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Member for 11 years and 8 days
Last active Sun, Aug, 30 2015 00:48:47
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Feb 10, 2015Fixed it by changing the recording settings in windows to DVD quality instead of CD quality. If any of you guys are having this problem, theres your solution.Posted in: Computer Science and Technology
Feb 10, 2015I also tried changing the sound settings in windows, and also through the headset's sound program, both with still no luck.Posted in: Computer Science and Technology
Feb 9, 2015Whenever I'm recording audio using a Gamdias Hephaestus headset, it picks up a random electrical beeping noise that is very annoying and noticeable. I'm thinking it might be interference from something, because I have tried multiple USB ports, and even USB extension cables and hubs.Posted in: Computer Science and Technology
Jan 29, 2013I've created a map that focuses around pvp. It will have 15 arenas upon release, and other features as well. The map is a pvp map where the player and his opponents fight through 3 ages: Feudal, Modern, and Futuristic. Each age will have 5 arenas.Posted in: Maps
Currently in the map:
- Custom Classes
- Pre-set Classes
- 6 Arenas
- Spawn area
- No drop system
- Teleporters to each arena
- Arena selection
- 9 other arenas
- Fixing up current arenas
- Team battle arenas
- MOB ARENAS!
- Fort Parkour
- School House Prison
- Orbiting Spaceship
- Keep of Gornhaven
They may be removed in the future to prevent cheating (clicking the button doesn't teleport you anywhere.) and also to encourage use of the custom class system. The current classes to pick from are:
Berserker: Spawns with iron/diamond armor, iron sword, bombs.
Ranger: 32 arrows, bow, leather armor
Ninja: 1 speed 1 invisibility potion, wooden sword
Beastmaster: 1 dog spawning egg, 12 bones, chainmail chestplate, stone sword
It is currently better to go through the custom class rooms because they offer more items that the classes currently have.
I think this is the first custom class system in vanilla minecraft.
It consists of a teleporter that teleports you to a room where you pick a primary weapon, and upon clicking on a button, teleports you to another room. I will post a video showing off the system.
If you have any suggestions, feel free to post some.
There currently is no way to download the map, because it is in a barely playable condition. I am working on it to release it soon.
Mar 17, 2013I wish minecraft mobs had a "field of vision" that they can see, and won't notice anything not in their own field of vision. I'm a bit annoyed how I spot a mob first, and when I get near it, it turns around and notices me.Posted in: Suggestions
Dec 17, 2012jsm posted a message on Explosive-PvP (#1 PvP Anarchy!) Ip: Bmc.Explosive-PvP.com(Daily Prizes) (Creative) (Raiding) (Grief) (Anticheat) (Absolute AnarcOk. I have no idea what you are talking about because you highlighted the words with BLACK and made the words Grey, the closest possible color to black.Posted in: PC Servers
Dec 15, 2012Damn. Sounds ambitions and badass. I had an idea for a game like this once, but it you died, you would have to re-buy the game. Major problems with this game is that there could, and will be trolls out there to screw you over. Because placing in rules would no longer allow the game to function properly, the entire game in my prediction will end in complete anarchy.This game is so expansive, that one team alone can't make it. They need some kind of footing. I am assuming they are starting a kickstarter for this massive project. I hope that one day we will be able to play it, but it will probably take 5 or maybe 10 years to create this game. They are going from the ground up, creating their own physics system, combat system, crafting system, and many others.Posted in: General Gaming
Because of that, the game will be half baked and they will drop players in the world to do the rest. They won't make guns, and armors, but we'll have to make them. I have no idea how that will actually work, but hopefully it will be a great system.
Also, what if we buy it, and it gets mailed to us, and inside the box where the game disc should be, a note will be there reading:
"Go outside to start your game."
Dec 1, 2012Posted in: General Off TopicQuote from AzureNinja99
I wouldn't rush to ask her. Do it when you feel comfortable. That should be the #1 priority.
I'm actually comfortable now, after reading all your helpful replies. I have no idea how to start, end, or even what to do when i'm talking to her. I turn to slush and get really really nervous.
I am fine socially, but meeting new people is the trouble, especially since it's someone I like.That was probably the definition of shyness.
I also don't think she will lose interest in me. This has been going on for the entire school year. I haven't lost interest in her though, and that seems to be the same at her end.
I noticed on friday that if I ignore her, she tends to look at me more than when I do actually notice her. I don't want to ignore her though, but friday was busy, and made me notice that. She also tends to try to trip me when I walk in front of her. I have no idea why she does this.
I will try to strike up a conversation with her on monday. It will be awkward though, because I have no idea how to go about this.
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Jul 26, 2011Frizzil posted a message on [1.2.3] Hack Slash Mine (Java 7-10 now supported! Stability improvements!)Posted in: WIP Mods
A WIP multiplayer hack n' slash mod for Minecraft
Here's an eighth update of my voxel-y, DBZ-inspired, space exploration project: Nebulous Rax! In this update, we have instant large scale terrain modification! (Oh my!)
The Yogscast did a series of Hack/Mine!
The Offical Hack/Mine Wiki is always a useful resource! This should be your first stop for "how-to" information, especially regarding customization.
Status Update (4/20/2018)
Java 7-10 should now be working for Hack/Mine! (Java 8 is recommended, however.) Check the downloads for version 0.6.4.7. There should be fewer crashes and other performance improvements as well. Also, I stuck some massively improved installation instructions in the download, including steps for how to install using MultiMC, how to fix broken sounds, etc. Enjoy!
I'm currently working on updating Hack/Mine for the Technic launcher as well, so stay tuned for that... (UPDATE: Technic build is live! Woohoo!)
As far as life updates go, you can check the thread for that, but basically, my dad actually passed away in June of last year. I'm fine on the cancer front, though, and should basically be in the clear now. Thanks for sticking around and playing the mod, y'all, it means a lot to me.
Status Update (4/21/2017)
If y'all wanna help me test by running it on your machines, I'd greatly appreciate it! You'll need 64-bit Windows, 64-bit Java 8, and a decent CPU and GPU. It's only a 10 MB download or so.
