• 0

    posted a message on [1.2.5] itsJamas Mods - Force Fields[v1] and more!
    This topic is now active
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.5] itsJamas Mods - Force Fields[v1] and more!
    Quote from Niconiko

    In my mind *I'm so confuse with these pictures*
    Well.. It's hard to tell what is going on in the picture :<
    ik sorry, its hard to capture things that happen so quickly, but trust me its pretty awesome
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.5] itsJamas Mods - Force Fields[v1] and more!
    Quote from Turbination

    uummmm.....no.
    uummmm.....yes.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.5] itsJamas Mods - Force Fields[v1] and more!
    got them up :)
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.2.5] itsJamas Mods - Force Fields[v1] and more!
    All my mods in one topic, why didn't i think of this earlier? Now its easier for you to find my mods and for me to make more without worrying about a whole new topic!

    MODS [ALL REQUIRE MODLOADER]:
    •Force Field v1

    Force Field:

    We have all been mining in a cave and suddenly heard "SSSSsssssss......BOOM!" and there goes all our precious treasure. Well now you can have a force field! Push mobs out of the way, jump form the tops of buildings, and land without a scratch. I know what your thinking, "isn't that overpowered?" Well I'm here to tell you no because getting a force field doesn't come easy and doesn't last forever. It takes 5 experience levels to get a force field and it only lasts for one minute, but if your in creative mode it keeps bringing you to an experience level of 52 and you can keep doing it.

    Macros:
    'F' - Activate Force Field

    Download: v1 for 1.2.5

    Screenshots:












    Copyright: http://creativecommo...s/by-nc-sa/3.0/
    Posted in: Minecraft Mods
  • 0

    posted a message on Become a Summoning MASTER! - Conjuration v0.1 [1.2.5][WIP][READY FOR TESTING]
    DIAMONDS FOR YOU SIR!!:Diamond::Diamond::Diamond::Diamond::Diamond::Diamond:
    Posted in: WIP Mods
  • 0

    posted a message on Become a Summoning MASTER! - Conjuration v0.1 [1.2.5][WIP][READY FOR TESTING]
    Quote from shadowdrag0n

    That actually sounds kinda cool! Will the skele's/zombies fight for you?
    yes but i will have to make new skele's, zombies, and other mobs, so they are friendly!! :)
    Quote from Chris_Shepherd

    Sounds interesting, looking forward for more stuff. :)
    ty :D
    Posted in: WIP Mods
  • 1

    posted a message on Become a Summoning MASTER! - Conjuration v0.1 [1.2.5][WIP][READY FOR TESTING]
    ME: Have you ever wanted to become a summoning master?

    YOU: Summon things? Whats the catch?

    ME: None yet, this mod is still in heavy development. But soon it will require XP or certain items(bones for wolves and fish for cats, etc.) or my own lvl. system.

    YOU: Hmmmm, thats pretty cool but how do use this mod?

    ME: The default macros are 'c' to open the conjuration gui and 'r' to use the spell. You can easily edit them in the controls window. The Conjures will have a time limit of about a minute, then they will die. This has not yet been implemented.

    YOU: Ooh, that's cool.

    Me: I know right.


    REMEMBER THIS IS IN HEAVY DEVELOPMENT, MUCH UPDATE ARE COMING SOON, SUCH AS THE GUI AND MORE SPELLS!! KEEP WAITING!!

    Screenshots:






    To Download:
    CLICK HERE

    To Install:
    Two simple class files, drag them into your .minecraft directory.
    Modloader is needed!

    How did i get this idea?
    TOO MUCH SKYRIM!!


    Copyrighted by CreativeCommons
    Posted in: WIP Mods
  • 0

    posted a message on [IDEA] Bendy Endermen!
    Quote from LostExplorer

    This idea is a mob change for endermen. Currently, their arms are straight while walking around, as if they are stiff from some kind of Ender-Disease. They seem almost friendly. This idea will make them, hopefully, scarier.


    The Idea: When not holding a block, the arms of the endermen are loose and dragging on the ground wherever the endermen walk. Though this may be hard to make,you could have them seem like a snake and when the enderman turns, the arms swivel with the body, like dragging a rope through sand, not in a straight line.


    I might develop this idea more and try to add visuals.
    If you want to take this idea and turn it into a mod, tell me :D
    its minecraft, "bendy" isn't in a minecrafters vocab.
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on [MOD/IDEA/REQ]MP3 PLAYER!?!
    PK BoomBox mod, yepp
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Stage 01 - Steve's Basement
    Quote from TheDamox

    Very nice. I can see you have a lot of potencial to do bigger and better cinema 4d minecraft landscapes. Good work, I can't wait to see more from you.
    Thank you! I cant wait to make more!!
    Posted in: Fan Art
  • 0

    posted a message on Stage 01 - Steve's Basement
    Hello, this is the first time I have made minecraft fan-art, usually I just do other things like modding. I have like four years of graphic designing. As I said earlier, this is my first MINECRAFT fan-art, its not the best but its ok. I will accept wallpaper requests.

    P.S. The texture pack is PureBDcraft by Sphax!!


    Here it is edited and everything:

    Here it is in Cinema4D (I'm planning to have a bunch of stages, just in case i want to make little shorts :D ):
    Posted in: Fan Art
  • 0

    posted a message on Looking for Coders and texturers
    We need more info, like what the mod is, and how easy/hard its going to be. We need an overview and what we should expect from the mod after its created, like how amazing is it going to be.
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on [REQ] Better Animations
    Quote from SirKartoffel

    I believe there is already a mod out there which adds this kind of stuff.
    Yes there is, Smart Moving, is does all the things your looking for, AND MORE! the link:http://www.minecraftforum.net/topic/361430-125smp-smart-moving/
    Posted in: Requests / Ideas For Mods
  • 1

    posted a message on [REQ] Edit Minecraft Hotkeys
    Quote from Blitz4

    NICE!!! Works like a gem!

    To set it up, in the macros mod, use the command
    $${PRESS(5)}$$
    to make whichever key you used press 5 instead!

    You can also override the default keys (F1, 1-9, etc), but for now I'm leaving them until I get used to the new binds.

    Thanks Jama!
    No problem, do you mind giving me a reputation point??? I could really use it. Thanks!! XDD
    Posted in: Requests / Ideas For Mods
  • To post a comment, please or register a new account.