• 0

    posted a message on [1.7.10] Ropes+, now with Hookshot and 3D Ziplines!
    Was not sure where to post this, but I believe the update manager is one of your creations, if I am not mistaken... that or you included it in one of your mods for some reason.

    Does not appear to be fatal, but it is slightly annoying. Seems to have happened after I updated various mods on my server, ropes+ being one of them. Not exactly sure how to narrow down the cause without redoing everything. Apologies if this is in the wrong location.

    Server: Forge 3.3.8.152
    2012-07-13 16:20:24 [INFO] #####################################################
    ##
    2012-07-13 16:20:24 [INFO] [Mod Update Manager] Dumping mod list.
    2012-07-13 16:20:24 [INFO]
    2012-07-13 16:20:24 [INFO] Minecraft Forge : Server Version = 3.3.8.164, Web Ver
    sion = 3.3.8.152 (false).
    2012-07-13 16:20:24 [INFO] Mod Update Manager : Server Version = by Vazkii. Vers
    ion 2.0, Web Version = 2.1 (true).
    2012-07-13 16:20:24 [INFO]
    2012-07-13 16:20:24 [INFO] Finished dumping mod list, 2 mods dumped.
    2012-07-13 16:20:24 [INFO] #####################################################
    ##
    2012-07-13 16:20:24 [INFO] [Mod Update Manager] Thread Executed Check.
    BATTLE TOWERS CONFIG
    Tower Rarity 8
    Min Tower Distance 128.0
    MINECRAFT PROPERTIES null
    2012-07-13 16:20:24 [WARNING] [Mod Update Manager] Detected Outdated Mods.
    2012-07-13 16:20:24 [SEVERE] [Mod Update Manager] Thread Failed! Please Restart
    Server or contact Vazkii!
    java.lang.NullPointerException
    at vazkii.um.UpdateManager.warnUsersOfOutdated(UpdateManager.java:168)
    at vazkii.um.ThreadUpdateManager.run(ThreadUpdateManager.java:27)
    2012-07-13 16:20:24 [INFO] [Mod Update Manager] Thread Executed Check.
    Extrabiomes XL: Injecting the RedPower plugin into ExtrabiomesXL.
    Extrabiomes XL: Injecting the Buildcraft plugin into ExtrabiomesXL.
    Extrabiomes XL: Injecting the Forestry plugin into ExtrabiomesXL.
    [IC2] Loading IC2 submodule: bcIntegration31x
    [IC2] Submodule not loaded: java.lang.NoClassDefFoundError: buildcraft/api/ITrig
    gerProvider
    [IC2] Loading IC2 submodule: bcIntegration22x
    [IC2] BuildCraft integration module loaded
    [IC2] Loaded minor compatibility modules: none
    2012-07-13 16:20:24 [WARNING] [Mod Update Manager] Detected Outdated Mods.
    2012-07-13 16:20:24 [SEVERE] [Mod Update Manager] Thread Failed! Please Restart
    Server or contact Vazkii!
    java.lang.NullPointerException
    at vazkii.um.UpdateManager.warnUsersOfOutdated(UpdateManager.java:168)
    at vazkii.um.ThreadUpdateManager.run(ThreadUpdateManager.java:27)
    2012-07-13 16:20:24 [INFO] [Mod Update Manager] Thread Executed Check.
    2012-07-13 16:20:25 [WARNING] [Mod Update Manager] Detected Outdated Mods.
    2012-07-13 16:20:25 [SEVERE] [Mod Update Manager] Thread Failed! Please Restart
    Server or contact Vazkii!
    java.lang.NullPointerException
    at vazkii.um.UpdateManager.warnUsersOfOutdated(UpdateManager.java:168)
    at vazkii.um.ThreadUpdateManager.run(ThreadUpdateManager.java:27)
    2012-07-13 16:20:25 [INFO] [Mod Update Manager] Thread Executed Check.
    2012-07-13 16:20:25 [WARNING] [Mod Update Manager] Detected Outdated Mods.
    2012-07-13 16:20:25 [SEVERE] [Mod Update Manager] Thread Failed! Please Restart
    Server or contact Vazkii!
    java.lang.NullPointerException
    at vazkii.um.UpdateManager.warnUsersOfOutdated(UpdateManager.java:168)
    at vazkii.um.ThreadUpdateManager.run(ThreadUpdateManager.java:27)
    2012-07-13 16:20:25 [INFO] [Mod Update Manager] Thread Executed Check.
    2012-07-13 16:20:25 [WARNING] [Mod Update Manager] Detected Outdated Mods.
    2012-07-13 16:20:25 [SEVERE] [Mod Update Manager] Thread Failed! Please Restart
    Server or contact Vazkii!
    java.lang.NullPointerException
    at vazkii.um.UpdateManager.warnUsersOfOutdated(UpdateManager.java:168)
    at vazkii.um.ThreadUpdateManager.run(ThreadUpdateManager.java:27)
    2012-07-13 16:20:25 [INFO] [Mod Update Manager] Thread Executed Check.
    2012-07-13 16:20:25 [INFO] Forge Mod Loader load complete, 53 mods loaded
    2012-07-13 16:20:25 [WARNING] [Mod Update Manager] Detected Outdated Mods.
    2012-07-13 16:20:25 [INFO] Preparing level "world"
    2012-07-13 16:20:25 [INFO] Default game type: 0
    2012-07-13 16:20:26 [INFO] Preparing start region for level 1
    2012-07-13 16:20:26 [INFO] Preparing start region for level -1
    2012-07-13 16:20:27 [INFO] Preparing spawn area: 44%
    2012-07-13 16:20:27 [INFO] Preparing start region for level 0
    2012-07-13 16:20:28 [INFO] Preparing spawn area: 20%
    2012-07-13 16:20:41 [INFO] Preparing spawn area: 20%
    2012-07-13 16:20:42 [INFO] Done (2.689s)! For help, type "help" or "?"