Currently, gameplay is limited to flying around ultra-fast and adding/removing terrain. Kinda curious what y'all make of the movement, what your thoughts and ideas are, etc. I have no idea how it's going to fare on everyone's systems, and that's probably the main reason I want y'all to test it - I got some issues on AMD earlier, but hopefully those are hammered out.
A hossly GIF: http://imgur.com/mLpwtsT
Screengrabs:Some textures, courtesy of Misa's Texture Pack:
A nice, wide shot of procedural terrain with edits:
A cratery landscape...
- Open up the main menu with ESC and check out "Key Bindings" for the (almost) comprehensive controls.
- WASD to move around, SHIFT to sprint, SPACE to jump.
- Double-tap SPACE to toggle Free Fly Mode.
- Left-Click to place terrain, Right-Click to remove terrain.
- Mouse-Wheel to zoom the camera and resize the placement cursor, L_CTRL + Mouse-Wheel to swap materials.
- L to pick up and place the world's directional light.
- F to fire little physics objects!
Issues I'm currently aware of:
- Terrain is sometimes missing: for now, just open up the menu with ESC and mash the "Fix Missing Terrain" button.
- Sometimes you can fall through the terrain. Just double-tap space to go into "free-fly mode."
- Non-100% DPI is jacked for fullscreen mode (similar issues exist for Minecraft, actually.)
- Clouds disappear as you get closer to them, then pop back in once you're inside them.
- Removing terrain underneath "sleeping" physics objects does not "wake" them, and they just float there until disturbed.
- Grass looks pretty static - would look better if it swayed in the wind.
Short-term planned features:
- Fixes for any known issues.
- Improved performance, better performance scaling.
- Improved cross-platform support.
- Simple undo/redo system for terrain placement.
- More terrain placement shapes (basically, more world creation tools.)
- Better atmosphere rendering, sun/moon/stars, etc.
Status Update (4/15/2017)
Hey all, just a courtesy life update: I'm alive and stuff! I finished chemo in February last year, and have been doing fine since. Cancer appears to be in remission, and my next scan is in May. Progress on the NebRax engine is coming along really well, and I actually plan on letting y'all playtest a demo of it really soon! Otherwise, not to keep dropping life issues on y'all... but my dad has actually been in the hospital over the last month, and I've been spending a lot of time helping out with him.
As far as cancer goes, I really appreciate all the kind messages you guys have sent to me, it really means a lot. Things should be fine now, but it definitely threw a massive wrench in my plans to say the least. The main reason I haven't updated this thread was basically anxiety... hard to have plans or commit to anything when the future is uncertain, etc. But things are looking much better.
As soon as my dad's health situation has passed, I should be able to give better plans on things, but for now, just know I'm really busy with the engine, doing some contract work, and helping out with my dad, but I plan on getting that demo out to y'all soon (hopefully within a few days, though I may postpone depending on other obligations.)
The best place to follow me right now is on Twitter, either at my dev account or my personal account. Thanks for all the kind words over the past year and a half! It really means a lot.
Note: Old status updates have been removed, for the sake of making this massive post more maintainable. Sorry 'bout that.
Downloads:Note: Client and Server mod bundles are packaged into the same download!
How to Play!Before you start, go check out the new Controls menu and make sure everything is straight. Why not get creative and rebind your spells? (I like having Charge and Leash on Q and E )
Press "r" to open your spellbook and spend your stat points!
Use "+" and "-" to zoom the radar in and out
Once you enter a world for the first time, a dialogue asking which class you want to be will appear! For now you can be a Warrior, a Mage, or a Ranger (with many more to come!) Be smart and learn to use your spells, which are:
- Leap: Sail into the air, escaping harms way!
- Taunt: Causes an enemy to focus his attacks on you! (Will serve more of a purpose once the threat mechanic is in place)
- Leash: Pulls an enemy towards you!
- Charge: Dash into a crowd of enemies, blowing them asunder!
- Whirlwind: Spin in full circle, hitting all nearby enemies!
- Blink: Teleport a short distance! (inaccurate at longer distances... be careful )
- Firebolt: Blast your enemies with fire!
- Charged Bolt: Release a barrage of energy particles, increasing in number as you stack Intelligence!
- Lightning: Bend the wrath of the heavens to your will...
- Gust: Knocks all enemies in a close proximity far away!
- Climb: Passive ability to climb natural blocks!
- Leap: Temporary! Will be replaced with arrow zip-linin' tomfoolery at some point...
- Tri-shot: Fire multiple arrows at once!
- Exploding Arrow: A high mana cost, moderate explosion on impact!
- Lightning Arrow: Word of advice-- do NOT use this on Roflc- better yet, DO use it on Roflcondas! Go right on ahead. No, really!
- Torchin' Shot: Places a torch on impact! Consumes a torch.
If your game crashes or you see a not-blatantly-obvious issue, post it and any error messages on the thread! It's your job-- neigh, your DUTY as a tester of Hack/Mine! Also, suggestions are more than welcome.
If things are "hiccupy", it's probably because of the large dungeons generating. There's an option under "More World Options..." to disable them if it's really that bad. Also, towers can be disabled along with structures, but they're on the new system and shouldn't be causing issues.
- When will you update to 1.5? As soon as time permits. Probably after a regular update or two.
- Why does Minecraft blackscreen on startup? You installed incorrectly, try again!
- But I just tried 10 times! Do some research, then try again! Follow the instructions with diligence!
- I can't move when I enter the world! HALP! Try opening the Controls menu and fiddling with the options (this generally fixes it)
- Servers are giving me "Outdated HM Client" or "Outdated HM Server" errors, HALP! It's exactly what it sounds like-- somebody needs to update.
- Where do I leave suggestions? This thread is fine, I'll definitely see them (and I love to read them). But for Pete's sake, don't PM me with them!!!
- Optifine Standard, Smooth, and Multicore! To install it, drag Optifine's files into the folder after dragging in Hack/Mine's, followed by the contents of "optifineFix".
- Probably more!
Bug Reporting and Known BugsIf you find a bug in your game, check this list. If it's not on here, or I'm asking for info about it, post your error message and a description of what you were doing on the thread! Otherwise, know that I'm doing my best to resolve it.
