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    posted a message on Futurecraft
    Quote from MineCrak

    Wofford92; That is a beautiful watercolor of a deathdealer type of image that you are using for your avatar. I would greatly appreciate any info you might have regarding that piece and where you found it. Thank you.

    MineCrak, if you are using google chrome right click the image and press "Search Google for this image". It'll give you websites were the image is used and similar pictures.
    Posted in: WIP Mods
  • 0

    posted a message on Futurecraft
    Quote from fr0stbyte124

    The point of entity-based vehicles is indeed that you can make them smaller whilst still having logically functioning parts, but three blocks from tip to tip is really, really tiny for something you are supposed to fit in. We'll probably end up keeping the scale from the Flans mod.



    For reference what I mean is a scalene triangle, from front to back being maybe four blocks and the width of the back being three, of course with guns etc. sticking out. If I had to apply the idea to something that already exists I would say the jedi starfighter.
    http://starwars.wikia.com/wiki/Delta-7_Aethersprite-class_light_interceptor
    Posted in: WIP Mods
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    posted a message on Futurecraft
    In response to the queries about the fighters being entities, there's no two ways about it really. I mean who wouldn't love appearing as a lightly defensed frigate, but when in danger, a mother ship for a squadron of fighters. As for the size of the fighter, maybe a three block wingspan. At least small enough that you can have two fighters coming out of the hold of a ship at once. That will be a thing right? I mean the bigger ships carrying smaller ones. It will also add power in numbers even if you can't all afford bigger ships, and allow the ship to be better, I mean 5 people funding a ship and some fighters is better than one guy with his ship. But I am sure however it happens, it'll be great.
    Posted in: WIP Mods
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    posted a message on Futurecraft
    So I was following this earlier this year but stopped because it became uninteresting also I think you might of broken the record for a mod that was WIP for longest. Debating deleting the frigate I built earlier this year.
    Posted in: WIP Mods
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    posted a message on [1.2.5] Feed The Beast:- Insanity SSP Released.
    Quote from karloss99

    Passive mobs spawn on grass.
    P-stone shift-click on stone = grass.
    Basic FTB knowledge.
    Hola Hola Hola Hola I thought mobs only spawned in chunks at the start you can't be serious! I'm so nooby
    Posted in: Maps
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    posted a message on [1.2.5] Feed The Beast:- Insanity SSP Released.
    I posted this before but no-one answered how do you get the feathers for the rings? Or at least a passive mob for transmuting, thanks.
    Posted in: Maps
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    posted a message on [1.2.5] Feed The Beast:- Insanity SSP Released.
    Quote from jakegordon711

    i have downloaded the insanity version but every time i get my items i give them to the monument but no light goes on and i dont get any rewards i have downloaded the map sevral times but it continues to happen
    just remove the transposer and put the items directly in the chest below fixed it for me PS I crashed and lost 30+ hours on insanity mode... I am F****** mad!
    Posted in: Maps
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    posted a message on [1.2.5] Feed The Beast:- Insanity SSP Released.
    Sorry if this question is already here or the answer is obvious but how do I go about getting feathers I can't transmute a chicken cause I don't have any passive mobs please help thanks
    Posted in: Maps
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    posted a message on Futurecraft
    ^ sounds interesting.....also please don't double post
    anyway the construction on my ship has ceased for a while =/
    Kaner out (JK)
    Posted in: WIP Mods
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    posted a message on Futurecraft
    My ship has lapis stripes =D

    Ok now that I am done being a retard how big should i build the room that will contain my ships core?(Block length x block width)
    Also is there going to be crimes (and jailtime D=) such as killing the passengers that I smuggle from server to server if they have more money then they would be paying me? would this be 'against the rules'?
    Posted in: WIP Mods
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    posted a message on [1.2.5] Feed The Beast:- Insanity SSP Released.
    [spoiler] You have to use a hidden recipe from IC2 involving redstone and gold dust in a TNT formation hope that helps [/spoiler]

    EDIT: Uhh why didnt that work?
    Posted in: Maps
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    posted a message on Futurecraft
    The shield you have for a ship determines how much of a beating it can take or is it the type of block?
    Posted in: WIP Mods
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    posted a message on [1.2.5] Feed The Beast:- Insanity SSP Released.
    now its crashing 2-3 seconds in =O plz help me! the crash report is on spastic limes post at the bottom of pg 39
    I have very good FPS ussually..
    Posted in: Maps
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    posted a message on [1.2.5] Feed The Beast:- Insanity SSP Released.
    I have he same problem as spastic lime where I crash 5 - 20 seconds in to the world also doors are instant crashes..
    Posted in: Maps
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    posted a message on Futurecraft
    For some reason I couldn't post but anyway..
    Son_of_Wolves I have 3/4 people including myself the /4 is because one has very laggy internet and a constantly crashing computer...It's an old desktop.
    Anyway Frostbyte how is the in-game items coming along?(guns and such) also have you got any models for the smaller ships? Even if they aren't impressive I would still like to see them if any of the Developers have any that they want to show? But good job all of you Devs I read some of your logs on the forums (all of them my brain and eyes hurt) so good luck with coding. :Diamond: to you!
    EDIT: Also why do some of the Devs not post on this futurecraft thread? Or do they just have different usernames?
    Posted in: WIP Mods
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