Player.clearInventorySlot(Player.getSelectedSlotId()); Level.playSound(x, y, z,"random.break", 0.25, 100); } if(blockId == 250){ if(itemId == 319){ Player.addItemInventory(319, -1, 0); Level.dropItem(x, y, z, 0, 320, 1); } if(itemId == 363){ Player.addItemInventory(363, -1, 0); Level.dropItem(x, y, z, 0, 364, 1); } if(itemId == 365){ Player.addItemInventory(365, -1, 0); Level.dropItem(x, y, z, 0, 366, 1); } if(itemId == 392){ Player.addItemInventory(392, -1, 0); Level.dropItem(x, y, z, 0, 393, 1); } } } function modTick(){ /*Mattock*/ if(Player.getCarriedItem() == 484) { Block.setDestroyTime(17, 0.50); Block.setDestroyTime(2, 0.20); Block.setDestroyTime(3, 0.20); Block.setDestroyTime(60, 0.20); Block.setDestroyTime(85, 0.50); Block.setDestroyTime(107, 0.50); Block.setDestroyTime(5, 0.50); Block.setDestroyTime(58, 0.70); Block.setDestroyTime(158, 0.50); Block.setDestroyTime(53, 0.50); Block.setDestroyTime(134, 0.50); Block.setDestroyTime(135, 0.50); Block.setDestroyTime(136, 0.50); Block.setDestroyTime(54, 0.70); } if(Player.getCarriedItem() !== 484) { Block.setDestroyTime(17, 2); Block.setDestroyTime(2, 0.75); Block.setDestroyTime(3, 0.75); Block.setDestroyTime(60, 0.75); Block.setDestroyTime(85, 2); Block.setDestroyTime(107, 2); Block.setDestroyTime(5, 2); Block.setDestroyTime(58, 2.5); Block.setDestroyTime(158, 2); Block.setDestroyTime(53, 2); Block.setDestroyTime(134, 2); Block.setDestroyTime(135, 2); Block.setDestroyTime(136, 2); Block.setDestroyTime(54, 2.5); } } function destroyBlock(x, y, z, side){ if(Level.getTile(x, y, z) == 250){ Level.destroyBlock(x, y, z, false); Level.destroyBlock(x+1, y, z, false); Level.dropItem(x, y, z, 0, 510, 1); } if(Level.getTile(x, y, z) == 249){ Level.destroyBlock(x, y, z, false); Level.destroyBlock(x-1, y, z, false); Level.dropItem(x, y, z, 0, 510, 1); } if(Level.getTile(x, y, z) == 180){ Level.destroyBlock(x, y, z, false); Level.dropItem(x, y, z, 0, 180, 1); } }.js: open failed: ENAMETOOLONG (File name too long)
    at libcore.io.IoBridge.open(IoBridge.java:406)
    at java.io.FileOutputStream.<init>(FileOutputStream.java:88)
    at java.io.FileOutputStream.<init>(FileOutputStream.java:73)
    at java.io.PrintWriter.<init>(PrintWriter.java:127)
    at net.zhuoweizhang.mcpelauncher.ui.ManageScriptsActivity.importFromClipboard(ManageScriptsActivity.java:587)
    at net.zhuoweizhang.mcpelauncher.ui.ManageScriptsActivity.access$800(ManageScriptsActivity.java:59)
    at net.zhuoweizhang.mcpelauncher.ui.ManageScriptsActivity$8.onClick(ManageScriptsActivity.java:484)
    at com.android.internal.app.AlertController$ButtonHandler.handleMessage(AlertController.java:166)
    at android.os.Handler.dispatchMessage(Handler.java:99)
    at android.os.Looper.loop(Looper.java:137)
    at android.app.ActivityThread.main(ActivityThread.java:4532)
    at java.lang.reflect.Method.invokeNative(Native Method)
    at java.lang.reflect.Method.invoke(Method.java:511)
    at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:784)
    at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:551)
    at dalvik.system.NativeStart.main(Native Method)
    Caused by: libcore.io.ErrnoException: open failed: ENAMETOOLONG (File name too long)
    at libcore.io.Posix.open(Native Method)
    at libcore.io.BlockGuardOs.open(BlockGuardOs.java:110)
    at libcore.io.IoBridge.open(IoBridge.java:390)
    ... 15 more
    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on how do you unzip file on kindle fire?
    Ohh sorry I meant textures.
    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on how do you unzip file on kindle fire?
    Ok thank you. Umm could someone also explain how to get testers to work(on block launcher)?
    Posted in: MCPE: Mods / Tools
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