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    posted a message on villagers in the shafts and strongholds
    I am not sure if this has been suggested before but i have always felt that the shaft and strongholds underground can be bare. especially when you spend a lot of time underground. I thought to myself, "hey, why don't we put the villagers down here?" and that gave me a great concept for villagers.

    The way it would work is that in a mineshaft or a stronghold a villager would naturally spawn in a 3 x 3, 5 x 5, or 7x 7 room consisting of iron bars, a metal door, and some really hard substance lining the walls. somewhere within that said dungeon is a chest with maybe a few different types of ores and a key. If that key is used on the metal door it will free the villager, they will jump up and down in exuberance, give you the item in their inventory, and will return to the the closest village in the overworld as long as the path they take has a light of seven and above. If it is dark in the area (light level below seven) they will follow you around aimlessly, hoping that you will lead them back to the overworld.

    Whats good about this is that you never know what the villager could have in their inventories until you free them. it could be a gravel block, or a cooked porkchop, or feathers, but you will definitnely be granted something. along with this pro- once you take their item, you can right click them again to reveal an empty inventory slot which you can use to your advantage if you're running out of room. additionally if you cannot locate a village, but you can find a dungeon, you can use the fleeing villager to find the village by following him.
    Posted in: Suggestions
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