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    posted a message on HD Skins
    Quote from Cerroz»

    Well if it's something that Mojang adds officially, then yes, it's embedded into vanilla. Granted, not permanently.


    So, how is this any different than resource packs, which are already embedded into vanilla?

    I just don't see why you would make a game with 16x16 textures, have that as your mascot art style then officialize the HD stuff for multiplayer? That's just a very strange road to make. I can't see Mojang doing that, but if they did, whatever.


    This wouldn't be the first time Mojang did something that they thought wasn't Minecraft-y but it ended up being a boon for the community (ladders, slabs, and stairs, for example*). Minecraft's art style would still remain pixelated (have you ever seen promotional art by Mojang using Dokucraft?) but the option would just be there for players who wanted it.

    *And don't just pull out the "these are different so your comparison is somehow automatically invalid" card again. The point I'm trying to make here is that these were things that Mojang didn't want to add, which is like HD skins, but they ended up adding them anyway and people liked them.

    I think what the point I'm trying to make here is slipping past you. If someone goes "looooool shaders shaders shadersss!!!" and someone replies "That would be a performance nightmare and does fit the game's style anyway, there's a reason why those stay mods." That isn't a mindless "There is a mod for that" post, there's a little more explained there. That's what I did, I explained more than "Just use a resource pack!!!"


    I could give a counter argument that shaders would also be an optional video setting, but that's not the point of this thread. But, your point is a bit clearer now, and I get what you're saying (though I would have worded what you said before better). However, the point still stands that putting your skin into a resource pack is an invalid criticism, as it's hardly a substitute for this suggestion.

    There's a lot more plausibility in changing an entire singleplayer experience via player's choice than making your HD Skin visible to the multiplayer public because "look at me" reasons.


    But that's one of the points of a skin in the first place, though: to get others to see how cool you look. Seeing someone else with an HD skin would hardly ruin your enjoyment of the game, and in the event that it did, that's why you can turn it off.

    I should have been clearer. I meant animated skins and overly realistic shaders like real-time reflections.


    Animated skins aren't in the game for technical reasons: for one, animated mob textures aren't available yet, and second, that could cause your skin file to be huge. And, like I said, shaders are being rewritten, so, who knows, perhaps we'll get these realistic shaders.

    Hmmm, no... Just this MP HD Skin stuff. I already explained my stance on resource packs.


    You said "Skins are subjective, so why use up the time in adding extra customized stuff for them?" You could apply this to anything: "Mipmaps are subjective, so..." "Resource packs are subjective, so..." "Clouds are subjective, so..." Were you against it when 1.8 added a huge amount of skin customization?

    I feel you keep missing the very point of my criticism over and over. You keep acting like I hate all customization. You talking about video settings and stuff has no relation to my point whatsoever. None. None.


    It's not that I think you hate customization. I'm bringing up video settings because the "It'll be optional then!" part of the suggestions guide explicitly states that those kinds of things are okay to be optional.

    Unless you finally got that alternate universe traveling machine in your garage working, you don't know what I would say. I would support resource packs. It's no different to changing a skin in CS:GO or TF2. But mind you, these are still third party things, "clown-colored" guns and "James Bond Heavy" aren't officially part of the a game.

    Oh, it's amazing. I've gotten to so many alternate realities, such as the one where Mojang decided to make an sequel to the game, or where they sued Bethesda for adding a "notched pickaxe" to Skyrim (it didn't go very well).

    Jokes aside, what I'm doing is making an educated guess about what I know about your opinions from reading your posts over the years. Yeah, I could be wrong, but it's too late for either of us to know. Now that it's after the fact and you've seen how great resource packs have been for the game, of course you're going to say you'd support it, but there's no way to know for sure.

    Think about it, Cerroz: what is the main point of having a skin? My belief is so that the player can represent how he sees himself in the game. Now tell me, does this somehow change with the skin being in a higher resolution?
    Posted in: Suggestions
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    posted a message on HD Skins
    Quote from Cerroz»

    Okay? And? I don't see where your point is. Resource packs are third party things, not permanently embedded into vanilla.

    And these HD skins would also be HD skins that wouldn't be permanently embedded into vanilla, just activated when you wanted them.

    So the suggestion is showing off your HD Skins to others right? I'm not seeing this glowing positive with such an idea. I don't mean to sound selfish with that.

    Hence why you can turn it off. If HD skins really bother you, you can make it so you only see their more-fitting-to-you SD skins. Yeah, sure, if I spent three hours making a super high-detailed skin and I played with someone who turned it off so he couldn't see it, sure, I'd be disappointed, but it's not like it's the end of the world or harms the game in any way.

    Except that I already explained myself using that line. There's really no need for Mojang to waste the energy with HD Skins and making that truly part of the game if resource packs are right in front our faces. It's almost the same thing when people ask for mods to be part of vanilla.

    That...makes no sense. It sounds like you're saying "I know it's against the rules, but I'm going to say it anyway." Let me reiterate: you can't use the existence of resource packs as a rebuttal for a suggestion to exist as it is against the FORUM rules. It is the same thing when people ask for mods to be part of vanilla, but you can't say no because said mod exists.

