Topic locked to prevent update begging from bumping the topic to the top of the board.
It will be unlocked if blakmajik updates the mod to the newest Minecraft version and PMs me this.
Please note that the OP is untouched (meaning it should still be downloadable for 1.2.5).
- jedadkins
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Member for 11 years, 10 months, and 26 days
Last active Tue, Sep, 10 2013 22:20:52
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insomniac_lemon posted a message on [1.2.5] Zeppelin [0.31] [WIP]Posted in: WIP Mods -
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TooDAMNMuch posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)the melody is just barely off, but close enough.Posted in: Minecraft Mods
amazed and horrified by that, can't wait for new computer craft now - To post a comment, please login.
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if you would read the comments you would know hes working on it, and btw spamming update requests is against forum rules
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that's funny i was using this mod on a current minecraft save 3 months ago
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we want engines to power the ships with because as it stands the controller blocks are kinda broken, its too easy to get the stuff for a controller, which is fine right now because the mod is still a work in progress but for a final release it needs to have some challenge to it
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1) it isn't multiplayer yet \
2) just put fire charges in a dispenser or use the aa guns from flans mod
3)physics is his next project i think
4) you can do that now just go to the confi file
5) it should work with blocks from mods ( it has trouble with tile entities though )
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FYI people on this forum don't like the tekkit mod pack because most of the time they never ask permission to use mods
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they use to be it was really buggy tho so he took it out
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......what?
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try a fresh jar
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red+red = super red