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  • jaxcooo
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  • Member for 10 years and 11 months
    Last active Tue, Dec, 27 2011 00:57:13
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  • 18 Total Posts
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    Sep 14, 2011
    jaxcooo posted a message on Dear notch, please recode all of minecraft in FORTRAN for PPC architecture linux distros
    I'm pretty sure this is partly supposed to be making fun of the people who say notch should remake minecraft in c++, either way HILARIOUS
    Posted in: 1.8 Update Discussion
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    Sep 4, 2011
    jaxcooo posted a message on open chest screenshot update #2
    I promise you it is the lock on the chest. it protrudes like the pigs snouts now.
    Posted in: 1.8 Update Discussion
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    Sep 3, 2011
    jaxcooo posted a message on 1.8 Updates: Changing the Chests
    Guys come on! its the frickin lock on the chest! its 3D now!
    Posted in: Minecraft News
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    Sep 2, 2011
    jaxcooo posted a message on 1.8 Updates: Changing the Chests
    The latch on the chest is 3D. thats the other update
    Posted in: Minecraft News
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    Sep 1, 2011
    jaxcooo posted a message on Mod Contest; $70 worth of prizes!
    Done! http://www.mediafire.com/?s8xu6wmdh5x82mf
    Probably should mention you craft the Lever Torch like this:
    T
    L
    Posted in: Requests / Ideas For Mods
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    Aug 26, 2011
    jaxcooo posted a message on What should I do with my main world once 1.8 comes out?
    Save it on a floppy dude. Just watch out for magnets!
    Posted in: 1.8 Update Discussion
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    Aug 26, 2011
    jaxcooo posted a message on Gaint Mushrooms?
    I am wondering what uses the blocks which make up these mushrooms will have! I would say at least 1 new block, separated by metadata into stem, red, and brown, or three new blocks.
    Posted in: 1.8 Update Discussion
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    1

    Aug 26, 2011
    jaxcooo posted a message on When 1.8 comes out what are you doing first?
    Figure out what the heck that floating steve on a cloud picture is all about that Notch tweeted once!
    This pic: http://i.imgur.com/IKc7E.png
    Posted in: 1.8 Update Discussion
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    Aug 24, 2011
    jaxcooo posted a message on Flan's Mod 5.5.2 Update : 1.12.2, 100s of new Skins! : Helicopters, Mechas, Planes, Vehicles, 3D Guns, Multiplayer, TDM, CTF
    Hey flan, first of all I would like to say thank you for keeping ModLoaderMp up to date as SMP modding would be even more of a challenge without it. Anyways, I am working on a mod using this tool, and I was wondering if you could update your tutorial thread with more info on the new spawn packets.
    Thanks
    PS. I have never seen so many stack traces in one place!
    Posted in: Minecraft Mods
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    Aug 24, 2011
    jaxcooo posted a message on Links Awakening DX [JAVA 1.19] last updated [MAY/22/2022]
    This is a great pack man! Brings back so many GBC memories! :Diamond:
    Posted in: Resource Packs
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    Aug 4, 2011
    jaxcooo posted a message on That's it. I'm sick of WIldgrass.
    It isn't too hard to make a mod, especially if you already know JAVA. Flat out removing the grass from the game would be easy, or you could add in the old features from the mod, which would be harder but not impossible. The possibilities are endless!
    Posted in: Survival Mode
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    Aug 2, 2011
    jaxcooo posted a message on MCP Problem - Editing terrain.png
    OK thanks I'll try that instead, I was editing it because that's what they did in the tutorial vids haha, maybe I won't put so much faith in them next time...
    Posted in: Mods Discussion
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    Aug 2, 2011
    jaxcooo posted a message on MCP Problem - Editing terrain.png
    Hey guys, I started learning how to make mods today, and I think I am making some good progress except for this very annoying problem I have come across.
    I am trying to start out by adding a custom block, so I've watched several tutorials. I am using the MCP with Eclipse. I can get the block in the game, place it, destroy it, and such; however, I can't get my texture to load onto the block.
    I have been editing a spot in the mcp\temp\bin\minecraft\terrain.png, but when I either test by running through eclipse or by recompiling, reobfuscating, and running startclient, my block has purple as it's texture, indicating that the terrain file still has a blank space at the index I chose.
    I can apply a texture that is already in the game, so for some reason the game must be loading a different terrain.png than the one I am editing. I am editing the wrong terrain file?
    Thanks in advance for the help! I want to make a mod that blends PopCap's "Plants vs. Zombies" style plants and gameplay into minecraft, but I'm not making it very far at the moment =/
    Posted in: Mods Discussion
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  • View jaxcooo's Profile
    Sep 3, 2011
    jaxcooo posted a message on 1.8 Updates: Changing the Chests
    Guys come on! its the frickin lock on the chest! its 3D now!
    Posted in: News
  • View jaxcooo's Profile
    Sep 2, 2011
    jaxcooo posted a message on 1.8 Updates: Changing the Chests
    The latch on the chest is 3D. thats the other update
    Posted in: News
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