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    posted a message on The Seasons Mod - Minecraft 1.7.10 & 1.8.9, release version '3.0-alpha2' (updated 19th of July, 2017)
    Quote from The_WeatherPony

    Good. :P
    I'm trying to learn a lot of different parts of Java, so I'm sorry that I'm taking so long to do that.
    There are very few hooks for coloring stuff, so Seasons just changes the original, hardcoded stuff. Seasons also offers an expandable texture sheet area to help deal with things better, though it's not in the API section yet. The mod's current texturing issues are all in a different area, so they have nothing to do with older problems.
    How did you install (and uninstall) the mod? Did you do it manually, or with a launcher?
    Could you please try making a new world in creative mode and use "/seasons set season autumn" once you're in? If you don't have the changed textures, you may have added the mods wrong or have the settings in the coloring config set so the changed colors aren't used.
    Also, ignore the seasonal achievements, as they are acting oddly. The achievements and seasonal logic are completely seperated. Basically, they don't tell you the season.

    The Seasons Watch and Thermometer are looking to the wrong place for their texture, so don't worry.
    What do you mean when you say autumn doesn't have it's color? Is it the normal colors, or no texture at all?
    The achievements have been going nutty ever since Forge started trying to fix their achievement handling, so pay them no real attention. Since only those are acting strangely, I suspect it might be because of Forge "remembering" that they should already be obtained.
    Put the mod's item textures with the vanilla textures atm.

    @My post,
    Derp. Mods folder-ed. It's a .jar mod right?
    And I installed it manually.
    Posted in: Minecraft Mods
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    posted a message on The Seasons Mod - Minecraft 1.7.10 & 1.8.9, release version '3.0-alpha2' (updated 19th of July, 2017)
    Hmmm, I installed this mod, worked fine, removed it, almost every texture in the game(Mod ones included) went invisible, re-install and textures work fine again.
    Posted in: Minecraft Mods
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    posted a message on Complex [1-2 Players]
    Quote from qmagnet

    Awesome I'm glad you liked it.
    You don't have to take a screenshot, I just thought it wouldn't be fair if people were just making up numbers, but by all means, post a photo of your UIDs.
    WARNING: READ ONLY IF YOU'VE FINISHED THE MAP!
    Yes. That is the end. Although.... there is a "bonus" ending I added in v1.4/1.5. I'll let you find that one on your own.
    Haha! Creeper door. Gets em every time!



    And if you wonder... I did enchant the bow using things already in the map, the skeleton room(Hate you again for that :P) to get a bit of XP and then the room with the enchanting table in it which I kept running into :P

    Creeper door, nice trap ;)
    Why do you have to be so mean as to add a bonus ending? Evil person :P
    Do I have to re-download the map to find this bonus ending? (Already completed it on the save I have.)
    Posted in: Maps
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    posted a message on Complex [1-2 Players]
    Ahhh, just finished :D Got 49 eggs Also




    At the end are you supposed to finish in the iron cage where it says "There is no escape"? I thought I lost or something, did I? Is there a way to complete it and not get trapped there?
    Also, I give the map a 9/10 it was very enjoyable and scary at some parts

    Goddamn creeper door
    Also, should I upload a picture to show how many UID's I got?
    Posted in: Maps
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    posted a message on [Aesthetic] Animated Player - Compatibility and Flying! [v1.5.1]
    Hurray, 1.5.2 :D Thanks, also are you working on that helmet glitch? It'd be great if it was fixed as on minecraft wasted server I can't see the helmets to see if other players are friendly/hostile. Thanks in advance for when(if) it's fixed :)
    Posted in: Minecraft Mods
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    posted a message on [1.4.7]The Cupcakes mod! V2.0.3 [Forge] [SSP/LAN/SMP][Project-Community Growth!]
    Quote from Darkstrelok

    Just going to download it, but I realized it was for 1.4.7. Have if one day achieve update to 1.5.1 and also be MP.

    luck :DPA:

    Yeah, sorry dude. Stupid 1.5.2 and stuff and things, and it SHOULD already be MP, not tested though.
    Posted in: Minecraft Mods
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    posted a message on [Aesthetic] Animated Player - Compatibility and Flying! [v1.5.1]
    Quote from Plasma_knight55

    I hate you 1.5.2....

