• 5

    posted a message on possible solutions to getting a high level enchant to come up
    I finally hit L50 to get the highest level enchant, and am stuck clicking, and clicking, and clicking, and clicking, and clicking trying to get a L50 enchant to pop up in my enchanting table.

    Please add one variable, a loop to check the players current level, another nestled loop to check # of unobstructed bookshelves present, and a back and forward button on the enchantment book so we can choose our enchantment level.

    not only is this such a simple solution, you don't get Carpal Tunnel Syndrome. Honestly, I don't think it was intended to be this hard. If it was, enchanting is just fail. plain and simple.

    running edit:
    -L50 enchant found and screenshot on page 2.
    -several hours and over 5000 clicks to get it to show up.
    -still only saw a L49 once through the whole process.

    -ANYONE THAT ADDS AN IDEA TO THIS THREAD, NO MATTER HOW STUPID, AS LONG AS IT TRIES TO SOLVE THE CURRENT FAILED 'DICE ROLLING' SYSTEM THAT'S IN PLACE, WILL GET A +1 FROM ME.
    Posted in: Suggestions
  • 1

    posted a message on Ocean Biome Overhaul
    why ducks if they would be identical to chickens? this doesn't really add anything except dying a chicken yellow with pigment.

    love the paddles idea.

    whales would have to be as rare as mushroom island to be 'rare and mysterious'. ocean biomes are really not that big with a boat...

    i've wanted sharks since, forever.

    there is already an enchant for a helm that lets you stay underwater longer.

    please expand more on the seaweed idea. what exactly does it do for the player?

    there are already openings and caves in the bottom of the ocean. look closely....... they are there. and yes they do have mobs and chests in them. a lot of the time they are abandoned mineshafts.

    how would a flood occur naturally? the dynamic for water would have to change. maybe excess rain can cause flooding if not a properly sealed area or house...

    a shark is a fish mob, you duplicated your earlier idea. and there are fish also. there are also squid.

    you use a fishing pole to catch fish. what would a net bring that a fishing pole doesn't? more fish? it would be overpowered if it caught more than one fish at a time. try steak from cows, it heals more anyway.

    what would seagulls add that chickens don't?

    what would sargassum add that lily pads don't?

    i like the paralyze from jellyfish.
    Posted in: Suggestions
  • 2

    posted a message on Small Suggestions
    please fix the animal ai so that when they wander out into the water, they 'seek' the nearest land after a minute. it is not normal for cows, pigs, chickens, and sheep to be floating out in the ocean in herds as much as they are.
    Posted in: Suggestions
  • 1

    posted a message on too many animals floating out in the water
    something i've noticed since animals don't really despawn anymore is that animals find their way out into open water and 'get stuck' out there. what i mean by this is that moving speed is slower in water, since animals 'wander', all animals will eventually find themselves out to sea with no real way to get back to land; helplessly swimming around for days or weeks on end. searching for animals, for me in my map, requires a boat now instead of a proverbial 'walking stick'.

    im not saying that it's not unrealistic to see an occasional animal out in the water, but after a good 24 hours (real time) in a map, the best place to find a cow is in the middle of the ocean, as far as i've noticed.

    what im saying is that something needs to be fixed in the code that makes animals have a propensity to want to seek land after being in the water for a certain amount of time.
    Posted in: Suggestions
  • 1

    posted a message on Ender, Stronghold Locators & More
    Quote from Muro45

    Soo wait... WHAT! Now only question which version of minecraft are these coming?


    no, the real question is 'are the endermen going to grief their own pillars?'
    Posted in: Minecraft News
  • 1

    posted a message on 1.9 potion discussion!Suggestions will be accepted.
    Quote from Bill545

    Do you think the potions will affect you as far as health? Or will it give you get an attack boost to kill mobs?
    Suggestions will be approved as well as discussion about the new potions for 1.9.


    there are tons of threads that already contain info on what the potions will be ingame.

    for suggestions, please post in the suggestions forums.
    Posted in: 1.0 Update Discussion
  • 1

    posted a message on Minecraft... What Happened To You?
    Quote from Rob_B

    However, there are more and more updates coming that don't seem to match what I initially had interpreted as 'Minecraft'.


    i read your whole post and am commenting on this one sentence.

    the minecraft you know and love from 1.2 or 1.3 is exactly the same as pre-release 3 for 1.9 except for the food bar.

    using any or all of these additions is completely optional.

    you still start out having to punch trees.
    Posted in: 1.0 Update Discussion
  • 1

    posted a message on 1.9 pre-release 3 Naturally Spawned Glass Towers
    Quote from renadi

    read the damn sticky
    this thread is spam.


    seriously, i think we're the only ones that read the sticky patch notes before posting.

    i clicked your plus.

    http://www.minecraftforum.net/topic/651591-►-update19-new-features-official-report-on-new-features-part-3-is-released/
    Posted in: 1.0 Update Discussion
  • 3

    posted a message on Minecraft... What Happened To You?
    Quote from Aeronnax

    Ok, a few things.

    "You bought the game in Beta, you should've expected changes."
    Yes I did, but not these kind.

    My further answer to that quote:
    "You came into 1.9 Discussion. So expect a mix of praise and complaints/opinions."
    This is 1.9 DISCUSSION. Not 1.9 PRAISE.


    the only thing that has changed from the old minecraft that you're talking about to the new one is the way you regenerate your health. and you even have the ability to disable it by playing on peaceful.

    i dont understand your complaints at all.

    you absolutely do not have to use the new content. its not required to be successful or whatever you consider successful in a game that has no end.
    Posted in: 1.0 Update Discussion
  • 2

    posted a message on Minecraft... What Happened To You?
    if you need hp, eat food and wait.

    the poll is actually quite misleading to the OP's post.

    someone 'can' miss the old minecraft but still be excited for the new content, which is where i fall.

    you're forcing people to say that they do not miss the old minecraft in order to disagree with your opinion that the new minecraft sucks.

    a more appropriate poll would be 'do you like the old minecraft more than the new', yes, no, whatever.
    Posted in: 1.0 Update Discussion
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