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    posted a message on The Game Maker (Make games for others to play!) [THE CATACOMBS]

    I guard Maniac and play some LETHAL ROCK PAPER SCISSORS LIZARD SPOCK with Davesprite!

    Posted in: Forum Games
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    posted a message on The Game Maker (Make games for others to play!) [THE CATACOMBS]

    I activate Guardian Field.

    Posted in: Forum Games
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    posted a message on Outpost Defenders III: Digital Warfare

    I fire the Heavy Turret rocket at the hellhound, then tell someone to use a data card on it.

    Posted in: Forum Games
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    posted a message on The Game Maker (Make games for others to play!) [THE CATACOMBS]

    I enter Davesprite's room and attempt to engage in a strife with him.

    Posted in: Forum Games
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    posted a message on Outpost Defenders III: Digital Warfare

    Spring Traps are very inefficient, because they only have one use, only kill one enemy at a time, can't be targeted, and cost a large amount of money. Use yellow rays or super propagandas instead.

    Posted in: Forum Games
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    posted a message on Outpost Defenders III: Digital Warfare

    I attack a zombie generically.

    Posted in: Forum Games
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    posted a message on The Game Maker (Make games for others to play!) [THE CATACOMBS]

    I replace the Night Sigil with a Pipe Sigil, then collect the pipes and fashion a pipe system from the fountain of healing to the fortifications room, then hook the pipes above the skeleton barricade and let the healing fall down upon the undead menace. But before releasing the flow, I frantically wave the Skeleton Spearman out of the room.

    Posted in: Forum Games
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    posted a message on Outpost Defenders III: Digital Warfare

    I fly a small drone, the kind that you take aerial photos with, into the head of a zombie. You wouldn't think this would do a lot of damage, but the drone is extremely expensive, as all drones are, and the zombie cringes when it hits it and breaks. This cringe is the side effect of a short bout of stress hormones and adrenaline from the money wasted by the drone, and this little chunk of chemicals is just enough to disrupt the many chemicals going about in the already-stressed-from-being-a-zombie zombie's brain and kill it.

    Also, it was an Amazon drone carrying a sensitive mail bomb. The zombie's brain was broken mentally, and also broken physically.

    Posted in: Forum Games
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    posted a message on Destroy the Castle: REBOOTED!

    I finish and activate the Turret Turret, and then throw bombs at Bob Saget.

    Rolling Stone: 10/10

    One-use attack that damages all enemies


    Rolling Stone: 10/10

    One-use attack that damages all enemies


    Rolling Stone: 10/10

    One-use attack that damages all enemies


    Seconds Army: 10/10

    100 different individual allies with single-digit health and attack


    Splash Health Potion: 15/15

    Heals one target and the three allied things up and down on the list from that target


    TNT Cannon: 20/20

    Weapon that fires every other round, but has heavy splash damage


    Jigglypuff Microphone: 20/20

    Weapon that does no damage, but instantly makes an enemy go to sleep


    Brewing Stand: 25/25

    Three slots for automatically making 10-charge speed potions; potions must be manually collected and used


    Spur: 25/25

    Weapon with good damage, but can charge up to a maximum of 20; every one charge adds half of the base damage to the final damage


    Mystic Orb: 30/30

    Gives the player or summoned ally a mana pool


    Mystic Orb: 30/30

    Gives the player or summoned ally a mana pool


    Mystic Orb: 30/30

    Gives the player or summoned ally a mana pool


    Mystic Orb: 30/30

    Gives the player or summoned ally a mana pool


    Iron Man Suit: 35/35

    Gives the player wearing it much greater attack powers and heavy defense


    Autosnowthrow: 35/35

    Hits three enemies a round; hit enemies are slowed temporarily


    Reflector Shield: 40/40

    Protects all allied buildings, summoned allies, and allied players, as well as 1/3 chance of reflecting attacks back at the attacker for 1/2 damage


    Turret Turret: 40/40

    Shoots weak sentry turrets at enemies that deal medium damage when shot and light damage when shooting


    Sponge Factory: 50/50

    Produces giant sponges that only protect one allied building, summon, or player at a time, but have massive health; one giant sponge is produced every two updates


    Missile Silo: 50/50

    Launches one missile that heavily damages all enemies; missile recharges after three rounds


    Speed Potion V: 50/50

    Sextuples charge speed for all players


    Mystic Orb Factory: 74/75

    Automatically produces three mystic orbs every two posts, giving three random allied players a mana pool


    Wizard's Tower: 42/75

    When an allied player with a mana pool stands on the tower, they become guarded by the tower and deal extra spell damage; onlyo ne player can be towered at a time


    Speed Potion X: 88/100

    Decuples charge speed for all players

    Posted in: Forum Games
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    posted a message on The Game Maker (Make games for others to play!) [THE CATACOMBS]

    I ask Davesprite what his power level is, and then ask him for the loot he would have dropped if we defeated him.

    Posted in: Forum Games
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    posted a message on Outpost Defenders III: Digital Warfare

    Cityscape Swarm, Major, Limited Expenses, repair Heavy Turret.

    Posted in: Forum Games
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    posted a message on The Egg

    Locate monsters to brawl and sweet loot to grab.

    Posted in: Forum Games
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    posted a message on The Game Maker (Make games for others to play!) [THE CATACOMBS]

    I sneak up behind Shadow Jon and backstab him! Or normal stab him, I guess.

    Posted in: Forum Games
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    posted a message on Outpost Defenders III: Digital Warfare

    I mass guard the Riot Control Drone, Heavy Turret, and Laser Drone, then hide behind the sandbags.

    Posted in: Forum Games
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    posted a message on Outpost Defenders III: Digital Warfare

    I grab the pile of cards.

    Posted in: Forum Games
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