"There is currently no release because I still need to ask mod makers for their permission"
Sorry that I didn't reply sooner. And i also recently started running into a few bugs as I have been adding in more mods. So I also need to find out how to fix some bugs now too. But at this point the pack feels pretty full. So once I fix the bugs I will probably work on getting permission from mod makers and than a download will come.
mobs don't seem to be spawning in right. I'm not sure if this is caused by this mod or one of my many other mods. And lots of spawners don't work either. Is anyone else having this problem?
Oh lol ok. if you do notice anything that I missed at the very least i can add some annotations to the video. Like monk fish i forget to check how you would get monk fish.
I also called it a WIP mod but it isn't in the WIP section.
And what does it do exactly? lowers mob stats or weapon´s/armor´s? cuz any rune+ (especially..cough...dragon) weapon or armor destroys vanilla xD
I tried to balance this mod a bit with vanilla and other mods using father toast´s mob properties...
but 99% damage reduction + any shield just makes you inmortal against everything even most wildycraft mobs
BTW this is a great mod, and the above is just my humble observation, I like this mod (dem dragons!) and I am really struggling to make it fit with the other cool adventure/mob mods out there
It is decently balanced for the eternal isle mod. (Probably the place to go after getting stacked on gear from eternal isle) But you might run into the same bugs that I have run into. That or a majority of my bugs are coming from the twilight forest mod. Anyways if you can successfully run the 2 mods together with no bugs let me know. So I can have a talk with the twilight forest team about all the bugs I have been having.
So some mobs spawners work and others don't. At least for me and my big modpack. If anyone else has this problem let me know or if you know how to fix it.
Anyways even with that this mod still has a lot of use and i'm having quite a bit of fun with it.
I'm not sure if it is possible or not but there is another Runescape mod out there called wildycraft and if this mod and that mod managed to mix that would be awesome.
The models for what I have seen in this mod look amazing but i'm not sure if it has all the bosses the wildycraft has yet.
As for the showcase I will try to give it a shot tomorrow. But the mod looks like it might be a pretty big mod so I might have to break it into separate parts or I could just try to make a 2 hour long showcase which ever you prefer.
mobs don't seem to be spawning in right. I'm not sure if this is caused by this mod or one of my many other mods. And lots of spawners don't work either.
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Sorry that I didn't reply sooner. And i also recently started running into a few bugs as I have been adding in more mods. So I also need to find out how to fix some bugs now too. But at this point the pack feels pretty full. So once I fix the bugs I will probably work on getting permission from mod makers and than a download will come.
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Oh lol ok. if you do notice anything that I missed at the very least i can add some annotations to the video. Like monk fish i forget to check how you would get monk fish.
I also called it a WIP mod but it isn't in the WIP section.
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And it is a refreshing new experience from all the common mods that everyone else is using like ore spawn.
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orespawn is not for 1.7
I also just reviewed a awesome runescape mod that could work great with this one. It has a skill system. Sadly it has no mobs right now.
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Maybe there is enough to were I can make a part 2.
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It is decently balanced for the eternal isle mod. (Probably the place to go after getting stacked on gear from eternal isle) But you might run into the same bugs that I have run into. That or a majority of my bugs are coming from the twilight forest mod. Anyways if you can successfully run the 2 mods together with no bugs let me know. So I can have a talk with the twilight forest team about all the bugs I have been having.
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Anyways even with that this mod still has a lot of use and i'm having quite a bit of fun with it.
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The models for what I have seen in this mod look amazing but i'm not sure if it has all the bosses the wildycraft has yet.
As for the showcase I will try to give it a shot tomorrow. But the mod looks like it might be a pretty big mod so I might have to break it into separate parts or I could just try to make a 2 hour long showcase which ever you prefer.
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