Hello, now that Ender Chests are per player in multiplayer. Does anyone know which file the Ender Chest data are stored in? I wanted to be able to check the contents of other people's Ender Chests.
I am not the typical noob when it comes to technology. I know that I am port forwarding right. I followed the guide on portforward.com after selecting my modem/router model. I have opened 25565 on both TCP and UDP and it says that they are open in my router's firewall. When I check my ports with a port checker, it says that they are still closed. How long do I usually have to wait until the port gets opened?
I believe if you have port forwarded, your IP will be detected. You can use http://www.whatismyip.com/ and give that out to players so they can connect you your server.
It seems like you get that error when players use a command o.o. I also noticed that your group manager was configured incorrectly as you didn't have the "Builder" group. You may want to fix that.
Oh okay, login to your game panel and click on profile. You can check your disk space usage there. You are limited to 5GB so make sure you don't go over that.
There should be a setting in Groupmanager to disable new players from interacting with the world. As for disabling TNT damage and lava flow it could be done in WorldGuard settings. (Edit them in your world configs). Though the lava flow in regions haven't worked for me. Players were able to make lava flow into regions with the flag denied.
I did a search and couldn't find the Towny plugin anymore so I can't help you there. For the economy, essentials has a built in economy system but if I recall correctly, you would need Vault to link it to other plugins. A good backup plugin is Backup (the developer just recently came back, so a new update could come soon.). A good anti griefing plugin is LogBlock, it currently works with 1.3.1 but I head that they were switching to another plugin soon. Lastly I cannot recommend a chest protection plugin because I haven't used any but you could search dev.bukkit.org for some.
Those seem to be the right nodes according to the documentation. Just put the nodes under the group you want to give permission to, In your case it would be Builders and up.
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