    And it's not really that much more energy used ("wasted" implies it's pointless, which, since a lot of people would likely use HD skins were this implemented, is wrong). The game already contains code for resizing textures to be properly mapped to mobs, so it's simply a case of an if statement to determine whether you have HD skins enabled, and then just simply sends the right skin to the client.

    Yeeeahh... So we both agree that skins are subjective, now that goes both ways. "Skins are subjective, so why not just let them customize them however they want?" - "Skins are subjective, so why use up the time in adding extra customized stuff for them?" What if the suggestion was for animated textures or shaders, but were also optional?

    Guess what: animated textures and shaders already exist in the game (though the shaders are relatively simple and can't be accessed as they're being rewritten). And also guess what: both are optional.

    If you're going with that logic, adding the ability to customize anything that doesn't effect gameplay is a waste of energy. If Mojang followed that logic, we wouldn't have skins or resource packs to begin with.

    I have a feeling that you're not grasping the true viewpoint of the "optional" thing. Video options should be optional. If we have video settings cranked up to max without the ability to turn them down, we have a huge problem. However, most consoles shouldn't even need such options. So no, video settings do not work with your example at all. Not even sure why Realms was mentioned..?

    Everything I put there as an example have virtually no effect on performance (smooth lighting and clouds have a minor effect, but are efficient enough that I don't notice a difference playing with or without them, and resource packs usually only cause performance issues at 64x+. Note that I have a terrible computer so any difference in performance is notable to me). Realms was mentioned as it's a purely optional way to play multiplayer, so why should it be directly implemented into the game? In addition, this has nothing to do with consoles, as people can't pick their skin on them.

    If a skin doesn't fall under video setttings, what category does it fall under? Audio? Nope. Gameplay? No, it's purely aesthetic. Controls? How could you possibly think so? Since a skin is purely visual, it seems to make the most logical sense to put it under the video category of game elements.

    Dude, I was one of the people who helped write and refine that section. If the suggestion didn't dig into the game's distinct art style, I'd be on your side. This suggestion isn't Herobrine Hitler or anything, but still not worth adding.

    So, are you against resource packs then, as they go against the game's art style? I mean seriously, imagine if resource packs weren't in the game, and someone suggested them. You'd probably be giving the same argument to prevent their addition ("They're not worth adding."). Yet, resource packs have become such an integral and important part of the game.
    Posted in: Suggestions
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    posted a message on Addons for All Minecraft Versions
    Quote from Serbian011»


    ^ That. Aswell as the fact that MS and Sony arent really fond of people messing around on their systems (Xbox and Playstation respectively).


    >Looks at Fallout 4 and Skyrim Special Edition< yup, no mods here.

    Things are changing, and we can probably expect modding on consoles to be much more common in the future. I don't why we couldn't have addons in the console editions, though they'd have to be made on a computer first and imported (unless you don't mind writing hundreds of lines of JSON code on a console with an Xbox controller).
    Posted in: Suggestions
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    posted a message on HD Skins

    Exactly my point. Thank you! Would you mind if I added some of what you said to the main post (in an altered-ish manner if you prefer)?

    Sure, you can put it up there (with credit given, of course).
    Posted in: Suggestions
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    posted a message on TUNE DOWN 3D

    I'm not quite sure what you mean, but you can try reducing your FOV. Minecraft has no feature that makes it look "more 3D" in 64bit, so I can only think it has to do with your field of vision.

    Posted in: Discussion
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    posted a message on HD Skins
    Quote from Cerroz»

    Something being popular isn't something that justifies this... If people want HD stuff, they have the resource packs. No need to officialize it for the game.


    Note that, like this suggestion, resource packs are optional. If you really don't like it, you can turn it off.



    My point has nothing to do with "I don't like HD skins so no gets them! >=(" The game has worked perfectly fine with how it looks now. There's no need to ruin that with the HD crap. Again, there's plenty of resource packs out there, so why add it to vanilla? I'm not seeing any good objective reasons justifying this suggestion.



    You do realize that adding your skin to the resource pack will only effect you and only when you're offline or when the skin servers are down? In addition, it's impossible to work with in multiplayer, as you have to be online for servers, and on LAN everyone with your player model would have your skin.


    Also, you may not know this, but the suggestion forum's rules were somewhat recently amended so that "just use a resource pack" fall under the category of "just use a mod." It's not a legal rebuttal.



    I'm just getting "a lot of people like it" and "people yadda yadda creativity" which are subjective reasons.



    Look, skins are subjective. They have no effect whatsoever on the gameplay. They're simply an extension of the players into the game; how the players sees themselves in the world of Minecraft, and how they wants others to see them. If players want their avatars to look higher quality, there's no reason to stop them.


    Again, the it's-an-option path is a disproven method of boosting a suggesting. It's not helping. I'm just not seeing anyone's logic at all. Making this optional in vanilla is the near-equivalent of... wait for it... getting a resource pack!

