- ichinose87
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Member for 12 years, 5 months, and 4 days
Last active Thu, Feb, 14 2019 03:08:59
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Jun 28, 2011ichinose87 posted a message on 1.8 Updates: Textures & MoreI personally don't care for all the adventuring stuff. I mainly like to build and screw around. Some would tell me to just play classic and shut up, but thats not good enough for me. Classic is ok, but I like building in beta to use all the cool stuff like doors and fences that classic doesn't have.Posted in: News
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This works, but it isnt doing the second (f3) press, making the text not turn off. I can hit the macro button and it goes away but i'd like to fix it so it registers the second (f3) press instead. Should I try adding a short wait between the presses?
Edit- I went ahead and added a ;wait(10) between the 2 Press(F3). Works perfectly now. Thanks
Edit- So now it only works the first few times I do it, then it stops working
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Does anyone know if you can macro F3+ A to a single key somehow? I need to use this many times due to chuck rendering issues, but many times I have to try doing it many times. I'd like to macro the combined press to F3 to make it easier. The problem is I cant type F3 into the input box when I try to make a macro.
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Downloaded amd's newest catalyst whatever thing and it says i'm up to date on my drivers. Can finally launch the game again. Really not sure why my drivers suddenly weren't good enough but whatever.
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---- Minecraft Crash Report ----
// Everything's going to plan. No, really, that was supposed to happen.
Time: 2/11/15 12:17 PM
Description: Initializing game
org.lwjgl.LWJGLException: Could not create context
at org.lwjgl.opengl.WindowsContextImplementation.nCreate(Native Method)
at org.lwjgl.opengl.WindowsContextImplementation.create(WindowsContextImplementation.java:50)
at org.lwjgl.opengl.ContextGL.<init>(ContextGL.java:132)
at org.lwjgl.opengl.Display.create(Display.java:850)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bss.an(SourceFile:526)
at bss.ak(SourceFile:355)
at bss.a(SourceFile:302)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsContextImplementation.nCreate(Native Method)
at org.lwjgl.opengl.WindowsContextImplementation.create(WindowsContextImplementation.java:50)
at org.lwjgl.opengl.ContextGL.<init>(ContextGL.java:132)
at org.lwjgl.opengl.Display.create(Display.java:850)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bss.an(SourceFile:526)
at bss.ak(SourceFile:355)
-- Initialization --
Details:
Stacktrace:
at bss.a(SourceFile:302)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.8.1
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 72834680 bytes (69 MB) / 175521792 bytes (167 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.1
LWJGL: 2.9.1
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
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Yeah it has Biomes o Plenty. Also to clear some things up- this is a multiplayer server that I play on, and I am not an admin. I'm really just looking into the issue to help the server owners out.
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I was thinking that user permissions would be cool on a server so you can make people earn the right to use better programs and commands.
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