If you're black-screening on start-up, or the error message isn't displaying:
Are you certain you installed correctly? If so, then I need you to do this to find the error:
Windows: Edit and stick this in a text file, rename the extension to ".bat", then run it to launch your Minecraft.exe. Once the error occurs, it should stick the message in "error.txt".
@ECHO "Starting with error log!"<br><br>javaw -jar "C:\Your_File_Path\Minecraft.exe" 1> log.txt 2> error.txt<br>
Mac: Open Applications -> Utilities -> Console. The error should be towards the bottom, possibly with "items found", "recipes found", and/or a whole bunch of " at java..." and " at minecraft..." lines. Copy all of it!
If the error says something like "class not found" or "ImageIO", I'm 99% certain you installed incorrectly. If it's anything else at all, post the entire error on the thread in a spoiler! I REALLY need to see it!
- Lighting in towers and dungeons is bugged. This is actually a Minecraft error, and apparently fixed in 1.5 (a strong incentive for me to update.)
- General Spellscript bugginess. Report anything and everything!
- Probably more
OverviewImagine battling hordes of monsters with your friends... one friend leaps into the fray, sluggin' Creepers left and right; another channels walls of ice, stemming the tides of darkness; yet another showers arrows from above while leaping amongst the treetops; your team is a force to be reckoned with. Suddenly, a massive dragon encroaches over the horizon-- you know you're not yet powerful enough to defeat it, so your party flees to the nearest shelter... a decrepit stairwell. It's the dungeon you've been preparing for! You weren't planning on exploring it yet, but with a dragon lingering by the entrance, you have no choice. The howls of demons resonate through the twisting caverns... you're uncertain of what pales you most, the countless traps that await you, or the raging Minotaur, Kul-Sheth, said to live deep within. Unabated, you lead your party into the gaping maw, certain the gods know your plight... Suddenly, a monstrous form in the shape of a chicken glimpses through the shadows! A cockatrice? For a second you thought the maker of this mod would be stupid enough to include a "dire chicken" mob. Incorrectly, you assure yourself Frizzil is a rational human being, and press on.
Hack/Mine is a customizable, action-RPG hack n' slash mod for Minecraft (like Diablo II or Torchlight) with an emphasis on teamwork, twitch, and strategy. It currently features sprawling, randomly generated dungeons, randomly generated loot, a live combat display and radar, a stat system with unique mechanics, a customizable class system with utterly scriptable spells and skill trees, "Areas" comprised of multiple chunks with a myriad of randomized features like mob compositions (soon to include fog, color schemes, and more), many new mobs and rare spawns with more to come, a new dimension that shall remain mysterious, a scriptable NPC dialog system that's still in its initial phases, NPC vendors, script blocks (command blocks that can run actual code), in-game creation of console scripts, an overhauled key binding system, and a heck of a lot more. A lot of this is facilitated by Spellscript, a perhaps-one-day-independent Minecraft mod that lets you mod Minecraft in-game (not to mention a fully-fledged in-game Spellscript IDE).
It should be emphasized that customization is transferred over the network, so clients only have to log into your server to appreciate your homemade classes, spells, and more
Sprawling dungeons composed of many rooms, filled with loot, traps, and vile creatures...
Area System with New Biomes!!!
Multi-chunk areas with randomized features; the evils of Minecraftia await you...
Skills and Trees!!!
Note: Frizzil is not responsible for any limbs, pets, or siblings consumed by divine fire.
An efficient radar with zoom capabilities! Also displays current Area...
A Stat/Level System!!!
A stat system affecting everything from magical prowess to attack speed, along with fancy new GUIs.
+ 5 Stat points per level
+ 1 Skill point per level
+ STR improves damage
+ DEX improves crit rating, attack speed and defense rating
+ AGI is being debated upon
+ INT improves magic damage
+ WIS improves mana pool
+ FRT improves health pool
+ DMG is based on Weapon Damage and, depending on your weapon, STR, DEX, or INT.
+ DEF is based on DEX and Armor
+ The second hotbar is for spells
+ The Spellbook lists all known spells for placement in the hotbar
Randomly generated names and properties! Thousands upon THOUSANDS of possibilities! Includes bonuses to stats, elemental damage, movement speed, curses, and much, much more!
The Crerpent: by far the most terrifying creature in this game. Or maybe the Roflconda?
Reel in terror at the Dire Chicken!
If you think you can outrun the vicious Raptor, think again...
Naga are an irritable bunch...
And what kind of RPG would this be without Giant Rats?
Fear the poisonous Scorpion!
The Wizard's ability to teleport and harass with magic is unheard of...
Live Combat Display!!!
You hit an enemy, the damage shows up and slowly drifts/fades away! Crits are also displayed.
Random names, special abilities, magical loot, the works...
Treasure, Liches, and powerful Wizards await you...
Dialogues and Vendors!!!
IF ALL ELSE FAILS USE FIRE
An absolute must for server management and megaprojects alike...
And magic a'plenty!
Thanks to Notch and the good folks at Mojang for an amazing modding platform!
Oh, and tell your friends
Use Dis Here Banner!
Just copy this into your signature (making sure you're not WYSIWYG mode... that little lightswitch on the top left of the editor? ):
<a href="http://www.minecraftforum.net/topic/502897-123-hack-slash-mine-alpha-soon/"><img src='https://lh3.googleusercontent.com/-VDRljMs8Fec/T2-Z9vYJrCI/AAAAAAAAAJU/CvsO_hO7zKE/s800/hackslashminebanner.png' /></a>
Credits:Frizzil: The guy making Hack/Mine. All the programmin' and anything else not covered below
SMP: For making some amazing new textures. This includes the revamped Naga, the rings, the amulets, and the new dungeon blocks, with more to come. His texture pack is the one featured with Hack/Mine in the Technic launcher.
Jhuto (My Roommate): The inventory and spellbook textures, making the lovely banners on this thread, and a great deal of idea bouncing. Also, the Orc Archer's texture. And finally, for not being ticked off that I put off doing the dishes for a week while pushing the alpha out.
