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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    about friggen time

    Tell you what: if you don't like how fast a modder updates their files, why don't YOU get a decompiler, and YOU update the files yourself.

    @Dr. Zhark: Thank you. I can hardly wait to install and play!
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] Battle Towers - Chicken Gliding - KODAICHI classics
    So, does this mean that even if we change the rarity setting in the .property file it isn't changing anything?

    This means if you are on a Mac or Linux based machine, the rarity setting in the .property file won't change anything.

    If your rarity setting isn't working on windows, I would check the value of the APPDATA environment variable, and make sure that you have a .minecraft folder in there.

    That said, what you could try is setting the APPDATA environment var to "~/" if you are on linux and it might suddenly start to work. For Mac, it's a little more complicated. You'd have to set APPDATA to (for instance) "~/BattleTowersHack" and then add a ".minecraft" folder inside of that with the Battletowers.properties in there.
    Posted in: Minecraft Mods
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    posted a message on [Open Source, Abandoned] Pchan3's Mods
    So awesome. Seems pretty balanced too, takes fuel to work, and it's not easy to craft. Nice. Great job. I can't wait to play with this more.
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] Battle Towers - Chicken Gliding - KODAICHI classics
    (Edit for clarity)

    Hey, I decompiled the class, and noticed the direct reference to the APPDATA environment var, which obviously doesn't work. To get the rarity patch working for Mac/Linux, you could grab the name of the properties file the way that Humans+ does it:

      private String getConfigPath() {
        try {
          return new StringBuilder().append(Minecraft.b().getCanonicalPath()).append("/HumansPlus.properties").toString();
        } catch (IOException ioexception) {
        throw new RuntimeException("Could not create config path");

    Just a heads up. :smile.gif: Can't wait to see a battle tower.
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    How do you play minecraft without updating? Just turn the internet off, go on, then turn the internet back on?

    Download the latest Minecraft launcher from the website, that will give you the option to update or not when the game launches.
    Posted in: Minecraft Mods
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    posted a message on Minecraft crash w/o error report.
    I have been getting that crash recently. It started when I was using some client mods. I __THINK__ it has to do with Mo' Creatures, and something happening on nonpeaceful difficulty.

    Have you got any other client mods installed?
    Posted in: Legacy Support
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    posted a message on Computing with Fire
    This is amazing. Nicely done.
    Posted in: Survival Mode
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    posted a message on [v1.3_01] Cloud Mining! [NEW BLOCK]
    Well, I tried adding "public static final ic cloud = new ic();" to a decompiled ic.class, re-compiled and it worked. Well... sorta. The block ID conflicts with Minecolony so it crashed again, but different.According to this thread: viewtopic.php?f=25&t=131177 block ID 175 is open.

    I tried swapping it myself, but I got a different crash. I don't know if it was my change that caused it or not.

    Are you sure you didn't forget to add a Materials.java/ic.class do your distribution?
    Posted in: Minecraft Mods
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    posted a message on [v1.3_01] Cloud Mining! [NEW BLOCK]
    Love this idea! But I get a crash:

          Minecraft has crashed!      
    Minecraft has stopped running because it encountered a problem.
    If you wish to report this, please copy this entire text and email it to [email protected]
    Please include a description of what you did when the error occured.
    Mods loaded: 10
    ModLoader Beta 1.2_02v4
    mod_mocreatures 2.7
    mod_HumansPlus 1.2_02  v1.4
    mod_ZanMinimap 1.2_02 - v0.9.7a
    mod_MineColony MineColony 0.41b
    mod_Catgirl Beta 1.2_02
    mod_Fairy Beta 1.2_02
    mod_RecipeBook Beta 1.2_02
    mod_Builders 0.53 Beta 1.2_02
    mod_MinerHelmet Beta 1.2_02 v2.2
    --- BEGIN ERROR REPORT bb8e4f26 --------
    Generated 2/19/11 2:20 PM
    Minecraft: Minecraft Beta 1.2_02
    OS: Mac OS X (i386) version 10.6.6
    Java: 1.6.0_22, Apple Inc.
    VM: Java HotSpot(TM) Client VM (mixed mode), Apple Inc.
    LWJGL: 2.4.2
    OpenGL: NVIDIA GeForce 9600M GT OpenGL Engine version 2.1 NVIDIA-1.6.26, NVIDIA Corporation
    java.lang.NoSuchFieldError: cloud
    	at BlockCloud.<init>(BlockCloud.java:9)
    	at mod_BlockCloud.<init>(mod_BlockCloud.java:17)
    	at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    	at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39)
    	at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27)
    	at java.lang.reflect.Constructor.newInstance(Constructor.java:513)
    	at java.lang.Class.newInstance0(Class.java:355)
    	at java.lang.Class.newInstance(Class.java:308)
    	at ModLoader.addMod(ModLoader.java:157)
    	at ModLoader.readFromClassPath(ModLoader.java:662)
    	at ModLoader.init(ModLoader.java:527)
    	at ModLoader.AddAllRenderers(ModLoader.java:81)
    	at oc.<init>(oc.java:55)
    	at oc.<clinit>(oc.java:8)
    	at net.minecraft.client.Minecraft.a(SourceFile:253)
    	at net.minecraft.client.Minecraft.run(SourceFile:606)
    	at java.lang.Thread.run(Thread.java:680)
    --- END ERROR REPORT 1e704436 ----------

    Hopefully that helps. Poking around in the source, I don't think you distributed the modded Materials.java (ic). I am not set up to compile yet, so I I can't test it any further. :tongue.gif:

    Can't for a working version!
    Posted in: Minecraft Mods
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