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    posted a message on item tag

    is there a way to tag specific items f.e. crossbow?

    Posted in: Commands, Command Blocks and Functions
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    posted a message on Drop only one type of item from inventory on death

    I think I kinda figured it out, I'll post it here if someone has the same problem as I had.



    First of all you need to create death count scoreboard through text chat.

    /scoreboard objectives add Deaths deathCount


    Then place 3 command blocks (Repeating, Unconditional, Always Active) and paste that 3 commands:


    execute as @a[nbt={Inventory:[{id:"minecraft:blue_banner"}]}] run execute if entity @p[scores={Deaths=1..}] run replaceitem entity @p[scores={Deaths=0..}] hotbar.8 minecraft:blue_banner 1



    execute as @a[nbt={Inventory:[{id:"minecraft:blue_banner"}]}] run execute if entity @p[scores={Deaths=1..}] run clear @p[scores={Deaths=1..}] minecraft:blue_banner



    execute as @a[scores={Deaths=1..}] run execute as @a[nbt={Inventory:[{Slot:8b,id:"minecraft:blue_banner"}]}] run scoreboard players reset @a Deaths


    If you want other item just simply change blue_banner. Also, it only works with gamerule keepInvrentory true. Hope this helps anybody :)

    Posted in: Commands, Command Blocks and Functions
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    posted a message on Drop only one type of item from inventory on death

    I'm making Capture the Flag minigame and I want players to drop only banners from their inventory on death (if they had one).


    I've been looking for this for quite a while (1.14.4 related) and couldn't find anything which would work, most threads were older game versions related.


    Is it possible to achieve with only command blocks?

    Posted in: Commands, Command Blocks and Functions
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