RevVo: A metric ton of spell icon textures, in addition to many mob models that have yet to be added.
wrnewlun1: Talented chef of spell icons.
Sambrosia: Many projectiles and their animations.
4dragonking: Beauteous donor of spell icons.
Notch, Jeb, and the rest of Mojang: For making Minecraft, an amazing game!
The Technic Crew: For creating the auto-magic Technic Launcher, and giving modders the power to create.
The Yogscast: For reviewing H/M, thus channeling hordes of gamers at the mod! Also, for inspiring modders to create because of their amazing videos.
UPDATE: I'm no longer a poor college student! However, if you feel like donating, it's still appreciated! All funds go toward monthly website maintenance fees and random expenses related to Hack/Mine development (which are mainly random software licenses).
Donators:Aileen V Alvira
Please let me know if I missed your name!
Copyright Notice:This mod (plugin, a patch to Minecraft source), by the terms of http://www.minecraft.net/terms is sole property and Copyright(2011) of Philip Guin (henceforth "Owner" or "The Owner"). By default it may only be distributed on minecraftforums.net, mcmodcenter.net. It may only be mirrored or reposted with advance written permission of the Owner. Electronic Mail is fine if you wait for a response. URL shorteners or other attempts to make money off The Owner's Mod are strictly forbidden without advance written permission.
Spellscript, a library written in Java that is distributed with the Mod (and may be considered a component of it), is also sole property and Copyright(2012) of Philip Guin (The Owner). It may later be open-sourced under a different license at The Owner's discretion.
In short: Give credit where it's due. Don't be a jerk!
Jul 2, 2012Posted in: PC Servers
Dwarfs Vs. Zombies is a fun gamemode. For the first 15 minutes you work as a dwarf, creating armor, weapons and a fort to protect your precious shrine. Come join us! We used to be a big server and are now rebuilding from scratch
Check out our website: http://www.dwarfscraftmc.com/
Our IP is: hub.dwarfscraftmc.com
Come join the fun
Dec 3, 2011New MCX360: Questions and Answers threadPosted in: MCX360: Discussion
Feel free to Ask ANY questions
Xbox 360 Minecraft Edition[goto=bottom][/goto]
TheElm - Creator
KioriBug - Answers Questions
Minecraft Community - Doing Stuff
4J Studios - Making the xbox port
(01) [goto=1]Will Minecraft PC & Minecraft Xbox SMP be compatible?[/goto]
(02) [goto=2]How will we get texturepacks and mods?[/goto]
(03) [goto=3]How much will it cost?[/goto]
(04) [goto=4]When will it be released?[/goto]
(05) [goto=5]Will the xbox version have SMP?[/goto]
(06) [goto=6]Is this an Indie Game?[/goto]
(07) [goto=7]How will servers work?[/goto]
(08) [goto=8]How will we protect against griefers?[/goto]
(09) [goto=9]PC version is better! Using a Chatpad sucks![/goto]
(10) [goto=10]How would we transfer maps from PC to Xbox?[/goto]
(11) [goto=11]How will you kinect version work?[/goto]
(12) [goto=12]Split Screen?[/goto]
(13) [goto=13]Who is making Minecraft xbox version?[/goto]
(14) [goto=14]How will we get our skins on the Xbox?[/goto]
(15) [goto=15]Will I be able to buy the game with my unused giftcode?[/goto]
(16) [goto=16]Do I get this free/discount for being an alpha buyer?[/goto]
(17) [goto=17]When we start a world in multiplayer, will it be reset everytime we start a server, or can we select the saved map from a menu?[/goto]
(18) [goto=18]What version they will be releasing on Xbox?[/goto]
(19) [goto=19]Xbox avatars or Steves?[/goto]
(20) [goto=20]Will minecraft be for PS3 Also?[/goto]
(21) [goto=21]How will crafting work?[/goto]
(22) [goto=22]Will the xbox version also be bi-lingual?[/goto]
(23) [goto-23]If PC users and 360 users can connect to the same server, can I prevent 360 users from joining my server?[/goto]
(24) [goto-24]Will ______ item/mob be in the release?[/goto]
(25) [goto-25]Will I get an xbox achievement if I have _____ mod?[/goto]
(26) [goto-26]What are the Xbox achievements?[/goto]
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(28) [goto-28]Do I have to pay for future updates?[/goto]
(29) [goto-29]I'm unhappy because I cannot play splitscreen.[/goto]
(30) [goto-30]How do we change our skin?[/goto]
(31) [goto-31]Will the worlds ever be infinitely large?[/goto]
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(01) Will minecraft PC and minecraft xbox SMP be compatible?
Xbox & PC SMP are not yet available.
(02) How will we get texture packs and mods?
Texture packs could be built in or download able.
There is also a possibility of being able to transfer packs with a flash drive/internet
Jeb is working on a Mod API.
(03) How much does the game cost?
1,600 MS-points (20 $)
(04) When was it released?
May 9th 2012.
(05) Will the xbox version have SMP?
4 Person Split-Screen, 8 person xbox-live multiplayer.
(06) Is this an Indie game?
This game will be in the XBLA (XboxLiveArcade) So it will not be an indie game.
Australia/Ireland/etc will have access to the game.
(07) How will servers work?
You can set your game to invite only and you can invite friends, or your friends can join your game randomly.
(08) How will we protect against griefers?
Invite people you trust. You can kick people by pressing SELECT/BACK.
(09) PC version is better! Using a Chatpad sucks!!
This isn't really a question, but
Xbox has a Microphone along with anyone who has a chatpad.
The only incompatibility will most likely be between Xbox and PC users talking. One with mic and other with keyboard.
(10) How would we transfer maps from PC to Xbox?
Maps are not yet available to transfer to the game.
(11) How will the kinect version work?
Kinect is not available currently.
(12) Split Screen?
The xbox version does indeed have split screen. 4 person singleplayer, and 8-person online-multiplayer.
(13) Who is making the Minecraft xbox version?
Notch is not, 4J studios will be making it.
(14) How will we get our skins on the Xbox?
Maybe in the future you'll go to minecraft.net and set up your Xbox Live name to your account, then when you open the game you'll get your skin? This feature is not currently available.
