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    posted a message on Render 360: Unlimited* FOV

    See the world in glorious 360 degrees (or 2pi radians for mathematians).

    This mod renders the world 6 times, then collates it to show the full 360 degrees.


    Downloads have been moved to Curse.

    Source code:

    Github - 1.11

    Render360 2.3.0 source -1.12

    Render360 2.2.3 source -1.11

    Render360 2.2.1 source - 1.11

    Render360 2.2.1 source - 1.10.2

    Render360 2.1.3 source - 1.10.2

    Render360 2.1 source - 1.10.2

    Render360 2.0.2 source - 1.10.2

    Other versions can be made available on request.

    Screenshots and Videos:

    Mod Compatibility:

    Optifine (without shaders) - Render 360 2.1+

    Replay Mod - Render 360 3.1+

    Render 360 core is required for Render 360 3.0+


    Versions 3.1.2+: Zoom defaults to "Z". The level of zoom can be changed in the options menu.

    For versions 2.1 and later, all controls are in the options menu.

    For versions before 2.1, the FOV slider activates/deactivates the mod.

    To activate, move the FOV slider all the way to the right (Quake Pro).


    3.1.5 - 1.12, 1.11, 1.10, 1.9

    +Added Panini projection

    3.1.4 - 1.12, 1.11, 1.10, 1.9

    *Fixed mod being required by clients connecting to a server with the mod installed

    3.1.3 - 1.12, 1.11, 1.10, 1.9

    +Added option to show hand

    3.1.2 - 1.12, 1.11, 1.10, 1.9

    *Made fov unlimited

    +Added zoom

    3.1.1 - 1.12, 1.11, 1.10, 1.9

    +Added fisheye

    +Added the Simple rendering method
    +Added compatibility for Replay Mod
    *Improved Render 360 menu

    3.0.1 - 1.12, 1.11.2, 1.11, 1.10.2

    *Fixed crash caused by overloaded function in shader
    *Fixed blocks rendering at max brightness

    3.0.0 - 1.12, 1.11.2, 1.11, 1.10.2

    -Removed the coremod from the mod, now requires Render 360 core

    *Fixed nameplates and particles not rendering correctly in Standard projection

    *Finally fixed screen tearing, third person, and sleeping (thanks shaunlebron)

    2.3.0 - 1.12, 1.11.2, 1.11, 1.10.2

    *Fixed third person view

    2.2.5 - 1.11.2, 1.11, 1.10.2

    +Added anti-aliasing

    2.2.4 - 1.11.2, 1.11

    +Added 360 degree effect for loading screens

    *Fixed particles not rendering correctly

    2.2.3 - 1.11.2, 1.11, 1.10.2

    +Added a cursor for Cubic when using Resize Gui

    +Added a background color option for Cubic

    *Fixed screen tearing

    2.2.2 - 1.11, 1.10.2

    *Made nametags viewable from all directions

    *Synchronized versions

    2.2.1 - 1.11

    *Updated the mod for Minecraft 1.11

    *Fixed name tags

    2.2.1 - 1.10.2

    +Add a circle for the static projection

    *Made the mod options more logical

    *Probably fixed the background color button

    2.1.4 - 1.10.2

    +Added equirectangular static projection for video recording (best used with resize gui:on)

    2.1.3 - 1.10.2

    +Added hammer projection

    +Added cubic projection

    +Added resize gui option

    *Added background color option (not-functional, see 2.2.1)

    *Fixed Herobrine being visible behind the player

    2.1 - 1.10.2

    +Added support for optifine.

    +Added a mod toggle button in the options menu.

    +Added another FOV slider.

    +Added a quality slider.

    *Fixed screen tearing.

    -Removed the "floating hand"

    2.0.2 - 1.10.2

    *Improved framerate slightly.

    *Fixed screen tearing.

    *Fixed GUI items rendering even though the HUD was hidden.

    2.0 - 1.10.2 / 1.8.9

    +Added equirectangular (mercator) projection

    -Removed cubic projection (side effect)

    1.0 - 1.8.9 / 1.8

    +Added cubic rendering

    Known bugs:

    Resource pack screen does not display when Resize Gui is on

    *FOV is limited between aproximately 0 and 340282346638528859811704183484516925440 degrees.

    Posted in: Minecraft Mods
  • 1

    posted a message on Render 360: Unlimited* FOV

    You can use iChun's Picture in Picture mod to see behind yourself. Just add yourself, and view from the front. I have not tested this with render360.

    I have used render360 for quite a while, and I can promise you the headaches do go away. Just don't use the mod for extended periods of time until you're accustom to it, otherwise headaches can occur when leaving the computer. My recommendation (that I didn't follow) is to start at about 180 degrees (whatever's comfortable), and increase it gradually over several days/weeks.

    Posted in: Minecraft Mods
  • 1

    posted a message on Ray Tracer

    This mod (when finished) will replace Minecraft's rendering engine with a ray tracer. Source code on Github

    The advantages of this mod are:

    Support for realtime stereoscopic 3D 360 degree video
    Increasing the render distance effects the framerate less

    The disadvatages are:

    Requires a good computer
    Increasing the resolution effects the framerate more

    Currently, the mod can:

    Render most solid blocks (not stairs or tall grass)
    Render in 360 (no option yet - you have to uncomment one line in the source code)

    Currently the mod does not:

    Render partial blocks (slabs, ladders)
    Render mobs
    Disable the default renderer (rasterisation)
    Attempt depth testing

    I am still looking for a good name for this mod. Any suggestions would be appreciated.

    Posted in: WIP Mods
  • 1

    posted a message on Sound Physics (realistic sound reverberation, occlusion, and attenuation)
    Quote from Theawesomehwyh»

    That only works with oculus rift.

    It works with all headphones (that have 2 working speakers). I have been using this for a while (without a vr headset), and it really does improve the sound. You may have some issues with realtek (default 48000Hz instead of 44100Hz) but everything else just works.
    Posted in: Minecraft Mods
  • 1

    posted a message on [Simple but hard] Total Vision 360º mod: 60º to 360º FoV

    I have been working on this for a while. I have successfully (depending on your definition of success) created a forge coremod that renders 6 views around the player. This has the effect of granting 360 degree vision. The major issues are that I have only made it for cubic projection, anything else is much more difficult, and it lags the game in minecraft 1.8, 1.8.9 seems to work though. There are many other minor bugs.

    IMPORTANT: The mod is controlled by the FOV slider. Put it to 120 (Quake Pro) to activate the mod when installed.

    I may or may not be able to work on this in the future so I am uploading the source for anyone to freely use/modify/redistribute.






    1.8 Warning - extreme lag when used.





    Posted in: Requests / Ideas For Mods
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