    Agreed.
    Posted in: Minecraft Mods
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    posted a message on [Aesthetic] Animated Player - Compatibility and Flying! [v1.5.1]
    I love everything about it! However, could you try and add all the animations toggle-able in the config please? Sorry if it's too difficult, but I personally prefare the vanilla jumping, I'd keep everything else though!
    Posted in: Minecraft Mods
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    posted a message on Minecraft Surpasses 10 Million Sales, 1.6 Feature Spoiler Alert
    Well, guess I'm gonna find a mob-removing mod in 1.6, you know, assuming it's horses. Although females would be alright(If you know what I mean. :P )
    Posted in: Minecraft News
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    posted a message on [1.4.7]The Cupcakes mod! V2.0.3 [Forge] [SSP/LAN/SMP][Project-Community Growth!]
    Quote from QuickHead543

    Bump, this is getting inactive D:

    I'm sorry, I'm just getting a to-do list compiled on my head. :(
    Posted in: Minecraft Mods
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    posted a message on Galacticraft 4.0.1 [6,400,000+ Downloads!]

    Hi there, I've been playing Minecraft for a week now. I'm into Astronomy and found this Mod so just had to get it. However, I'm having a lot of problems with it. Mainly the fact that I am not sure how to get functions to work, or even know if they are working correctly. All Youtube Vids are all about different Version, which involve different Ores, Titanium and Allumium, and also different blueprints to build things. I have 1.27 Galacticraft, and 1.51 Minecraft, the lattest Forge aswell.

    Problems:
    I created a Oxygen tank, its empty? Do I need to fill it up with something? Something about those Oxygen Generator things? I've tried to play around with it in Creative Mode but couldnt work it out.

    Other problem I have at the moment, is how to create Advanced Circuits. I've read a few places that you need to download another Mod for this to work, yet it said nothing about any other Mods needed. However, the Circuit is in Creative Mode, so I doubt thats the case.

    I never thought I'd enjoy Minecraft, but finally decided to give it a shot, but I'd definately enjoy it alot more by having Astronomy in it, to help with my cravings for Space!

    All help would be appreciated, but as I said, I am new at Minecraft, and also Modding, so don't speak in a different language please. =]

    Thanks.


    You need an oxygen compressor then put your empty oxygen tank in there it will fill. If you are not on earth(Overworld) you will need leaves, an oxygen collector next to leaves, oxygen tubes connected from the collector to the compressor. There is also the distributor, you connect this to your oxygen tubes and it will create a bubble, in this bubble you can breathe without any oxygen tubes. The distributor only works on a planet you can't breathe on(The moon for example(as that is the only current planet in the alpha)) The space station also has no oxygen.

    With the advanced circuits, this mod comes pre-installed with the mod universal electricity that is where the things like coal generators, circuits and batteries are from. If you click on the universal electricity link just a line or 2 up it will take you to the official page for UE(Universal electricity) from there you can click red circle with the question mark in it. That will give you a few tips and things, if you go down a little further you will see videos too.

    Hope I've been a help! :)
    -Jackd44
    Posted in: Minecraft Mods
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    posted a message on [1.4.7]The Cupcakes mod! V2.0.3 [Forge] [SSP/LAN/SMP][Project-Community Growth!]
    I hope you guys like the new information/future plans I posted. :) Also I will try to get a 1.5.1 version on this page. Just so lazy >.>
    Posted in: Minecraft Mods
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    posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)
    I still love this mod, I just haven't used it since way back(1.2.5 I think) anyway it's good to see it still going. Also I have one suggestion that I think could fit the mod reasonably well and isn't too game breaking, it is revolved around the nexus. Basically, I know this would be difficult but I think it would be cool to have a sort of "Capture and respawn" system, in where you could have some empty nexuses(Correct spelling?) and you could have a clay soldier kill it(Remove all the nexuses health and de-activate it) then it could take it for its team. It would be very difficult to add I'm sure(Somewhat a coder myself.) but a really think it would allow for battles on a larger scale and take an element of strategy if a good enough map was set-up(Clay soldiers: Risk anyone?) Also this idea could be implemented in two ways(Atleast 2, the thoughtful community could come up with more. :) The first one is a button or checkbox in the nexuses options, maybe something titled like "Captureable" the other way this could be done is in a flag form. Anyway, that's all I have to say. Goodbye! (Oh yeah, and take one slice of starfruit, SilverChrien. That is if you still take them. :)
    Posted in: Minecraft Mods
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    posted a message on [1.4.7]The Cupcakes mod! V2.0.3 [Forge] [SSP/LAN/SMP][Project-Community Growth!]
    Quote from QuickHead543

    The 2.1.0 Update will take about a month or so to release. (It is gonna be a big update.)

    This is now not true, it won't be too big of an update, and it shouldn't take too long.
    Edit:100 Replies on the main thread. Woop woop!
    Posted in: Minecraft Mods
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    posted a message on Galacticraft 4.0.1 [6,400,000+ Downloads!]
    Quote from micdoodle8

    Can't say I know what's causing that error, never seen anything like it before.
    Is it still happening when you relog?


    Still happened when I relog-ed however with a clean install of forge 7.7.0.601 it seemed to fix itself. No idea what was wrong...
    Posted in: Minecraft Mods
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