    The it's-an-option path is only bad if it affects gameplay. Mipmaps, clouds, custom controls, smooth lighting, resource packs, skins, and Realms are all purely optional features that have no effect on the core game. Should we remove all of those purely because "they're optional?"

    I suggest you read the "It'll be optional then!" section of the suggestion guide again. This suggestion falls under "game settings," discussed in the second paragraph of that section. This isn't like a mob that has poor balancing; it's a purely visual feature that simply allows the game to cater to more players' wants without hurting anyone else. For a game that's all about creativity and customization, that's a good thing.
    Posted in: Suggestions
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    posted a message on Better Llamas - Overhauled

    While I still think llamas are pointless with or without this suggestion, this definitely makes llamas more interesting, so I Support. Again.

    Posted in: Suggestions
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    posted a message on HD Skins
    Quote from TheMasterCaver»

    One issue that I have with this suggestion is that you are forced to make a HD skin even if you do not want one; I would just upload an upscaled version of my skin which would look exactly the same and thus not fix the issue of "But then there will be a few characters with amazing looking skins and others with not so amazing looking skins".



    See? I just took my skin (still in the pre-1.8 format since I do not play 1.8+; good thing they do not force you to update it, though all you need to do is make it 64x64) and enlarged it by 4 times (256x128 instead of 64x32).


    Well, if I was implementing it, I would make it so that the HD version is just another version of your skin that is allowed to be in different variations (so you could even downscale your skin if you wanted), and not force you to make a secondary skin.
    Posted in: Suggestions
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    posted a message on Can I get a Woodland Mansion in my current world?
    Quote from RedeyePete»

    For arguments sake: If you teleport to a new area and stand in one spot, what size area around you will generate?


    I believe it is the same amount as your render distance.
    Posted in: Discussion
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    posted a message on HD Skins
    Quote from Cerroz»

    The "guys it's cool it's chill you can just turn it off so it's fine" doesn't save the idea. If it truly has no good reason to be there, making it optional changes nothing. A game like Minecraft clearly isn't mean to have these HD things. You're gonna have HD-skinned players running around a low-res world. It just doesn't work...

    Normally I would agree about how being able to turn it off isn't a good thing, but in this case, skins are already purely aesthetic, so being able to disable the HD skins seems to be perfectly fine in this case. Also, there's quite a lot of people who like "HD Minecraft;" I mean, why are the most popular resource packs all in a higher resolution than default?

    Just because you don't like HD skins doesn't mean no one does. This wouldn't force you to have an HD skin, and thus for you would only have an effect on multiplayer, which, again, is not the main game. Also, who are you to say that no one can have an HD skin? If it really bothers you, you can turn it off, but really, skins are a representation of a player. Why restrict their creativity and how they want to look (as long as it isn't inappropriate)?
    Posted in: Suggestions
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    posted a message on I'm Upset About the New Launcher. (I know, petty right?) Well Here's Why.
    Quote from ShelLuser»

    Well, I'm also not much of a fan of the new launcher, but for other reasons. Although the launcher itself doesn't use Java it does download a Java runtime for usage with the Minecraft game. First (obvious) issue: why would I need 2 Java runtimes on my computer?


    But the second, much more troublesome, reason why I intend to stay away from this launcher as far as possible is because it's using a massively outdated Java runtime. 1.8u51 (obsoleted, well over one year old) while we're currently on 1.8u112. I know this is a test setup and all, but that should be no excuse to provide outdated software, versions of which even the manufacturer (Oracle) clearly states that they should not be used for production.


    The game runs a lot better on the older versions of Java, actually, and having everyone use the same version allows Mojang to get around certain bugs, such as the infamous "pixel format not accelerated" error. There's no point to updating except for security, which is already added in each update, and if that's really a big issue, then they should just have made the game in a more secure language.
    Posted in: Recent Updates and Snapshots
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    posted a message on { Personal Help } - "Mojang Doesn't Work Hard Enough" (2016)
    Quote from monomo»

    I don't mind the updates that mojang has been pushing out, but I really want them to add something huge and different from anything else in the game. For a long time we haven't had anything as out there as the End Poem or the Nether, which I think would be turned down by mojangsters today for not being minecraft-ish.


    I agree, but that will be almost impossible to do without changing what Minecraft is, which I find to be an even worse thing. This is why I think there should be a sequel.
    Posted in: Discussion
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    posted a message on Updated Launcher

    The regular launcher was updated in order to detect whether you had the new beta launcher, and if you did, to warn you that using the regular launcher would reset all your custom settings and profiles.

    Posted in: Discussion
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    posted a message on Minecraft launcher doesn't even open

    Try running it as administrator. Sometimes, if Minecraft is installed outside of a user's folder, it will have difficulty launching.

    Posted in: Java Edition Support
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    posted a message on "Wool Half-slabs Makes No Sense"
    Quote from ThePiDay»

    Who ever said that?


    I don't know who this guy is specifically referring to, but I remember someone once suggested wool slabs and a guy shot him down because it would be "unrealistic" because "your feet would sink into it."

    But, yeah, I really don't see the point of this post.
    Posted in: Discussion
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