(15) Will I be able to buy the game with my unused giftcode?
No, giftcodes are for the pc version. The xbox version is not being made by mojang and you will not be able to enter a giftcode anywhere. You will use your xboxlive account and buy it with xboxlive points.
(16) Do I get this free/discount for being an alpha buyer?
(17) When we start a world in multiplayer, will it be reset everytime we start a server, or can we select the saved map from a menu?
When you select what world you want to play on, you can check wether you want it to be"online" and also if you want it to be "invite only".
(18) What version they will be releasing on Xbox?
(19) Xbox Avatars or Steves?
There are steves, Depending on how many people join is what skin they are assigned, in order.
Order: Plain-Steve, Tennis-Suit, Tuxedo...
(20) Will minecraft be for PS3 Also?
Minecraft is be an Xbox / PC / Pocket-Edition exclusive game.
Notch signed a deal with Micrososoft. Its Exclusive.
(21) How will crafting work?
(22) Will the xbox version also be bi-lingual?
Most likely, The language changing was created by jeb asking the community what the translations were to help him accurately translate the items names. It would be quite simple to change out the item name as it is just simple javascipt rather then reconstructing new blocks with new names. The name of the item is changed depending on which language you have selected.
(23) If PC users and 360 users can connect to the same server, can I prevent 360 users from joining my server?
With the minecraft-vanilla-server software, I doubt it. Just like servers cannot detect if a person is using Linux, Mac, or Windows. Same thing with Xbox. Though people will most likely make a plugin for Bukkit to block people, just like there are already plugins for bukkit to see if people are using mods on there client. Though nobody really has a reason to make a plugin to detect Linux, Mac, or Windows. There will probably be one to detect the xbox.
(24) Will _____ item/mob be in the release?
It will be when the game is updated the the version the item/mob was released in.
(25) Will I get an Xbox achievement if I have ____ mod?
No, you may get an ingame achievement, if the game allows mods, but you will not get an Xboxlive achievement for it. If a mod were to give you an xboxlive achievement the mod would be modding the xbox rather than modifying the game, which is not-allowed.
(26) What are the Xbox achievements?
Getting Wood - Punch a tree until the block of wood pops out.
Benchmarking - Craft a workbench with four blocks of wooden planks.
Cow Tipper - Harvest some leather
Taking Inventory - Open your inventory
The Lie - Bake a cake using wheat sugar, milk and eggs!
Bake Bread - Turn wheat into bread.
MOAR Tools - Construct one type of each tool.
Acquire Hardware - Smelt an iron ingot.
Monster Hunter - Attack and destroy a monster.
Getting an upgrade - Construct a better pickaxe.
Hot Topic - Construct a furnace out of eight cobblestone blocks.
Time to mine! - Use planks and sticks to make a pickaxe.
Time to farm! - Use planks and sticks to make a hoe.
Delicious fish - Catch and cook a fish!
On a rail - Travel by minecart to a point at least 500m in a single direction from where you started.
Time to strike! Use planks and sticks to make a sword.
When pigs fly - Use a saddle to ride a pig, then have the pig get hurt from the fall damage wall riding it.
Leader of The Pack - Befriend five wolves.
Dispense this - Construct a dispenser
Into the nether - Construct a nether portal.
(27) What are the Xbox awards?
The PorkChop Tshirt(1) - The classic Minecraft pork chop T-shirt
The PorkChop Tshirt(2) - The classic Minecraft pork chop T-shirt
A minecraft watch(1)- Play the game for 100 day to night cycles.
A minecraft watch(2)- Play the game for 100 day to night cycles.
The Creeper Cap - Kill a creeper with arrows.
(28) Do I have to pay for future updates?
Nope, Game updates are free.
(29) I'm unhappy because I cannot play split-screen
We updated our pre-sale notification to inform customers that an HD screen is required for the split-screen multiplayer feature on Minecraft: Xbox 360 Edition. If a player does not have an HD screen and purchased this game prior to the notification update, they are eligible for a full refund through customer support.
(30) How do we change our skin?
You can change your skin via the main menu. There are currently two skin packs out that you can buy.
(31) Will the worlds ever be infinitely large?
Probably not, As the xbox has limited space, unless users have an option in the future to allow more harddrive space to minecraft storage.
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Aug 17, 2012citricsquid posted a message on Add the Minecraft faces of your fans to your topics!Here is a neat new feature for minecraftforum.net: add the following bbcode to your topic's opening post and the faces of the people that have +repped the post will show up!Posted in: Maps
Here's an example of what it looks like:
You can find a full description of the site and a mini FAQ at represent.mcf.li.
Nov 16, 2011Toilet_Ninja posted a message on Hunt Endermen like a Pro [versions 1.8.1 - Full Release]But endermen are our friends :'(Posted in: Survival Mode
Oct 29, 2011Posted in: TutorialsQuote from Robthekiwi
I can't figure out how to install buildcraft :sad.gif: plz help me
Watch that it gives you everything. BTW, it works with Mac and PC .
Mar 6, 2011lahwran posted a message on [Coming Soon] The Aether Collab - King, Kodaichi, Shockah!O_OPosted in: Mods Discussion
edit: first of millions
Mar 6, 2011kingbdogz posted a message on [Coming Soon] The Aether Collab - King, Kodaichi, Shockah!Posted in: Mods Discussion
Hey guys! If anyone wants to come discuss the Aether mod, you can come over to the IRC channel #aethermod on esper.net. _303, Kodaichi and Shockah will also be there.
If you do not have an IRC client here is how to join the channel with your web browser:
1. Go to http://www.esper.net.
2. Click on "Chat now!" in the top right hand corner. This will go to another page with an input box which has "#" inside it.
3. Inside the input box, type in #aethermod and press connect.
4. The mibbit client will then request for your username, type it in.
5. Have fun chatting!
See you there!
Latest video: Swets revealed!
We've been hard at work finalizing all of the new creatures we are adding to the Aether. Here is a small video demonstrating Swets, which are a lot deadlier than meets the eye:
Thanks to Combine_Kegan for the video!
New Images: Darts, Keys, Icestone!