    I realize there is a thread for mod update manager, but I never downloaded anything from there.

    EDIT: I also noticed the cfg gets renamed to mod_UpdateManager.cfg.bak on both my client and server and it does not seem to generate a new one. I have update checks disabled on both however it still notifies me that minecraft forge is outdated.
    Posted in: Minecraft Mods
  • 0

    posted a message on ChickenBones Mods
    The railcraft plugin does not like railcraft 5.4.3, previous known compatible version was 5.3.3.

    Crashes on world load, SSP. Did not test SMP yet. Forge 3.3.8.152

    Loaded codechicken.nei.plugins.forge.NEIForgeOreConfig
    java.lang.NoClassDefFoundError: railcraft/common/rails/EnumTrack
    	    at codechicken.nei.plugins.railcraft.NEIRailCraftConfig.hideObsoletes(NE
    IRailCraftConfig.java:102)
    	    at codechicken.nei.plugins.railcraft.NEIRailCraftConfig.loadConfig(NEIRa
    ilCraftConfig.java:31)
    	    at codechicken.nei.NEIConfig.loadConfig(NEIConfig.java:645)
    	    at codechicken.nei.NEIConfig.loadWorld(NEIConfig.java:291)
    	    at mod_NotEnoughItems.reset(mod_NotEnoughItems.java:46)
    	    at mod_NotEnoughItems.onTickInGame(mod_NotEnoughItems.java:55)
    	    at BaseMod.doTickInGame(BaseMod.java:48)
    	    at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.ja
    va:95)
    	    at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker
    .java:79)
    	    at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.jav
    a:55)
    	    at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:12
    7)
    	    at cpw.mods.fml.client.FMLClientHandler.onRenderTickEnd(FMLClientHandler
    .java:281)
    	    at net.minecraft.client.Minecraft.x(Minecraft.java:875)
    	    at net.minecraft.client.Minecraft.run(Minecraft.java:750)
    	    at java.lang.Thread.run(Unknown Source)
    Caused by: java.lang.ClassNotFoundException: railcraft.common.rails.EnumTrack
    	    at java.net.URLClassLoader$1.run(Unknown Source)
    	    at java.net.URLClassLoader$1.run(Unknown Source)
    	    at java.security.AccessController.doPrivileged(Native Method)
    	    at java.net.URLClassLoader.findClass(Unknown Source)
    	    at java.lang.ClassLoader.loadClass(Unknown Source)
    	    at java.lang.ClassLoader.loadClass(Unknown Source)
    	    ... 15 more
    2012-07-13 15:15:31 [SEVERE] A critical error has occurred.
    java.lang.NoClassDefFoundError: railcraft/common/rails/EnumTrack
    	    at codechicken.nei.plugins.railcraft.NEIRailCraftConfig.hideObsoletes(NE
    IRailCraftConfig.java:102)
    	    at codechicken.nei.plugins.railcraft.NEIRailCraftConfig.loadConfig(NEIRa
    ilCraftConfig.java:31)
    	    at codechicken.nei.NEIConfig.loadConfig(NEIConfig.java:645)
    	    at codechicken.nei.NEIConfig.loadWorld(NEIConfig.java:291)
    	    at mod_NotEnoughItems.reset(mod_NotEnoughItems.java:46)
