You can do it manually. Get the death score of each player (either by the game save or ask players) and use
/scoreboard players set Name Objective #
Where:
Name is the name of the player.
Objective is the name of your scoreboard.
# is the number of deaths.
Ah that's a handy tip!
So if I were to add 5 kills to my player and I already had 3 registered, I would simply run: /scoreboard players set jdab kills 8?
Our Nether Portal is encased in Cobblestone (one block either side of the Obsidian on the Nether side) and has two closed doors either side, yet somehow the Zombie Pigmen still keep coming through our Nether Portal into the Overworld.
Does anyone know why this is happening? If so, is there a way to stop it? Our Portal in the Overworld is also encased and hidden away behind a wall in our base, but the noise they make is getting a bit annoying
Golems aren't supposed to despawn whether they have name tags or not. However, they do get shot or attacked by mobs which is one reason why one might disappear. Another is that they have a tendency to get stuck in things such as walls and stand there stupidly until they die.
I have (had) an iron golem, which I made, which also had a nametag on it, in a small, fenced area. I just came back from exploring in the nether and the golem has disappeared.
There's no damage to the fencing so it can't have been due to a creeper - any ideas?
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Ah that's a handy tip!
So if I were to add 5 kills to my player and I already had 3 registered, I would simply run: /scoreboard players set jdab kills 8?
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Hey all - so I recently implemented the scoreboard on our server and we are displaying death count on Tab and kill count on the sidebar.
However, it only shows kills and deaths from the point of implementation, not the birth of the server.
Does anyone know a way to change this?
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Hi guys,
Followed a guide off here yesterday to show the death counter on the tab list and to show the kill counter on the sidebar.
These started from the point that I activated it - is there a way to backdate the stats since the start of the server?
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Our Nether Portal is encased in Cobblestone (one block either side of the Obsidian on the Nether side) and has two closed doors either side, yet somehow the Zombie Pigmen still keep coming through our Nether Portal into the Overworld.
Does anyone know why this is happening? If so, is there a way to stop it? Our Portal in the Overworld is also encased and hidden away behind a wall in our base, but the noise they make is getting a bit annoying
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Rotten flesh!
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Occasionally use /tp when we're all on and doing an activity together, just makes it easier if we get split up.
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I use them on our rail network
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I still to this day can never remember the keys for printscreen, technical details and to change the angle of viewing.
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Stupid golem.
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Has this ever happened to anyone else?
I have (had) an iron golem, which I made, which also had a nametag on it, in a small, fenced area. I just came back from exploring in the nether and the golem has disappeared.
There's no damage to the fencing so it can't have been due to a creeper - any ideas?
0