Hey guys, I've been pretty busy lately with homework but I've still had enough time to work on the project. Lately I've been focusing less on the Aether mobs and more on the items/blocks. Check them out:
Golden Oak Leaves
Description: Golden Oak Leaves are the "Leaf" blocks of Golden Oaks. These trees are very tall and thick in comparison to Skyroots. They are made up of Skyroot Logs, Gilded Oak and Golden Oak Leaves. Additionally, these leaves have a very rare chance of dropping Saplings, and even Golden Apples.
Description: In some rare cases, Golden Oak trees can be found with Golden Orbs embedded into their trunk. These embedded logs are called "Gilded Oaks", and drop Golden Orbs upon breaking. These Golden Orbs are extremely useful for crafting particular items such as a Dart, a Compass, etc.
Located: Gilded Oak logs can be found in the center of Golden Oak trunks.
Description: Icestone blocks are cold in nature, and freeze all water around it as soon as it is placed. This is especially useful for quickly making bridges across rivers or oceans. Water source blocks are frozen into ice. Flowing water, on the other hand, simply disappears.
Located: Icestone can be found most commonly on the top of large floating mountains.
Description: Mossy Holystone has no specific use, but they are great building blocks and help to define the location of a Dungeon.
Located: Mossy Holystone can be found on the walls of Dungeons.
Description: Skyroot Saplings are very common drops from Skyroot Leaves. They allow you to regrow Skyroot trees.
Golden Oak Sapling
Description: Golden Oak Saplings are very rare drops from Golden Oak Leaves. They allow you to regrow Golden Oak trees.
Description: Ambrosium Torches act exactly the same as regular torches from the overworld. However, regular torches cannot be placed in the Aether because of a lack of oxygen. To rival this, players can craft torches out of Ambrosium to light their way through a house without any glass.
Crafting: Ambrosium Torches are crafted with Ambrosium Shards and Skyroot Sticks.
Description: Moas and their Eggs have been changed a lot since their initial announcement. For one, Moas now come in three different breeds: Orange, Blue (which can both be found naturally in the Aether) and Brown Moas (which can only be obtained by making a Blue and Orange Moa mate together). Moas can be initially tamed by feeding them Aechor Petals from Aechor Plants, which will stop them from despawning. However, in order to ride and fly them you must place a saddle on their back.
Mating works by having two Moas very close together and both feeding them one or more Aechor Petals. After one Minecraft day passes, one of the two Moas will spawn a particular Moa Egg depending on which types of Moas are breeding. Brown Moas have a dominant colour gene, which means if a Brown Moa mates with an Orange or a Blue Moa they will ALWAYS produce a Brown Moa Egg. If you breed two Orange Moas together they will produce an Orange Moa Egg, and visa versa. Moa Eggs no longer "capture" Moas like they initially did, and they are no longer cook-able into Scrambled Eggs. However, this ability will be re-added in a Leash item which can not only Leash Moas, but also Wolves (this means you can take your Wolf into the Nether or up in the Aether).
Bucket of Poison
Description: Buckets of Poison can be obtained by right clicking an Aechor Plant with an empty Skyroot Bucket. Aechor Plants are neutral unless you either attack them or steal their poison. If you provoke them, they will spit poisonous needles at your character. These needles are too weak to actually inflict any real damage, but they do distort the screen and make your character move in random directions, potentially throwing you off dangerous heights. Buckets of Poison can be used to enhance your Golden Darts in combat. Additionally, you can enchant Buckets of Poison into Buckets of Remedy, which make you temporarily immune to any poisonous projectiles.
Description: Dart Shooters are the "Aether" equivalents of Bows. However, unlike Arrows, Darts shoot in a straight direction and never fall down due to gravity. If a Dart hits the sky barrier or render barrier, it will simply disappear. This is extremely useful for making accurate shots on far-away mobs.
Crafting: Dart Shooters can be crafted with Skyroot logs and Zanite Gems.
Description: Golden Darts are the common projectiles used in Dart Shooters. They do slightly less damage than Arrows, but shoot in a straight line (thus, they do not get affected by gravity).
Crafting: Golden Darts can be crafted with Golden Orbs, Skyroot Sticks and Feathers.
Description: Poison Darts do the exact same damage as Golden Darts on impact, but they also make the targeted enemy move in random directions while doing small bursts of damage, which is especially useful for combating Aether mobs.
Crafting: Poison Darts can be made by mixing a Bucket of Poison with Golden Darts.
Description: Golden Orbs are very useful crafting materials for particular items such as Darts and a Portal Compass.
Located: Golden Orbs can be found embedded into some logs of Golden Oak trees.
Description: Aechor Petals are used primarily for taming and breeding Moas.
Located: Aechor Petals can be obtained by killing Aechor Plants.
Description: Bronze, Silver and Gold Keys can be used on Locked Chests found within dungeons. You will either get a common or rare unique item, depending on which key you use on the Chest.
Crafting: Keys can be obtained by killing dungeon bosses. You will either gain a Bronze, Silver or Gold Key depending on the difficulty of the boss.
New Enchanted Items
New Effect: Enchanted Darts deal more damage than Golden Darts.
Enchanting: One Ambrosium Shard can enchant two Golden Darts.
Blue Music Disk
New Effect: If you enchant a Music Disk (either green or gold), you end up with a blue Music Disk. This will have a special soundtrack dedicated to the Aether.
Enchanting: Five Ambrosium Shards can enchant one Music Disk.
Bucket of Remedy
New Effect: Enchanting a Bucket of Poison will reverse the effect and create a "remedy". Upon use, this remedy will make the player temporarily immune to all poison attacks.
Enchanting: Two Ambrosium Shards can enchant one Bucket of Poison.
Here are all the blocks and items I have to finish.
- Galestone -
- Flowvein -
- Floatsand -
- Aerwhale Nest -
- Locked Chest -
- Portal Compass -
- Aerwhale Bladder -
- Swet Drops -
- Leash -
- Gravitite Armour -
Enjoy and stay tuned!
