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    posted a message on [1.2.5] Ships and Boats -- Looking for programmers who may take the lead developing this mod. See the main post.
    Quote from SirEntropy

    Hi Everyone. I would like to ask for your help.

    I'm having less time than ever to work in the mods, so progress is going extremely slow. Some of my teammates have been also very busy lately. Ships&Boat coding is much more complex than other mods, and now is more complex than ever, because of the SMP integration. To properly maintain SaB requires a lot of time that I do not have anymore. At this rate, it is taking too long to release new versions.

    That's why I want to find more programmers who would help developing our mods. Moreover, I would like to find somebody who could take the leading role developing the mods. It has to be somebody with advanced knowledge of Java, Minecraft internals, Mercurial, and Maven.

    Please tell everyone about this. If anyone has the required skills, please PM me.

    Meanwhile I will continue developing the mod in my spare time. However, expect long delays between releases.


    Could you put this on the front page as an edit? You're more likely to get applicants that way.
    Posted in: WIP Mods
  • 1

    posted a message on [16x] [1.2.2] MotleyCraft (WIP v1.08)
    Great job! But those ores and stone look similar to painterly pack... did you use those? I could be wrong.
    Posted in: Resource Packs
  • 1

    posted a message on Noteblock GUI
    Yeah, this should be a mod suggestion. I don't think the note blocks should have a GUI in vanilla because it takes away an element of difficulty, but it would make a great mod!
    Posted in: Suggestions
  • 1

    posted a message on My Skins
    These are some of the best skins I've made. Next 5 people to ask will get to make a request. Just tell me what you want and whether or not you want it shared on this page. (I made 5 the limit because I'm kinda busy)




    Guy with a giant eye for a head.
    http://www.mediafire.com/?igdsd7u7tshqbos



    This one is supposed to be me. It's for download but don't know why you'd want to be me in minecraft.
    http://www.mediafire.com/?0q82l8o0yaq4mty



    Steve as a Cyborg!
    http://www.mediafire.com/?wemcj9c2st6ghkc



    Steve as a murderer. Probably not that original...
    http://www.mediafire.com/?uportmep18e35s0
    Posted in: Skins
  • 1

    posted a message on [1.0.0] The Crucible [CLOSED]
    Cool but the textures need a bit of work. Also do the items have functions yet?

    If you want, I can help with the textures! I love pixel art! I made a couple texture packs. Ores are actually really easy for me.
    Posted in: Minecraft Mods
  • 815

    posted a message on [Surv] Skyblock
    Holy crap... now THATS a survival map.
    Posted in: Maps
  • 1

    posted a message on [1.2.5] EvilMinecraft v0.666 - Bugfix released!
    You should make it so the flint and steel can light torches as well. I hate having to fill my inventory with lighters whenever I mine. Great mod though! I like the amount of difficulty this adds. Those chickens are beasts though!
    Posted in: Minecraft Mods
  • 1

    posted a message on Poll + Discussion : Banning of adfly
    I think modders deserve a little bit of profit for all their hard work. What I love about adf.ly is it allows the modder to make a little bit of revenue while the people using the mod only have to give up a few seconds of their time. People make a huge deal about ads but they're a great way to keep free things on the internet free and I fully support it. Plus most modders make adf.ly links optional so don't complain its wasting your time. I think all they should do is explain what adf.ly is because it confused me at first.
    Posted in: Mods Discussion
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