    	    at mod_NotEnoughItems.onTickInGame(mod_NotEnoughItems.java:55)
    	    at BaseMod.doTickInGame(BaseMod.java:48)
    	    at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.ja
    va:95)
    	    at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker
    .java:79)
    	    at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.jav
    a:55)
    	    at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:12
    7)
    	    at cpw.mods.fml.client.FMLClientHandler.onRenderTickEnd(FMLClientHandler
    .java:281)
    	    at net.minecraft.client.Minecraft.x(Minecraft.java:875)
    	    at net.minecraft.client.Minecraft.run(Minecraft.java:750)
    	    at java.lang.Thread.run(Unknown Source)
    Caused by: java.lang.ClassNotFoundException: railcraft.common.rails.EnumTrack
    	    at java.net.URLClassLoader$1.run(Unknown Source)
    	    at java.net.URLClassLoader$1.run(Unknown Source)
    	    at java.security.AccessController.doPrivileged(Native Method)
    	    at java.net.URLClassLoader.findClass(Unknown Source)
    	    at java.lang.ClassLoader.loadClass(Unknown Source)
    	    at java.lang.ClassLoader.loadClass(Unknown Source)
    	    ... 15 more
    Posted in: Minecraft Mods
  • 0

    posted a message on XtraBlocks Extreme Edition *Updated 19 March 2016
    That is an interesting screenshot :o Its good that you are making the logs functional, I never thought about the leaf part, that is a must :D

    Looks good though, no rush, take your time!
    Posted in: Minecraft Mods
  • 0

    posted a message on XtraBlocks Extreme Edition *Updated 19 March 2016
    Incase anyone decided to use the faithful 32x textures, I have updated them for Xtra Blocks 1.3

    All credits to Vattic for the textures.

    Glowblocks Faithful 32x textures

    Glowbooks Faithful 32x textures

    Glowlogs Faithful 32x textures

    Glowsandstone Faithful 32x textures
    Posted in: Minecraft Mods
  • 0

    posted a message on XtraBlocks Extreme Edition *Updated 19 March 2016
    Logs huh? Pretty neat... I got all excited untill I looked at the texture file and noticed that you only have oak logs :P Anyway, thanks for updating, I needed those sandstone blocks :P

    One more thing that isn't all that important right now, but something you should consider including in a future update; the iron and gold glowblocks only take an ingot to create, instead of the actual block itself, which is a little imbalanced :P Not a huge deal but yeah it probably should be changed eventually.
    Posted in: Minecraft Mods
  • 0

    posted a message on XtraBlocks Extreme Edition *Updated 19 March 2016
    Wasn't sure where to post this since you got 2 posts going on with the mod I'm referring to, but your glowblocks mod uses 2 blocks that use more then one texture, but your terrain.png file only has a spot for one per block. I noticed this when I was going to use one of these blocks in particular and noticed it immediately.

