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    posted a message on [1.2.5] SSP ~The Percy Jackson Mod~ MOD IN DEVELOPMENT AGAIN
    I see the mod is still in progress and I'm really excited for it, lots of good ideas, honestly i think you should get in touch with the makers of the Zeuscraft mod, they have really great ideas, you guys should work together, or at least swap ideas. Just a suggestion, I will be downloading which ever mod is better, so please make it good!
    Posted in: Minecraft Mods
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    posted a message on ZeusCraft (HELP NEEDED! LOOKING FOR MODDERS!)
    I just want to say, KEEP WORKING!!! The mod looks soooo good and I love greek mythology soooo much! Once its all done I would love if you guys maybe put on a server (if possible) based around this mod where spawn could be like Rome, or Athens, or something amazing, anyways I just wanted to say keep working, I really love all the ideas, quests, mobs, ect. It looks truly amazing, please don't drop it there are huge fans of greek mythology out there looking for a mod like this and please don't let us down. If you do end up putting a server up I would LOVE to help as staff since I'm a Moderator and an Admin on a few servers... Thanks for reading if you ever do read it, I hope this mod is still being worked on, I've visited your website, downloaded it but I can't seem to figure out how to install it (I have a mac). But anyways I really hope you guys can finish all of your ideas 100% and this mod turns into a success. If you do like my server idea feel free to skype me: sonofajenny. Just a heads up: I'm a 16 year old male. Anyone not representing Zeuscraft will be blocked!!!
    Posted in: Minecraft Mods
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    posted a message on [Launcher] Magic Launcher 1.3.4 (mods, options, profiles, news)
    Quote from THLC

    jone can you send in a pic?
    if u were talking to me then here

    Quote from THLC

    jone can you send in a pic?


    Picture if my computer wants to stop being stoopid:

    nvm, how do post pictures then?
    Posted in: Minecraft Tools
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    posted a message on [Launcher] Magic Launcher 1.3.4 (mods, options, profiles, news)
    Hey, I know you are probably a busy man/woman, but in the past I have only been able to install the too many items mod b/c my computer is stoopid and just wont let me get the others. Anyways Magiclauncher is a big breakthrough for me, and i really appreciate it, but i just have one problem: when i am able to get the mods to all say: ok, i launch my minecraft, and i have no mods, or they will all say "no modloader" when modloader is clearly the first on the list. I have tried moving the mods around on the list, but it won't work, could you please help me. Thank you for taking the time to read this, i really appreciate it.
    Posted in: Minecraft Tools
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    posted a message on [Launcher] Magic Launcher 1.3.4 (mods, options, profiles, news)

    Hey, I was told that you guys could look at the logs for when the magicLauncher wasn't working? Anyways, if this is so, heres mine, also i would really appreciate it if someone would reply b/c i think this is a mod break through for since doing it manually never works and always crashes my minecraft, but back to the point, my crash log thingy will be posted below, and also note: THAT I HAVE A MAC.

     

     

    *** MagicMinecraftLauncher 0.9.7 ***
    java.lang.reflect.InvocationTargetException
        at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
        at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
        at java.lang.reflect.Method.invoke(Method.java:592)
        at magic.launcher.Launcher.main(Unknown Source)
    Caused by: java.lang.UnsupportedClassVersionError: Bad version number in .class file
        at java.lang.ClassLoader.defineClass1(Native Method)
        at java.lang.ClassLoader.defineClass(ClassLoader.java:676)
        at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:124)
        at java.net.URLClassLoader.defineClass(URLClassLoader.java:260)
        at java.net.URLClassLoader.access$100(URLClassLoader.java:56)
        at java.net.URLClassLoader$1.run(URLClassLoader.java:195)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.net.URLClassLoader.findClass(URLClassLoader.java:188)
        at java.lang.ClassLoader.loadClass(ClassLoader.java:317)
        at java.lang.ClassLoader.loadClass(ClassLoader.java:252)
        at java.lang.ClassLoader.loadClassInternal(ClassLoader.java:375)
        at pb.<clinit>(SourceFile:129)
        at qa.<init>(SourceFile:14)
        at net.minecraft.client.Minecraft.<init>(SourceFile:173)
        at hq.<init>(SourceFile:2073)
        at net.minecraft.client.Minecraft.a(SourceFile:2073)
        at net.minecraft.client.Minecraft.a(SourceFile:2056)
        at net.minecraft.client.Minecraft.main(SourceFile:2135)
        ... 5 more
     
    Oh, and im not trying to spam but, im not sure if you will be able to tell this or not, but when i have uploaded the mods into the magic launcher, they also say: Version???? Status: OK, but then when i test, the magiclauncher always crashes, but when i use the regular minecraft, it works fine, but the mods aren't there, anyways thanks sooo much for taking the time to read my postings, and hopefully help. Once again sorry for the spam.
    Posted in: Minecraft Tools
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