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    posted a message on [WIP] Small Boats (Elegant Punt & Whitehall)
    Quote from duckwolf2

    are you planning to have ship to be able to be set on fire. Also are you going to have warship that if set on fire could explode

    Start watching at 0.20
    " frameborder="0" autoplay="false" allowfullscreen sandbox="allow-forms allow-scripts allow-same-origin allow-popups"> " frameborder="0" autoplay="false" allowfullscreen sandbox="allow-forms allow-scripts allow-same-origin allow-popups">


    empire total war? nice i would love huge naval battles like that
    Posted in: WIP Mods
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    posted a message on [WIP] Small Boats (Elegant Punt & Whitehall)
    Quote from Awger

    ** UPDATE **

    There appears to be a gaping hole in the persistent uuid handling in the base MC code: uuids are not properly updated on the client after an entity is loaded from NBT on the server. This bug goes back at least as far as Forge 660 (most likely, waaaaay farther back). I never noticed it before because my testing didn't involve traveling between boats in two different chunks (just multiple boats in the same chunk).

    I'll report the bug to Mojang, but this is something of a fringe case (I think I'm the only modder anywhere using child entities), and I'm fairly certain that I can work around it quicker than Mojang can fix it.


    i think the zeppelin mod used (is it dead? i haven't seen anything in months) child entities
    Posted in: WIP Mods
  • 1

    posted a message on [WIP] Small Boats (Elegant Punt & Whitehall)
    Quote from DenGames

    can you update to 1.5.1 and 1.5.2 thanks


    if you would read the comments you would know hes working on it, and btw spamming update requests is against forum rules
    Posted in: WIP Mods
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    posted a message on [WIP] Small Boats (Elegant Punt & Whitehall)

    Is it possible to use multiple hitboxes for 1 object so instead of 1 large square hitbox you use 2 or 3 (or more) smaller squares?


    that would probably cause some major lag issues
    Posted in: WIP Mods
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    posted a message on [WIP] Small Boats (Elegant Punt & Whitehall)
    Quote from Awger

    Do-able. Maybe not as an in-game, "paintable" thing, but as a parameter in the mod configuration file.

    Customizations (like logos on sails, names on boats, etc) have always been anticipated, but a good way to access them has yet to be devised, and no actual coding work has been done.

    Yet.


    so we will eventually be able to change the texture easily?
    Posted in: WIP Mods
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    posted a message on [WIP] Small Boats (Elegant Punt & Whitehall)
    Quote from Thantosss1220

    Update PLZ


    please no update spam
    Posted in: WIP Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    i am having trouble, for some reason my elephant won't sit when i sneak near it
    Posted in: Minecraft Mods
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    posted a message on [WIP] Small Boats (Elegant Punt & Whitehall)

    So do you have a new ETA for the project to be complete?


    probably not he stated on the last page that real life has kept him from the mod lately and he is working on it, so just be patient it'll be here eventually
    Posted in: WIP Mods
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    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    so what's all this talk about redpower not updating? any real evidence for these rumors or are people just fliping out
    Posted in: Minecraft Mods
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    posted a message on SMP's Revival - [October 20th, 2014] - 1.8 (sans CTM)
    anyone know where i can get full redpower support for this pack?
    Posted in: Resource Packs
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    posted a message on [WIP] Small Boats (Elegant Punt & Whitehall)
    Quote from sirdave79

    Superjoeyman I am by no means a sailor, but have you ever been in a sailing boat ? They all leak. That is my understanding.


    i sail some and they don't leak a lot, just a puddle or too.
    Posted in: WIP Mods
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    posted a message on [WIP] Small Boats (Elegant Punt & Whitehall)
    awesome, cant wait for the update, i have been looking for something to fill the void till the zeppelin mod updates, any plans for cannons of some sort?
    Posted in: WIP Mods
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    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from Thezperk

    The owner probably doesn't read comments to this forum anymore, but, in the slight chance they do I would like to request use of this in a modpack. I realize that you probably get a lot of these requests but if you could just take the time to read this. The pack I am making will be in no way profitable to me, I just want to get it out there and make it public. This is just a compilation of mods I really love as do my friends and even people who I just meet at school and give them the pack. I've been keeping it private and because of the fact that I am probably not going to get enough positive responses from mod makers (or no responses at all) it is most likely doomed to stay that way. I just would love to get the pack out there so others could have fun playing just like me and others. Should you actually accept I will put your link in the description of the modpack as well as a link for donating to you. Thank you for your time in reading this request.



    And if this isn't the place to request this please redirect me



    you ,may have better luck on her twitter https://twitter.com/TheRealEloraam
    Posted in: Minecraft Mods
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    posted a message on SMP's Revival - [October 20th, 2014] - 1.8 (sans CTM)
    Quote from Erik194

    Could someone help me to support mods with smp texture?
    I made/edit textures for follow mods but not everything looks good.

    - Amazopack
    - Backpack
    - Easy Crafting
    - Fishnet
    - MagicYarn
    - Meat+
    - Metal Rods
    - Multipage Chest
    - Recipe Book
    - Spawner GUI
    - Enchanted Bookshelves / XPBooks

    I will upload all if smp agree with it


    i if you want to do more i would love a redpower addon
    Posted in: Resource Packs
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    posted a message on SMP's Revival - [October 20th, 2014] - 1.8 (sans CTM)
    anyone know if someone has updated the redpower support for revival?
    Posted in: Resource Packs
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