quote=Jeb q.v. java devs talk update aquatic
“The Phantom spawns around players who haven't slept for five in-game days, so it's about an hour of gameplay,” explained Jens.
First think, I expected better: five (5) "in-game days" is 100 minutes so "about an hour of gameplay” is hardly accurate…
RE: Who doesn't sleep for 5 days?
Add me to the list, I use beds (basically*1) only to reset spawn. I see an advantage to "time-porting" through the night only if one sleeps early enough to prevent spawns – which means always needing to keep one eye on the 'clock'. [Clock-watching is not something I consider an improvement to my play experience.]
Rain is just a good time to fish and – unless you want interrupt your game to run home and huddle under the covers (despite being twenty meters underground) every time it thunders – you need to slap roofs over anything lightning can damage anyway.
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I would not call this a useless mob; it seems quite well designed to ghettoize a community of players MS/Mj thinks are having BadWrongFun™
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Combined with an attack pattern (as shown in some of the early snapshot reviews) that makes MobB largely unkillable without a top end bow (or possibly trident), this reinforces my opinion that MobB is designed to coerce a certain "approved" style of game play.
This "approved" style requires:
As to why anyone voted for MobB:
I suspect most looked at it and went "Cool!" [which it could be, IF it were implemented without attempting to coerce one "approved" style of play],
but didn't think through the consequences of the announced intended behaviors.
[Given that Mojang doesn't appear to know the length of a MC day, much less recognize the chilling effect this mob will have on both exploration and large, complex builds; I think the typical player (younger and younger these days) may be forgiven the oversite.]
From the comments about the [now hopefully abandoned] plans to grief sticky pistons and water physics, it would also not surpise me if there were a small minority of votes for MobB from players who would be all too happy to see redstone and auto-anything removed from the game…
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*1sleeping during the early development/hardening of a village is the main exception
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The potato and carrot farms are Nathan Ryan's improvements to Unarybits villager farms. Basically, villagers can 'see' crops within a certain distance and these farms provide the maximum efficiency for how far they can sense the crops. Unarybit tested it quite a bit and found that multiple farmers actually decreased the efficiency because they would interfere with each other- causing them to focus on each other, or get in the way going back to the hungry villager spot to throw food.
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Most recent version of our server's villager trading center: fully automated, with a breeder, villager sorter, 6 potato and carrot farms, 8 wheat farms and a pumpkin/melon smasher farm. All storage is via shulker loaders and the boxes are pumped up to the trading center.
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There are good ones out there, for sure. We run a fully vanilla survival server in hard mode. Many of us are 'obsessed' with the game, and many of us have become very good friends and we chat daily even if we aren't in the game. We prefer to focus on the true multiplayer experience- folks participating in team work gathering resources and helping to build the really awesome farms in our world that benefits everyone as a whole. We are 18 + right now and really would rather not have more people doing the 'single player' experience on our server, but if anyone fits the bill and would love to learn, is enthusiastic and takes pride in their work, please PM me.
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Our server is 18 + but the majority of our players are in our 30s, with two who are 50+. We're friendly, love to have adventures, are looking for dedicated (obsessesd?) players who love to build and design. PM me and I can share more about us and get to know you if interested.
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Yep. Black clay is absolutely not black at all.
Let's not even talk about white clay. Which is pink. Or maybe we should. Clay colors are awful.
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Yeah. One of my favorite projects is running an infinite villager breeder and then stocking a sort of 'mall' with the best trades in a room. Since 1.11 I'm culling a lot more! Between the new curse trades, the nitwits, and now the cartographers...useful librarian trades are slowed down quite a bit.
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I am a huge fan of this new rocket thing with the elytra. Fantastic. Though I have become adept with a punch II bow for it, it can be fiddly and sometimes just glitch out and stop working. Two thumbs up.
My daughters were playing around with the snapshot tonight and discovered that altitude can be gained at a much, much faster rate with the rockets as well, whereas at times it takes a while to gain large amounts of altitude with a bow.
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Kamikaasi, she did bridge out there! And found the city and ship within just a few hundred blocks of our single end gateway, which is why I'm so surprised, considering the number that one of our members has acquired by flying around. I wonder if he left the close ones for others to get the traditional way, haha. She said it was intense and she's not sure she wants to do that again, but is proud of herself.
EpicAura I hope we don't have that problem. We'll go and summon the dragon again to see if we can actually get a portal we can find. If not I guess we'll have to cheat, which I really don't want to do, but it definitely won't feel fair if we don't get our due reward!
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On the contrary; running an infinite breeder and IMO they are produced far too often- they reduce the potential for useful librarians.
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Man I hope it's something that can be fixed. An immense amount of time has had to be used to just get 5 librarians.

I imagine many people would prefer to have fully enchanted armor and weapons before they go to the mansions, and I know I do when I raid an ocean monument to build a guardian farm. Without those librarians offering enchantments...and ocean monuments are so easy to find. Not really seeing the use of the maps to them.
So, so many cartographers. It continues like that today, too. Feeling quite bummed, because it was always so fun to have a steady stream of librarians to pick and choose which to keep for a great stock. So many greens now, so many cartographers. A librarian once in a while. Useless.