One of the biggest projects in Minecraft Modding history is near completion. Three well-known and talented modders (Kingbdogz, Kodaichi and Shockah) have joined forces to develop the Aether, a celestial realm found in outer limits of the atmosphere. The Aether is what you could call the "antipole" of the Nether. The Nether is a network of desolate, fiery caverns filled with bloodstained Cobblestone and sticky Soulsand; it lies beneath the very soil of our Minecraft world. The Aether, on the other hand, is a collection of floating plains and islands, all connected together to create a breathtaking dimension of the skies. Even during the night, the Aether is still very brightly lit, and a normal day in the Aether is the equivalent of three days on the surface.
Aerwhales, the gentle giants of the Aether, can be found floating in the horizon, munching on golden trees and strips of blue clouds as the sun climbs higher in the sky. When the sun falls, Cockatrices crawl away from their well-hidden nests, ready to attack. Deadly as they may be, these giant birds can be tamed with much practice. They are one of the few hostile mobs in the Aether, but they usually don't attack the player unless provoked.
The Aether isn't always fun and games though; elaborate dungeons are protected by powerful Guardians and sleeping Sentries which await watchfully. They can be found in the sides of massive floating orbs, containing locked loot chests with otherwise unobtainable singular items and blocks worth the effort of slaying their key bearing protectors.
I hope you enjoyed this small preview of the Aether. These images were taken within one week of solid development, so things are definitely subject to change. The project will also feature huge changes to the Nether so that players aren't just tempted to go to the Aether.
New Image: Aerwhales!
New Images: Dungeons/Bronze-Level Sentries!
Dungeons will have three levels of difficulty. Bronze, Silver and Gold. Bronze Dungeons will contain very weak Sentries and a mediocre Boss. This means that the Dungeon will be easier to handle, but the Boss will only drop a Bronze key, giving you a rare material or weapon upon opening a chest. However, the loot from Bronze keys can be obtained other ways, and all of the items are not unique. Silver Dungeons are slightly harder, and reward you with one Unique Item. Gold Dungeons are extremely hard, but you will be rewarded with one Unique Item and one Unique Block. These Unique rewards CANNOT be obtained any other way.
What you can see below is a Bronze Dungeon, guarded by very weak and small Sentries.
Bronze-Level Sentries are not directly hostile. Instead of literally damaging their enemies, the Sentries fire blue beams of light towards the player, pushing them back far away from the treasure the Sentries are protecting. These beams will "phase out" blocks that they hit, making them disappear for a short period of time. For the Sentries appearance we wanted them to feel like "Living Blocks of Ancient Stone". We are going to further improve the model though, adding several other details.
New Image: New Moa Texture!
After much feedback, we've decided to change the Moa's visuals so that they more accurately represent the Aether's "blue" and "cloudy" theme. To do this, we have adjusted its texture, and this is what it has resulted in. Tell me what you think! (I've also added two extra screenshots of the Aether).
New Image: New Aether Colours!
Hey guys, just a little update on progress. While I was flying around on my Moa last night, I noticed one thing about the environment: it didn't feel "alive", it felt like it was artificial and dead. To fix this, I have made several alterations which has resulted in a more lush, vibrant atmosphere. Here is what I've come up with so far:
These are the changes I have made:
- I changed the grass colour so that it was more saturated.
- The grass colour has also been tweaked so that it is more blue than green.
- I've completely redone the Tree's leaf block textures. They have a new pattern and a dark, rich green colour.
I think it looks a TON better, and the green really adds a more "lively" feeling to the Aether. The common trees in the Aether shown above are called Skyroots. The golden trees will still generate in the Aether, but they will be less common than the Skyroots. These rare trees are called Golden Oaks.
New Images: Swets, Slimes and Skyroots!
Hey guys, just a little update on progress. After heavy feedback from the community, we have changed the texture for the Skyroots leaves to something more appropriate. We've also finished the Swets (blue water slimes found in the Aether which absorb mobs). Check them out:
Fun fact, Swets HATE Slimes!
FAQ, will update it regularly.
~ Checklist ~
Green = Done. Red = Not done. Orange = Being worked on.
Characteristics: Zephyr's are medium-sized, floating clouds. The way in which Zephyr's indirectly damage the player has been changed from the suggestion thread, since the "wind blowing" mechanic is already present in our Whirlwind mobs. So instead, we have made Zephyrs shoot bombardments of ice balls at the player when they are within their line of sight. These ice balls do not do any damage, but they knock the player extremely far back, potentially throwing them off islands.
Located: Zephyrs usually spawn in small packs of 2-3. They spawn very high in the sky, close to mountain tops.
Moas (Orange, Blue and Brown)
Boss Mobs (Bronze, Silver and Gold difficulty)
Characteristics: Aetherdirt, in many ways, works very similarly to Dirt on the Surface. When enough light is provided, it will grow Aethergrass on the top layer.
Located: Aetherdirt is found very commonly in the Aether dimension. It's usually populated on the tops of floating islands or mountains.
Uses: Aetherdirt and Aethergrass are the only blocks which can provide enough sustenance to grow the vegetation found in the Aether.
Characteristics: Holystone blocks can be found with various minerals or gems embedded into them.
Located: Holystone is a common block found in the Aether which is made up of rock material. They usually generate themselves on the bottoms of floating islands and mountains.
Uses: Holystone can be used to create Holystone tools.
Characteristics: Ambrosium Ore drops Ambrosium Shards upon mining.
Located: Ambrosium Ore is a very common mineral found in the Aether. They usually generate near large formations of Holystone.
Uses: Ambrosium Ore can be used to obtain Ambrosium Shards, which are very important fuel-material for Encanters.
Characteristics: Zanite Ore drops Zanite Gemstones upon mining.
Located: Zanite Ore is a medium-rarity mineral which can be found in the Aether. They usually generate near large formations of Holystone, or in the caves of floating mountains.
Uses: Zanite Ore can be used to obtain Zanite Gemstones, which can in turn be used to craft powerful tools.
Characteristics: Gravitite Ore (the first block) has the same effect as Sand blocks. However, instead of falling down, Gravitite Ore floats up. If it hits the sky ceiling the block will break. Enchanted Gravitite (the second block) only floats up when a Redstone current is provided.
