This would be REALLY cool and convenient if you could add auto-completing (with all ModPE functions), find-replace, encode-decode (like base64 images) features, debugger, obfuscation, bracket highlighting and much more..
I always use Notepad++ when I make mods, but I think I would switch to this once you get your program to have more features, maybe not all, but at least the auto-complete and bracket stuff would do...
Here what u looking at :
- autocomplete
- image to base 64 ( encode only ) the result are here => its contain 1,4k line and alot of aliens word, but when i decode it, its WORK FINE! . http://pastebin.com/TzaBHNax
Im trying to adding debugger to this code editor, but too bad, the debugger return error when we use modpe function like Level.* Player.* etc.. :'( sad. im still figure how to fix this one..
About find and replace soon, obfuscate ( ?? maybe or idk... )
This would be REALLY cool and convenient if you could add auto-completing (with all ModPE functions), find-replace, encode-decode (like base64 images) features, debugger, obfuscation, bracket highlighting and much more..
I always use Notepad++ when I make mods, but I think I would switch to this once you get your program to have more features, maybe not all, but at least the auto-complete and bracket stuff would do...
This guy give me a super idea.
Accepted, im gonna do it soon.
But wait.. what do u mean by bracket highlighting?
*Look screenshot below, how awesome is RSyntaxTextArea, 1 line contain alot of syntax highlighted word, and i copy and paste it till 9,5k line, it's still no laggy :p.
can you make a pc version? yeah, i make mcpe mods on pc cause its easier. so is there a way you can, say, I dunno, port it?
i have created snippet for notepad++ and sublime text2.
check my github
github.com/Red-Eagle-Reborn or github.com/DevilLordSR-MCPE i forgot on which one, but the repo name is ModPe IDE, u can download the snippet and install it manually, search google how to use snippet for sublime text 2, but for notepad, u must replace with javascript, but i dont change any code in javascript one, i just add some modpe function to it.
sorry my bad english.
function stopSong() {
musicPlayer.stop();
musicPlayer.reset();
print("Music Stopped");
}
4. look point 2
5. i dont know, but i thing, its possible, example, snowball is an entity, then u throw it, after it go far 10block from u, u can set it back use modTick() and add setZ() inside, idk too haha :3.
7. i thing BL have bug, because mine too, i spawn new mobs wolf, then i set the render types to zombie, but it's still wol render, not zombe.
that all can i answer,im not very experienced in javascript :#
I want to make a code,i create some entity(lets call this npc), and freeze it on some x y z, so the npc will not moving.
But when player come close to the npc. and looking at the npc, the npc will look back at player too ( if you play mcpc server, there are anpc, when we tap it it join to minigames, when we come close to the npc, npc pitch and yaw are follow us ).
i think ituse pitch yaw + cos/sin/abs ( i dont undersatnd cos sin abs )
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Oo it little bit hard to make, but there a similiar one.. you can try to use my apps then type { } or [ ] or ( ).
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Here what u looking at :
- autocomplete
- image to base 64 ( encode only ) the result are here => its contain 1,4k line and alot of aliens word, but when i decode it, its WORK FINE! . http://pastebin.com/TzaBHNax
Im trying to adding debugger to this code editor, but too bad, the debugger return error when we use modpe function like Level.* Player.* etc.. :'( sad. im still figure how to fix this one..
About find and replace soon, obfuscate ( ?? maybe or idk... )
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Accepted..
This guy give me a super idea.
Accepted, im gonna do it soon.
But wait.. what do u mean by bracket highlighting?
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ModPE CodeX is a ModPE Code editor for desktop.
Developed with Java, so you need a java to run this program,
i maybe will develop use c# one, but after java version completed.NO C# TOO HARD FOR ME.And for who wanna join me to develop this apps, you can private chat me or just go ModPE CodeX Github.
Feature of this application :
- Syntax Highlighting.
- Themes.
- Save and Load..
- Tabbed file selector..
- Light and FAST..
To - Do :
- Add modpe auto complete.
- More themes..
