Minecraft is Racist
chenge your language to the very first on and you get this
http://i.imgur.com/TBpwr.png
More likely somebody vandalized their crowdsourced translation. But they will need to figure out how to keep things like this out of release versions.
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It can't hurt, but if Mojang fixed a particular lighting bug that was affecting the machine, it may not be necessary anymore.
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It works just like the Nano and has the same sensitivity, but it's only 3x3x5 (instead of 3x4x6). I actually posted this design back on page 7, but I didn't think it was worth building until we could get ice with silk touch, which we can in a few days from now.
I'll update the first post when I get a chance. Enjoy!
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Bed War II will be a collaboration between myself and three_two, creater of the Vinyl Fantasy series!
We already play together on an RFW team and the Nativ survival server. He seems to really like Bed War I and I think his epic style is a perfect fit for Bed War II. And he's a great guy to work with!
We're still in the very early stages though, so nothing to show off yet, but stay tuned.
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All I can tell you is to look over it block by block and make sure everything is exactly right, particularly the wiring and the repeater settings. There's gotta be a subtle mistake somewhere.
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There is a way to calculate the times, but the grass growing/dying rates changed in Minecraft 1.2 and I haven't gotten around to crunching the numbers again. I can tell you that there is a lot of variation in the timing, and no upper bound. The average time is going to be a couple of seconds, but it will take over 30 seconds somewhere around 1% of the time. Regardless, the 12x is definitely going to be a lot faster than four Nanos chained together.
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We just built one on the Nativ server which is running 12w26a and it works great.
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Wow, that's pretty strange. It looks like the lighting engine is completely broken. When did this start? Do you have any mods installed? What kind of computer/GPU are you using?
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That sounds very strange. I've never heard of anything like it. Can you post a screenshot?
No, extract the .class files from the zip and then add them to the jar. They should overwrite files that are already in the jar.
Could you post a screenshot of the lighting errors that come from MCEdit?
BTW everyone, I looked into merging Lights Out into Minecraft Forge and it's entirely feasible. But I'm holding off until 1.3 comes out because there is a good chance that these lighting bugs will be fixed and Lights Out won't be needed anymore.
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Despite these problems, I still think the fundamental Bed War concept has a lot of potential. I see the first Bed War map as an experiment, and I'm using everything I learned from that experiment to make Bed War II, which will be very different. I've already started working on it, but it's too early to say when it will be complete. I will release more details as work progresses.
In order to stay focussed on the new map, I won't be making any more big changes to Bed War, or actively promoting it. I will still fix bugs or things that break in new Minecraft versions, but that's it. It is still played and enjoyed by many people.
Thank you to everyone who has played the map, developed strategies for it, used it in tournaments, or derived inspiration from it. Here's to the future!
- last_username
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