Is there a way to randomize how many items in a stack number? i.e. you have a chance of opening a chest and finding a stack of anywhere between 1-5 diamonds
I've been using the command below to make an explosive arrow prototype and I'm having two problems with it. First, 50% of the time the command will work just fine but the command will fail the other 50%. Secondly if I replace the type=Zombie with type=!Player, it still blows up in my face.
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Is there a way to randomize how many items in a stack number? i.e. you have a chance of opening a chest and finding a stack of anywhere between 1-5 diamonds
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/execute @e[type=Arrow] ~ ~ ~ execute @e[type=Zombie,r=2] ~ ~ ~ summon Creeper ~ ~ ~ {Fuse:1,ignited:1}