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    posted a message on Ars Magica v5.52.014 (Updated August 2) (1.5.2)
    getting a client side crash:
    2013-06-04 22:26:30 [INFO] [STDERR] java.lang.NullPointerException
    2013-06-04 22:26:30 [INFO] [STDERR] at mithion.arsmagica.guis.GuiIngameArsMagica.RenderAffinity(GuiIngameArsMagica.java:397)
    2013-06-04 22:26:30 [INFO] [STDERR] at mithion.arsmagica.guis.GuiIngameArsMagica.renderGameOverlay(GuiIngameArsMagica.java:168)
    2013-06-04 22:26:30 [INFO] [STDERR] at mithion.arsmagica.proxies.ClientTickHandler.renderSCIngameGUI(ClientTickHandler.java:224)
    2013-06-04 22:26:30 [INFO] [STDERR] at mithion.arsmagica.proxies.ClientTickHandler.onRenderTick(ClientTickHandler.java:104)
    2013-06-04 22:26:30 [INFO] [STDERR] at mithion.arsmagica.proxies.ClientTickHandler.tickEnd(ClientTickHandler.java:281)
    2013-06-04 22:26:30 [INFO] [STDERR] at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:34)
    2013-06-04 22:26:30 [INFO] [STDERR] at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:141)
    2013-06-04 22:26:30 [INFO] [STDERR] at cpw.mods.fml.common.FMLCommonHandler.onRenderTickEnd(FMLCommonHandler.java:377)
    2013-06-04 22:26:30 [INFO] [STDERR] at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:873)
    2013-06-04 22:26:30 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:760)
    2013-06-04 22:26:30 [INFO] [STDERR] at java.lang.Thread.run(Thread.java:722)
    2013-06-04 22:26:40 [INFO] [Minecraft-Client] Stopping!


    I can't even join the server now.
    Posted in: Minecraft Mods
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    posted a message on ChickenBones Mods
    maybe he passed out mid-update? I have the same problem
    Posted in: Minecraft Mods
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    posted a message on [1.4.7] More Pistons
    ikr they're already releasing previews of 1.5.2
    Posted in: Minecraft Mods
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    posted a message on [1.5.2] FiniteLiquid v5.93
    probably shouldn't be able to swim in methane don't recall if thats possible but felt it warranted mentioning.

    also, methane should VERY QUiCKLY cause suffocation.

    There should also be an option in the configs to make methane completely invisible.
    Posted in: Minecraft Mods
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    posted a message on Dynmap - Dynamic web-based maps for Minecraft
    strangely, i dont seem to be getting timely updates after building things, its taking so long that i just dont bother and force it manually.
    Posted in: Minecraft Mods
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    posted a message on [1.5.2] FiniteLiquid v5.93
    update your lwjgl and try again
    Posted in: Minecraft Mods
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    posted a message on [1.5.2] FiniteLiquid v5.93
    Are you planning to bring the pressure equalization back? (or am i hallucinating in thinking that existed before?)

    how about boiling water / evaporating water leading to rain I seem to remember some mod doing something like that

    i'm using latest forge with your experimental forge version, and I have no crashing, so I think the user above may have done something incorrectly

    I hope you figure out forge, I would love to have this mod working in smp
    Posted in: Minecraft Mods
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    posted a message on [Continued Modeler/Tool] MCModeler v2.4 -- New in 2.4 - Updated GUI/Java3D Utilization[Mac/PC/Linux]


    It also doesnt adjust size and spacing when you resize the window, probably didnt use spanners or something :P
    Posted in: Minecraft Tools
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    posted a message on [Continued Modeler/Tool] MCModeler v2.4 -- New in 2.4 - Updated GUI/Java3D Utilization[Mac/PC/Linux]
    did you test this on linux yet? the boxes come out at size 0, you can't tell what values they contain.
    Posted in: Minecraft Tools
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    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    supposedly running internal combustion on propane is actually cleaner and less harsh on the engine than gasoline. shame we didnt use that instead
    Posted in: Minecraft Mods
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    posted a message on [1.5.2] FiniteLiquid v5.93
    I REALLY REALLY want this mod to work properly with forge, but the idea being the codebase should be ported and replaced, it doesnt make sense to do a forge-port for every new update that djoslin puts through and every vanilla MC update, so he really ought to learn forge api anyway to keep this mod alive and used.

    incidentally DJoslin, if you see this post, Terrafirmacraft (terrafirmacraft.com) was thinking of doing some sort of finite water, but it seems to have given them some difficulty and isn't an absolutely necessary feature, and so was sidelined for the time being. It IS at risk for being abandoned as a feature, and I thought to myself, "maybe djoslin's codebase for liquids might serve their needs". If you think that would be a wonderful application of your work maybe contact them and offer to share? caveat: their mod is a forge mod, so if this gets done its going to require that either part or all of your mod gets ported to forge at some point anyway.
    Posted in: Minecraft Mods
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    posted a message on [Jul.08] Rei's Minimap v3.4_01
    strongly recommend support for added block types for new biomes or complete reworks like TFC[terrafirmacraft]. (the TFC blocks don't look right on the minimap at all)
    Posted in: Minecraft Mods
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    posted a message on Mod Manager For Minecraft Client and Server
    Running into weird problems with session requests. Seems that once I've requested a session, the program gets a bad-request error on all subsequent requests for the same user, even after a session has expired. This is immediately resolved by killing/restarting the executable, maybe the HTTP library is responsible?
    Posted in: Minecraft Tools
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    posted a message on Minecraft Custom Client/Launcher - Bad Login [Help with Authenticating!]
    have you managed to figure out if its possible to obtain sessionID more than once within a program? For some reason if I try to get my program to reobtain it, I always get bad login on retries after the first attempt succeeds.
    Posted in: Modification Development
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    posted a message on Mod Manager For Minecraft Client and Server
    Only thing left to implement are the launchers
    Posted in: Minecraft Tools
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