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    posted a message on Help! My minecraft keeps crashing when i try and play a map!!

    Can someone help me? I downloaded a map and did everything correctly but it keeps crashing :( I'm using 1.7.4



    Here is the crash report:


    ---- Minecraft Crash Report ----
    // I bet Cylons wouldn't have this problem.

    Time: 5/6/20 10:44 PM
    Description: Unexpected error

    java.lang.IndexOutOfBoundsException
    at java.nio.Buffer.checkIndex(Buffer.java:540)
    at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
    at bmt.a(SourceFile:271)
    at bmt.a(SourceFile:220)
    at azi.a(SourceFile:1674)
    at azi.a(SourceFile:1632)
    at bjw.a(SourceFile:118)
    at gu.a(SourceFile:70)
    at gu.a(SourceFile:13)
    at ef.a(SourceFile:164)
    at azi.p(SourceFile:1565)
    at azi.ah(SourceFile:760)
    at azi.f(SourceFile:711)
    at net.minecraft.client.main.Main.main(SourceFile:152)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at java.nio.Buffer.checkIndex(Buffer.java:540)
    at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
    at bmt.a(SourceFile:271)
    at bmt.a(SourceFile:220)
    at azi.a(SourceFile:1674)
    at azi.a(SourceFile:1632)
    at bjw.a(SourceFile:118)
    at gu.a(SourceFile:70)
    at gu.a(SourceFile:13)
    at ef.a(SourceFile:164)

    -- Affected level --
    Details:
    Level name: MpServer
    All players: 0 total; []
    Chunk stats: MultiplayerChunkCache: 0, 0
    Level seed: 0
    Level generator: ID 00 - default, ver 1. Features enabled: false
    Level generator options:
    Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 0 game time, 0 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Forced entities: 0 total; []
    Retry entities: 0 total; []
    Server brand: ~~ERROR~~ NullPointerException: null
    Server type: Integrated singleplayer server
    Stacktrace:
    at bka.a(SourceFile:289)
    at azi.b(SourceFile:1952)
    at azi.f(SourceFile:725)
    at net.minecraft.client.main.Main.main(SourceFile:152)

    -- System Details --
    Details:
    Minecraft Version: 1.7.4
    Operating System: Windows 10 (amd64) version 10.0
    Java Version: 1.8.0_51, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 73597512 bytes (70 MB) / 234881024 bytes (224 MB) up to 2147483648 bytes (2048 MB)
    JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
    AABB Pool Size: 18497 (1035832 bytes; 0 MB) allocated, 18497 (1035832 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
    Launched Version: 1.7.4
    LWJGL: 2.9.1
    OpenGL: GeForce MX250/PCIe/SSE2 GL version 4.6.0 NVIDIA 441.45, NVIDIA Corporation
    GL Caps: Using GL 1.3 multitexturing.
    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
    Anisotropic filtering is supported and maximum anisotropy is 16.
    Shaders are available because OpenGL 2.1 is supported.

    Is Modded: Probably not. Jar signature remains and client brand is untouched.
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)

    Posted in: Maps Discussion
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