Download :
v1
- Zippyshare : http://www14.zippyshare.com/v/tysia09u/file.html
- Dropbox : https://www.dropbox.com/s/a2v6yw4oke3vndg/ModPE CodeX.jar
- Mediafire : http://www.mediafire.com/download/a3e9f9bctr9229h/ModPE_CodeX.jar
v2
- Zippyshare : http://www98.zippyshare.com/v/ktxusu6l/file.html
- Dropbox :https://www.dropbox.com/s/mi5qoi1p7imlixd/ModPE CodeX v2.jar?dl=0
- Mediafire :http://www.mediafire.com/download/8k9sv19ouxjfl1i/ModPE_CodeX_v2.jar
* Added Tabbed file selector.
* Im developing this apps so so so soo slowly, cuz i only have 4h/day to dev this apps, im a 16 years student, dont have much time, sorry about that..
Thanks to RSyntaxTextArea libs for syntax highlighting.
*Look screenshot below, how awesome is RSyntaxTextArea, 1 line contain alot of syntax highlighted word, and i copy and paste it till 9,5k line, it's still no laggy :p.
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I can help you upload it to google play, but improve the apps better.
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What is ModPE Framework?
I dont understand should call this framework or libs ..
When you use this framework, itswill help you shorten your code, even there are custom function.
Now, im looking for who wanna join development with me, make this modpe framework stable and good.
Link : https://github.com/DevilLordSR-MCPE/ModPEFramework
There are docs/wiki too, it check out on wiki tabs
Since it's was new, i haven't tested it because blocklauncher are not stable in my phone :'(.
There where alot typo(wrong typing) like forget the bracket, double commas etc
If you interested, private message me !
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Copy ur script here
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i have created snippet for notepad++ and sublime text2.
check my github
github.com/Red-Eagle-Reborn or github.com/DevilLordSR-MCPE i forgot on which one, but the repo name is ModPe IDE, u can download the snippet and install it manually, search google how to use snippet for sublime text 2, but for notepad, u must replace with javascript, but i dont change any code in javascript one, i just add some modpe function to it.
sorry my bad english.
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i thing, mcpe is support hd item now, so u can make 16x16, 32x32, 64x64 ( maybe, why not try it ? )
2. Button, etc : https://github.com/BeATz-UnKNoWN/ModPE_Scripts/wiki/ModPE-Script-Templates
Play sound:
var readExternal = android.os.Environment.getExternalStorageDirectory();
var musicPlayer = new android.media.MediaPlayer();
function playingSong(file,lagu,ulang) {
musicPlayer.stop();
musicPlayer.reset();
musicPlayer.setDataSource(readExternal + file + lagu);
musicPlayer.prepare();
musicPlayer.setLooping(ulang);
musicPlayer.start()
}
function stopSong() {
musicPlayer.stop();
musicPlayer.reset();
print("Music Stopped");
}
4. look point 2
5. i dont know, but i thing, its possible, example, snowball is an entity, then u throw it, after it go far 10block from u, u can set it back use modTick() and add setZ() inside, idk too haha :3.
7. i thing BL have bug, because mine too, i spawn new mobs wolf, then i set the render types to zombie, but it's still wol render, not zombe.
that all can i answer,im not very experienced in javascript :#
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preventDefault()
add it to attackHook, or deathHook().
then check the mobs use Entity.getEntityTypeId
For 20hit die, you can use variable++, check it use lastVictims[], then u can remove it after variable is 20
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ModPE ScriptMaker
Code editor for ModPE ( JS ),
Note : This apps still in development, alot feature are not implemented.
Feature :
- Syntax Highlight
- Read and save file to memory
To - do :
- Obfuscate string
- Function and Hook list
- And alot other feature
Download :
https://play.google.com/store/apps/details?id=com.blackzcorp.modpeide
Any suggestion and bug report,
Email to us : [email protected]
Chat Our Fb : fb.com/darius.redeagle | fb.com/tomflynn.beltsazar
*That featured image its old version design*.
Don't forget to give rating to my apps
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I want to make a code,i create some entity(lets call this npc), and freeze it on some x y z, so the npc will not moving.
But when player come close to the npc. and looking at the npc, the npc will look back at player too ( if you play mcpc server, there are anpc, when we tap it it join to minigames, when we come close to the npc, npc pitch and yaw are follow us ).
i think ituse pitch yaw + cos/sin/abs ( i dont undersatnd cos sin abs )
any1 can tell me how?
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var isActive = false;
var tick = 600;
function modTick() {
if(isActive) tick--;
// EDIT! Repeat
if(tick == 0) tick = 600;
}
^ this will only run when you switch on
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its button not image view