Updated with a new version with things I've been working on for a week. This version is also zipped so non-premium Mediafire users can download it.
Have been working primarily in Cobblstep City, adding villagers and shopkeepers. In order to make cheating a little more difficult, I wanted to go the route of making shops run all purchases through villagers instead of having the player purchase through chests, so I've been switching out all the shops chests with shopkeepers and I've been updating a lot of the stores interiors while I'm at it. Still have a bit to go on this process, but I've gotten really far with it.
I've also been adding villagers throughout the map to add various hints and tips to the map to direct the player, as well as provide a sense of life and reality to the map, so the villagers in Cobblstep will talk to the player as they go by. Some villagers offer small jobs to the player if they go run an errand, a good quick way for the player to make a couple bucks! I'd like to add a few more of these errands, and have ideas of things I could do. My goal is to have an errand that will send the player to each building in the city, so that the player be sure to explore the city fully. I don't know if I have the time to get that far, though.
I added a sewer system into Stonewall, which will eventually become the way that the player enters the city, from the Cobblstep City sewer. I also added a subway entrance inside the lower floor of the Cobblstep mall.
That's it, for now! Hopefully the rest of the shops and villagers can get placed this coming week, and then I can start adding barriers to the map next. Then villagers in Adventure Island and Resort city are to follow that.