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    posted a message on [1.2.5][FORGE] WarriorCats v0.1
    Quote from CubiaRemains

    you cannot grow the plant sorry, do cats know agriculture?


    uh, jayfeather had a catmint patch he grew in a twoleg garden. he brought the plants water, guarded them, kept away things that would eat them, and even put fox dung to keep away rabbits near them. he was growing them himslef. it is mentioned a lot in omen of the stars. :)
    Posted in: Minecraft Mods
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    posted a message on [REQ/IDEA] Gryphon + Other Mythical Creatures mod request
    Quote from crocodile12

    AWSOME


    Thanks. :)
    Posted in: Requests / Ideas For Mods
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    posted a message on [WIP] [1.2.5] YOU ARE MARIO - Hiring!
    Quote from LulzCop

    I have actually joined the Super Mario Mod team after learning it, but haven't had a lot of time to work on it (final exams).


    ok. feel free to suggest my ideas to the rest of them. i really want more mobs in your mod. :)
    Posted in: WIP Mods
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    posted a message on [WIP] [1.2.5] YOU ARE MARIO - Hiring!
    here's a idea to continue this mod: add nintendo characters and items from other games by nintendo. rename it smashbroscraft or nintendo in minecraft or something lie that. i don't think super mario craft updates a lot anyway. :(
    Posted in: WIP Mods
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    posted a message on ZeusCraft (HELP NEEDED! LOOKING FOR MODDERS!)
    thanks to computersrule for the nice banner!

    enjoy! we are doing well on the mod!
    Posted in: Minecraft Mods
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    posted a message on [1.2.5][FORGE] WarriorCats v0.1
    Quote from CubiaRemains

    as soon as i figureout how to change the player model (seems difficult) i will then procede to add other cats, then clans. but these things will take time!!!


    can changing the player model be optional? it would not work well with other mods otherwise. and how about a claw item? or/and a teeth item? have fun!
    Posted in: Minecraft Mods
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    posted a message on [1.2.5][FORGE] WarriorCats v0.1
    Quote from CubiaRemains

    nah i like catnip better! thanks for the advice though!


    he is correct according to the books but either way is great and it is up to you. it is just the spelling. have a excellent day!
    Posted in: Minecraft Mods
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    posted a message on Unique Mounts Collaboration: NOW RECRUITING
    Quote from DjGyarados

    The Request section is usually dead, and not many people check here, I'm going to move it to the WIP section now instead. Hopefully more people will see it.


    ok. good luck!
    Posted in: Requests / Ideas For Mods
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    posted a message on DrZhark's Mo' Creatures (mod suggestion thread)
    Quote from mk12348

    How about Venus Flytraps or something has to do with overgrown plants? I've seen the poll and it looks like Jungle would be the best ones.

    Or maybe, more fictional mobs? Like Nightmare Humanoid: A humanoid that changes its color when it's being attacked by its properties.
    Example: If it is being hit with sword, then it will change the color to steel.
    If it is being attacked by ranged such as arrows, it will change the color to yellow.
    Only way to defeat is to keep having multiple weapons and attack the humanoid with different weapons.
    (The color should be changed after couple hits of the property that's been attacked with.)

    Different looking types of golems?
    Example: Stone Golem = Spawns in the mountains
    -- Forest Golem-- Spawns in Jungle and Forest biomes
    -- Sulfur Golem-- Spawns in underground caves
    -- Snow Golem-- Spawns in snowy biomes
    -- Magic Golem-- Spawns in dungeons?
    (My idea of Golems are, you can tame the golems by crafting it. There may be wild ones roaming according to it's types in biomes.
    -- About the Golems, maybe just blocks without a face (In mincraft golems or iron golems tend to have face) moving and attacking according to each properties.

    I have more ideas to share :)


    uh, snow golems, are ALREADY in vanilla minecraft. :)
    Posted in: Mods Discussion
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    posted a message on [1.2.5][FORGE] WarriorCats v0.1
    Quote from xPhirestarx

    Wait a minute. How'd you figure out what one of the traveling herbs were? I've never seen them mentioned anywhere. Or did you make it up?


    they are in the books somewhere. i have read them all. :)can you make becomign a cat optional? maybe a poition does it. or maybe you choose when you create a new game.
    Posted in: Minecraft Mods
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    posted a message on PetCraft
    i'm waiting...
    Posted in: Requests / Ideas For Mods
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    posted a message on warrior cats mod request
    people the mod is on the way!
    Posted in: Requests / Ideas For Mods
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    posted a message on [1.2.5][FORGE] WarriorCats v0.1
    Quote from CubiaRemains

    as soon as i figureout how to change the player model (seems difficult) i will then procede to add other cats, then clans. but these things will take time!!!


    ok. good luck! i can't wait!
    Posted in: Minecraft Mods
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    posted a message on [1.2.5][FORGE] WarriorCats v0.1
    o my god! thanks! feel free to use my ideas! will you add cats and clans?
    Posted in: Minecraft Mods
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