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    posted a message on SEUS Shaders Laggy

    That's OK, thanks for your response.

    Posted in: Mods Discussion
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    posted a message on SEUS Shaders Laggy

    Could you recommend some shaders that would work on my PC or an optifine version that would work better for 1.8? Also in the YouTube videos, from what it says in the title, they have a 1050 Ti apparently.

    Posted in: Mods Discussion
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    posted a message on SEUS Shaders Laggy

    Hi, whenever I try playing Minecraft using SEUS Shaders on 1.8, my frames are very low. I have an Intel Core i7-8750H CPU, Nvidia GeForce GTX 1050 Ti GPU and 16 GB RAM. I get about 30 - 40 frame on lows and 10 - 20 frames on ultra. I've seen videos on YouTube and they get WAY higher frames than what I get. This is very annoying and would like to know if there is anything I could do to fix it. Thanks.

    Posted in: Mods Discussion
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    posted a message on Multitexturing in 1.13?

    ok

    Quote from Mihro»

    In 1.13, you can only implement multiple textures for an item on items that have multiple states, such as durability or pull (bow). See Item Tags.

    A carrot on a stick is an item that does have durability (26 points to be exact), so you could give it multiple textures if you wanted.


    As far as I can remember, it should be exactly the same process as it was in 1.12. The only difference being the format of the /give command is slightly different; Damage moved inside NBT.



    Hope this answers your question.
    Mihro


    eyyy yes you know alot about minecraft good boy

    Posted in: Resource Pack Help
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