Located: Gravitite Ore is the rarest mineral which can be found in the Aether. They usually generate underneath very large floating islands. Enchanted Gravitite can only be obtained by enchanting Gravitite Ore with an Enchanter block.
Uses: Gravitite Ore can be enchanted into Enchanted Gravitite, which in turn can be used to create powerful Gravitite Tools.
Functionality: Enchanters gives you the ability to both repair damaged items and give additional powers to existing items.
Crafting: Enchanters are made with eight Holystone blocks surrounding one Zanite Gemstone.
Characteristics: Skyroot Leaves will despawn when their logs are mined up. They occasionally drop Skyroot Saplings and Skyroot Sticks.
Located: Skyroot Leaves can be found growing on the tops of Skyroot logs. The combined formation results in a Skyroot tree.
Uses: Skyroot Leaves can be mined to obtain Skyroot Saplings, which in turn can be used to repopulate the Aether with new Skyroot trees.
Located: Skyroot Logs can be found in formations which result in "Skyroot" trees. They are fairly common in the Aether.
Uses: Skyroot Logs can be refined into Skyroot Planks, which in turn can be used to craft Skyroot Sticks and tools.
Characteristics: Cold Clouds are slightly slippery (like Ice). These blocks absorb all fall damage from creatures. Can only be picked up with a Bucket. Slightly transparent.
Located: Cold Clouds can be found in-between various floating islands, kind of like bridges. They are fairly common in the Aether.
Uses: Cold Clouds allow the player's character to jump from very high heights and still survive. They can also be used as easy bridges from one island to another.
Characteristics: Blue Clouds have the exact same characteristics as Cold Clouds. However, unlike Cold Clouds, Blue Clouds are extremely bouncy.
Located: Blue Clouds can be found in-between various floating islands, kind of like bridges. They are slightly rarer than Cold Clouds.
Uses: Blue Clouds allow the player's character to jump from cloud to cloud with relative ease.
Characteristics: When stood on, Quicksoil gives the player increasingly faster movement speed. The longer the player moves on the Quicksoil, the more they speed up. However, if the player begins to move too quickly, an oxygen bar will pop up, and damage you if you continue to move without oxygen. Quicksoil can also be used for crops and trees as very fertile soil-alternatives (basically, trees and crops grow faster on Quicksoil).
Located: This is currently not decided, but we are thinking on the edges of large islands.
This list is INCOMPLETE. It is just a preview of some of the Blocks we have created so far.
Functionality: If you right click an Ambrosium Shard while holding it in your hand, it will glow and sizzle, cleansing your character of minor wounds.
Located: Ambrosium Shards are not crafted. Instead, you can obtain them by mining Ambrosium Ore found embedded into various Holystone blocks.
Uses: Ambrosium Shards are the only item which can be used to fuel Enchanters. Enchanters can be used to either repair damaged tools or enhance existing items into more powerful variants. They can also be used to heal your character.
Located: Zanite Gemstones are not crafted. Instead, you can obtain them by mining Zanite Ore found embedded into various Holystone blocks.
Uses: Zanite Gemstones can be used to make powerful Zanite tools, which increase in strength as they are used.
Characteristics: When using Skyroot Tools, the drop returned from the block or mob will be doubled in quantity. So instead of gaining one block of Holystone, you will gain two blocks of Holystone. Unfortunately, this ability only works on Aether mobs and blocks.
Crafting: Skyroot tools are made with a combination of Skyroot Logs and Sticks.
Strength and Durability: Skyroot Tools have a very low durability and strength.
Characteristics: When using these tools, you have a rare chance to uncover an Ambrosium Shard (whether it be from the remains of a dead foe or the rubble of mined stone).
Crafting: Holystone tools are made with a combination of Holystone and Skyroot Sticks.
Strength and Durability: Holystone Tools have a very low durability, and medium strength.
Characteristics: Zanite tools start off with the strength of Wooden tools. However, the more you use it, the stronger it gets. The highest strength it can get to is the same level as Diamond, but by that time the durability of the tool only has 200 uses left.
Crafting: Zanite tools are made with a combination of Zanite Gemstones and Skyroot Sticks.
Strength and Durability: Zanite Tools have a very high durability, and varied strength (depending on how long you've used it for).
Characteristics: If you have a Gravitite tool in your hand, and you click your right mouse-button, a stream of blue particles will flow towards your pointer. If the stream hits something (whether it be a monster or a block), the entity which was hit will get "phased" out of existence for 10 seconds. Once the 10 seconds have passed, the entity will phase back into existence. Phasing something does not destroy nor kill them, only temporarily disables them. Using this ability costs triple the durability as mining a block or hitting a monster.
Crafting: Gravitite tools are made with a combination of Enchanted Gravitite blocks and Skyroot Sticks.
Strength and Durability: Gravitite Tools have a very high durability, and very high strength.
Crafting: Skyroot Sticks are crafted with two Skyroot Logs.
Use: Skyroot Sticks are used in many different crafting recipes, most prominently when crafting tools.
Crafting: Skyroot Buckets are made with three Skyroot Logs.
Use: Skyroot Buckets are quickly-accessible containers for Water, Milk, and Poison. Although they are very efficient and cheap, they cannot pick up lava. Poison will be explained in further detail during a future update.
Functionality: If you are holding a Moa Egg and you right click it onto a Moa (tamed or untamed), you will capture it inside your egg. To release it, you just right-click once more.
Located: Moa Eggs are not crafted. Instead, on rare occasions you can find a Moa bird laying one on the ground.
Uses: Moa Eggs can be used to created Scrambled Eggs, which heal a fair amount of Hearts. They can also be used transport Moas from one point to another (by capturing it into your egg). Cannot be used on the Surface.
This list is INCOMPLETE. It is just a preview of some of the Items we have created so far.
Check back later.
Support the Aether Mod!
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Alternative Banners (Credits to Kanza and Divinux!):
- Hozz (for the logo and banner)
- Firehazurd (for the idea of flying whales and moas)
- GreyAcumen + Community (for the idea of the Aether!)
- Kanza and Divinux for the alternate support banners.
~ Stay Tuned ~
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