Quote from Micropie
Just to note, there are mods for MC:PE.
Irrelevant. The OP was asking for a Non-Jailbroken solution.
Quote from Mitternacht
Alright, a lot of you know me as @MCPEUpdateinfo on twitter, and a lot of you have taken into consideration my ideas, but I figured I'd give this idea a little more publicity.
Lets get down to my idea, shall we?
A lot of you do not have jail broken/rooted devices, and many IOS users can't mod because of not being able to jailbreak. I have an idea that, if implemented, will ease the mod process.
My idea: Johan, if he adds online support to the minecraft website, can add a button that lets you go to a seperate page on the minecraft page, filled with mods that you can export onto the minecraft game itself.
Some of you might argue that you can't download to an app, but I argue that it's possible. Just look at all these downloader apps you can get for free in the App Store.
Feel free to critique, and please, point out what could conflict!
You can also press that little button in the corner... ;D
Quote from autophil
You could just get one of these and run regular Minecraft on it out of the box...
(Yeah, it's a tablet... lol)
Quote from cyborgcraft
well i need help i meen i can never get forge to work (i use mcpatcher) what forge do you download there are so many
Quote from tacosRg00d
While I don't agree, I do agree on the whole forge topic. Basically whenever I see forge as a requirement, I skip the mod. Not that there's anything wrong with forge itself, but the installation of the whole has broken and kept me from playing minecraft for well over a year. I now use magiclauncher, and forge isn't compatible with that, or most of my favorite mods like rei's minimap. I don't understand why people can't just use modloader. Why the sudden change to forge?
Quote from Speedyrv
Challenge accepted! I will openly admit that you are smarter than me if you can pm me a working version of IC2 without forge.
Quote from Speedyrv
@NoOpen First I am not young and I understand completely the concept of "ripoffs", if you copy someones design and use it to take over there business even if it is better you are still ripping them off. Second Your argument makes no sense, it is not easy to modify a mod to make it a non forge mod, you would have to completely rewrite the mod. For someone like me that has 6 to 7 mods that are forge mods that would not be easy. And I have experience in writing programs including C#, C++, and Java. And I have been modding Minecraft for over a year know. So I would conclude that for the average user it would be impossible.
@dmillerw FML does work better in some ways than modloader but the way they achieve that is the problem I have with forge. They download and overwrite any "corrupted" class files. In other words even if forge did not modify the class file if it has been changed by anything other than forge it is overwritten. Now I can not prove this and the people on the forge forums deny it but they can not explain why the log file has the following lines in it when I installed this mod in the jar file.
I also have single-player commands installed and it does not appear in the log and it is not loaded. Even if I put it in the jar file after forge. and overwrite any class files. I can fix this once single player commands releases its code for 1.3.2 by just combining the changes in the class files so I would have a forge compatible version of single player commands. Or I can wait for the FTB team to do it so they can use worldedit on there maps.
2012-09-27 01:57:13 [FINE] [ForgeModLoader] Enabling mod Mystcraft
2012-09-27 01:57:13 [FINE] [ForgeModLoader] Activating mod Mystcraft
Also, I am not the first to say this FlowerChild was working on forge and seen that this is what they where aiming towards and that is one of the reasons why he left forge and decided to make Better than Wolves a non forge compatible mod. If you don't believe me go look it up.
Quote from Hasake
Rivvest, im sorry? I don't understand how to do that.
Quote from MaryseOulette
We did not see a fluid merge of SSP and SMP. We saw a horrible system full of bugs, that will fail worse than netflix's qwikster. Fix the things that are in game before you waste our time with things we do not want.
Quote from sczmaster
I like the tripwire, very cool. One of my most favorite parts of minecraft. Making traps!
And a minecraft wedding?! ahahah pffft what a nerd! he'll never get a girlfriend.
Quote from irunor
Don't fully see the point of tripwires, since we have pressure plates already, but I guess it's for if you don't have a ton of redstone but do have a ton of string. Also for longer distances and better blending on blocks. Although, one small request: make it's texture 16x16? It doesn't look enough like the rest of the game to me... to high-def. Just make it, like, one pixel, going straight from one end to another.
I'm not even going to touch the people who are bitching about the snapshots. If you don't like it, just don't upgrade anymore, or stop whining. And the snapshots are made for finding bugs. If you don't like the bugs, don't get the snapshots.
Also, I don't know what you guys at mojang can do about this, but when you break wooden stairs on the XBLA version, the drop a wooden block. Not even the six you need to craft the stairs, just one, and it's annoying, because it means I have to make more stairs and waist wood. Posting it here so I don't have to hunt down where it would be more appropriate too