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    posted a message on Remain in Motion - Continuation of Redstone in Motion, the frame mod

    so I am trying to use the Carriage Controller however I can't seem to get it to move with Computer Craft.
    I enter lua then do drive = peripheral.wrap("back) then on a new line drive.move(3, false) the wiki says this should move it south and it is not testing and actually doing it and it doesn't move, I've also tried drive(3, false, true) which is the old way of doing it and making the carriage move with the object. The wiki way when I press enter makes a new black line while the old way does nothing at all. What am I doing wrong?

    Posted in: Minecraft Mods
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    posted a message on ProjectE - Equivalent Exchange 2 (EE2) for modern Minecraft versions

    Ok cool thank you.

    Posted in: Minecraft Mods
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    posted a message on ProjectE - Equivalent Exchange 2 (EE2) for modern Minecraft versions

    Hi I was wondering is there any way to manually add EMC value to an item from a different mod? Like I want to add EMC value to the circuits from Applied Energistics 2, is there any way to do this in the config? Also when I saw this I immediately thought omg the dyas of good mods are back.

    Posted in: Minecraft Mods
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    posted a message on StarWars RPG Server [?]

    Skype: jangofett890

    IGN: NeonTheCoder

    Wanted Position: Dev

    Why do you want to join: I could never find a good star wars RPG where you can do almost anything, however in minecraft this is possible, make ships, be with the Empire or Rebellion (Or Republic and CIS), be a merchant and such. I think it would be great with the possibility of Minecrafts mechanics and with servers like Spout, Sponge or the dead Bukkit, it would be possible to make things like moving ships, lasers and more.

    Age:17

    Posted in: Server Recruitment
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    posted a message on Why is pretty much EVERYONE obsessed with LUCKY BLOCKS?

    I seriously don't understand the craze, last year we had a bunch of cool tech lets plays on minecraft and now every single minecraft video I see that isn't "What if ____ was in minecraft?" is LUCKY BLOCKS SURVIVAL, HARDCORE, PARKCOUR, ETC, ETC.

    I honestly feel like it's ruined the modding community and Let's Play community.

    Posted in: Mods Discussion
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    posted a message on Rendering Tile Entity block as a slab.

    I'm using 1.7.10 should have mentioned that.

    Posted in: Modification Development
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    posted a message on Rendering Tile Entity block as a slab.

    Hello, I have a block that is a tile entity, I would like it to render as the bottom half of a piston but the code to do so in the block class does nothing here is my code

     @Override<br> public boolean renderAsNormalBlock()<br> {<br> return false;<br> }<br><br> @Override<br> public boolean isOpaqueCube()<br> {<br> return false;<br> }<br><br> @Override<br> public int getRenderType()<br> {<br> return Blocks.piston.getRenderType();<br> } 



    Any help with this?? do I have to put something in the tile entity class?

    Posted in: Modification Development
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    posted a message on Misa's Realistic Addons. Submit your own textures [WIP, IC2, GC, BC, More!]
    Thanks this will be added to the list
    Posted in: Resource Packs
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    posted a message on Misa's Realistic Addons. Submit your own textures [WIP, IC2, GC, BC, More!]
    You can use MediaFire it's the place I host files.
    Posted in: Resource Packs
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    posted a message on Game locks up when slimes are in the area/spawn.
    Recently I have been playing modded minecraft and the slime islands completely lock up my game, so I decided to investigate this further I made a flat world in my modded client Peaceful mode no crashes or lock ups, but when I change difficulties and slimes spawn boom lockup I assumed it was a mod till I made a flat world this morning and it locked up after I saw some slimes, tried several times several worlds and they all lock up in vanilla 1.7.10 minecraft these are my computer specs and minecraft versions

    Minecraft - 1.7.10
    Java - Version 7 Update 60 - (build 1.7.0_60-b19)
    AMD 4 Core A6-3650
    4 x 4 GB DDR3 Corsair Vengeance 1600mhz
    GTX 650 TI ASUS 1Gb
    Windows 7 64 BIT
    Posted in: Java Edition Support
  • 1

    posted a message on Misa's Realistic Resource PATCH by Les [1.10] (Updated July 10, 2016)
    Hey just wanted to let you know I have added your link to my Post, it's under the Link to Misa's pack spoiler.
    Posted in: Resource Packs
  • 0

    posted a message on Misa's Realistic Addons. Submit your own textures [WIP, IC2, GC, BC, More!]
    I have just uploaded and linked the download for Version 1 of my IC2 pictures it's about 95% done with some gui and item textures missing. Pictures coming shortly
    Posted in: Resource Packs
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    posted a message on Misa's Realistic Addons. Submit your own textures [WIP, IC2, GC, BC, More!]
    Thanks, I will do the first part for Galaticraft next, then I will do Applied Energistics, then Chisel then the rest of Galaticraft. I have currently finished a majority of item textures for IC2, and I have some place holders in for some items, some item textures need to be refined. I also do not have any GUI or armor done just Bronze armor, (and maybe a older nano suit texture I have done), I would like to know if any of you want the textures in the state they are now. All block textures are finished and looking good, a majority of item textures are done but need refining, and there is no GUI and some armor. Also this is important I don't want to do all of the work here! This is a community project for any mod you decide to work on this is just a forum where you can post textures they don't even have to be a finished set just upload one or two and contribute to the project.
    Posted in: Resource Packs
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    posted a message on Misa's Realistic Addons. Submit your own textures [WIP, IC2, GC, BC, More!]
    I have currently finished all blocks for IC2 as soon as I finish all the textures for the items granted it might take a while I will release the first version of the textures. I am unsure if they will work with 1.7. When I am finished what mod should I do next? Mekanism, Galaticraft, Project Red(Redpower), or a different mod? Let me know.
    Posted in: Resource Packs
  • 1

    posted a message on [64x][1.7.x] Misa's Realistic Resource PATCH by pscof42 (Updated 14Jan2014)
    Hi recently I made a Forum Post about patches for mods that would be themed like Misa's textures, if any of you would like to support the project the post is here
    Misa's Realistic Addons. Submit your own textures
    Currently I am doing textures for IC2 the latest experimental release for 1.6.4, I plan on releasing the textures for IC2 first as I am working on them first then BC2 and other mods and eventually maybe animate some textures if I find out the new system on how to animate mod textures.
    Posted in: Resource Packs
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