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    posted a message on Dume Pack! [1.7.2] [mod pack] [V1 finally out] [looking for suggestions]
    Any good dragon mods?
    spot holder
    Posted in: WIP Mods
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    posted a message on Dume Pack! [1.7.2] [mod pack] [V1 finally out] [looking for suggestions]

    little logo I made for the pack if you can make a better one go for it.

    Dume Pack is a modded survival pack that I have been making for Minecraft 1.7.2 . There is currently no release because I still need to ask mod makers for their permission (if I'm not give permission to some of the mods I will just leave them out of the pack download but include links to the mods on here) and the pack could use a few more awesome mods to it.

    Current mods.
    Build craft
    applied energetics 2
    eternal isles
    zan's mini map
    advanced genetics
    minecraft comes alive
    WildyCraft
    Botania
    too many items
    mystcraft
    damage indicators
    ThaumCraft
    extra utilities

    Iron chest

    back packs

    twilight forest

    mods that might be added latter.
    shadow world (still in alpha and still buggy)

    what mods don't work with this pack? (If I get enough support for this I will actually make an attempt to get mod makers to make these mods compatible but until than I don't want to bother them)
    pandora's box
    dragon mounts
    drug mod (sorry I forgot what the actual name of this mod was)

    If you know of any awesome mods for 1.7.2 that you don't see in this pack please leave a suggestion.
    Also if you happen to be the maker of one of these mods and you are ok with me putting it into a mod pack feel free to tell me here.

    Here is a lets play of the pack

    Download: http://www.mediafire.com/download/kk9t641a33cwfa7/mod pack.zip

    I'm working to get it put on a launcher but for now here is a zip file. You may want to download advanced genetics and mystcraft too.
    Posted in: WIP Mods
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    posted a message on Game of Thrones Mod for Minecraft [1.6.4] - MOD DISCONTINUED - 1.7.10 OPEN SOURCE
    Good to see that you are still working hard on this I have to admit I almost forgot this existed after this season of GoT ended.

    And I can't wait to see the quests.
    Posted in: WIP Mods
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    posted a message on [Forge 1.7.10] Bleach Mod [SSP/LAN/SMP] Hollow Test Update Available!
    Did you get the chance to see if the Kon model works properly now?

    I put it back on page 123 i was unsure if you noticed it or not? Also if it works I could try to make a few other models in my free time if you have any ideas of what you want made.
    Posted in: WIP Mods
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    posted a message on [Forge 1.7.10] Bleach Mod [SSP/LAN/SMP] Hollow Test Update Available!
    Quote from LittleBreadLoaf
    So ummmmmm seriously Minecraft Forums? Why did the OP suddenly become HTML gibberish? This is completely ridiculous. It might take me a while to fix this.




    Reserved.

    :/ not again
    Posted in: WIP Mods
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    posted a message on (1.1.0) Official InFamous Mod Page [Recruiting]Support us with our banner!
    I love infamous it is one of my all time favorite games!
    Posted in: WIP Mods
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    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Make sure your forge version is the recommended one for 1.7.2 and it should work.
    Posted in: Minecraft Mods
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    posted a message on [1.7.10] GODZILLA MOD - NOW APART OF THE LEGEND MOD
    Quote from _M4Z_

    *cough* *cough*

    and I don`t know who has spammed the word Queen so much that it has become a tabu. But it`s because she`s probably currently the strongest mob in the game.

    + I do agree that why would they think "Hey, lets make these mods into an infinite loop of fighting by making a stronger mob every update! dat`d be great!!!!!" And finally the final producion would be a mob that nothing can destroy and also lags the hell outta your computer.

    Also it`d be great if everyone could argue about the "PC master race" bs =)

    I have one word for you... Cthulhu (actually wait I think a mod that makes the new bunnys in 1.8 into gods of death would be more appropriate just imagine a bunny taking out the queen XD)
    If I had basic knowledge of java I would have made it already just to put a stop to this madness. And for the most part they are not even making the mobs any better they are just increasing health and damage. I prefer mods like the twilight forest, and eternal isle mod they actually put some creativity into bosses.
    I would much rather see a boss with a force field that applies thorns 10000 and makes a small opening in the force field to attack with only 500 health, Than a 20000 health giant monster that shoots 6 fireballs ever 3 seconds, hits for 1000 health, and has regen 200 as a final boss. And don't even get me started on swords that do 500+ attack.

    That is why I stayed away from orespawn which is sad because it was looking like a really good mod when it just had Mobzilla.

    And I know you were joking about the PC master race. But honestly if someone could find a way to make PCs recognize games and controllers for the PS4, Wii U, XBox one, so on (actually I'm sure many people have but they keep it a secret since it is illegal to do) than the PC would be the master race hands down. Sadly this take times :/ it would probably be easier to upgrade the spec on your console than to get your hands on a next gen emulator early in the game.
    Posted in: Minecraft Mods
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    posted a message on [1.7.10] GODZILLA MOD - NOW APART OF THE LEGEND MOD
    Quote from Ash2323

    Ok i just watched PopularMMO`s mob battle of godzilla vs burning godzilla.... OK THATS THE MOST IDIOTIC MOB BATTLE EVER

    POPULARMMOS AND HIS VIEWERS ARE DUMBASSES



    IM GOING TO EXPLODE LIKE BURNING GODZILLA!!!!!!!!!!!!!!

    *EXPLODES*

    To be fair he is kind of running out of ideas for mob battles he has done almost everything... and ya you are right it was a pretty bad idea. Anyways i did a little mob battle of my own Goku vs Godzilla. Sadly I didn't know how to go super sayian at the time (and the lag was too much turned out my damage indicators mod version was the real problem not this mod). I might do some follow ups to this since people seemed to like it so much even with the lag.

    Posted in: Minecraft Mods
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    posted a message on Ships Mod - Build sailable ships out of blocks
    :) almost out of beta nice.

    I will have to do a new showcase sometime soon.

    till than i think i will finally try to take a look at some of your other mods.
    Posted in: Minecraft Mods
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    posted a message on Can someone re-create the katamari mod?
    If you don't know what Katamari is it is the game were you roll stuff up into a ball. Also shame on you help support the remake of a katamari mod so you can play katamari
    (place holder)
    Posted in: Requests / Ideas For Mods
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    posted a message on [Forge 1.7.10] Bleach Mod [SSP/LAN/SMP] Hollow Test Update Available!
    Quote from Haraswift

    Should totally add a sort of whip sword like Renji's. With increased attack range and maybe a ranged attack of some sort that can draw opponents to you.

    Sounds awesome. If you do decide to add this making a texture that changes the swords length when you hit would be cool too.

    I'm just hoping that a ton more awesome hallows get added to help fill up Hueco Mundo. Maybe we will finally see something stronger than a minus in the next update who knows. (I might try to learn the proper way to make models so that they actually work and don't just look cool)

    EDIT
    --------
    I'm pretty sure I fixed the Kon model that I made a while back.
    All joints should work properly

    Kon.java: https://www.mediafire.com/?0aqjq62b4qc5ed9

    oh and here is the really bad texture I made:
    Posted in: WIP Mods
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