    The blocks I am referring to in particular are the glowing bookshelf and the glowing sandstone

    The bookshelf uses 2 textures, the books for all 4 sides and oak planks for the top and bottom.

    The sandstone uses 3 textures, the cracked sandstone with the lip on the top for all 4 sides, the smooth texture for the top, and the cracked texture without the lip for the bottom.

    Could you please add support for this? These blocks look really odd without it.
    Posted in: Minecraft Mods
  • 0

    posted a message on Immibis's Mods - Now with 85.7% less version numbers in this title!
    Do you need to be OP to configure the dimensional anchor? Users on my server can't seem to do it even if they are the owner.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.10] Ropes+, now with Hookshot and 3D Ziplines!
    Thanks for the update Atomic! +1
    Posted in: Minecraft Mods
  • 1

    posted a message on ExtrabiomesXL Universal 3.16.3 for MC 1.7.10
    Quote from Maruchan

    This is why I like Launchers that you can chose to always show the error report. Like MagicLauncher


    java -Xincgc -Xmx1024M -cp Minecraft.exe net.minecraft.LauncherFrame
    pause
    Posted in: Minecraft Mods
  • 0

    posted a message on Railcraft 9.2.2.0
    Power went out while I was hosting a server, and then after I fixed most of the problems that were caused from the power out, your mod kept spamming my server that the railcraft save file is not in GZIP format, so I just deleted the save file and restarted the server.
    Posted in: Minecraft Mods
  • 0

    posted a message on [CLOSED] Quiddity Modding
    Power when out while I was hosting a server, and now my server wont start up. I can probably fix the crashing, but most of the inventory within the enderchests is probably fubar'd. It would seem your mod does not like abrupt server closing.

    Server: Forge 3.3.8.152
    java.lang.ClassCastException: mq cannot be cast to ph
    	    at codechicken.enderstorage.EnderStorageManager$EnderStorageInv.loadItem
    s(EnderStorageManager.java:76)
    	    at codechicken.enderstorage.EnderStorageManager$EnderStorageInv.<init>(E
    nderStorageManager.java:55)
    	    at codechicken.enderstorage.EnderStorageManager.getStorage(EnderStorageM
    anager.java:451)
    	    at codechicken.enderstorage.TileEnderChest.q_(TileEnderChest.java:61)
    	    at ge.f(World.java:1606)
    	    at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:564)
    	    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:450)
    	    at dn.run(SourceFile:492)
    2012-07-11 09:15:55 [SEVERE] Unexpected exception
    java.lang.ClassCastException: mq cannot be cast to ph
    	    at codechicken.enderstorage.EnderStorageManager$EnderStorageInv.loadItem
    s(EnderStorageManager.java:76)
    	    at codechicken.enderstorage.EnderStorageManager$EnderStorageInv.<init>(E
    nderStorageManager.java:55)
    	    at codechicken.enderstorage.EnderStorageManager.getStorage(EnderStorageM
    anager.java:451)
    	    at codechicken.enderstorage.TileEnderChest.q_(TileEnderChest.java:61)
    	    at ge.f(World.java:1606)
    	    at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:564)
    	    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:450)
    	    at dn.run(SourceFile:492)
    Posted in: Minecraft Mods
  • 0

    posted a message on ExtrabiomesXL Universal 3.16.3 for MC 1.7.10
    Why can I never find anything past an ocean biome with this mod enabled? It's like its turned minecraft into a single continent with endless oceans. Mind you, I find the odd small island, but no large land masses, and I've searched for hours :/

    Is this happening to anyone else?
    Posted in: Minecraft Mods
  • 0

    posted a message on SUPERIOR ENCHANTMENT SYSTEM
    I see, and while that makes sense... I feel minecraft is a pretty easy game, and I'm not looking to make it any easier. Also there are exp farms that exist in vanilla 1.2.5 that allow you to get from 0-50 in under 5 minutes, and others that take a little longer. I really like your mod I just feel the xp cost overhaul is far too unbalanced for my server. Is there any way to easily disable the cost rebalancing and just have the rest?
    Posted in: Minecraft Mods
  • 0

    posted a message on SUPERIOR ENCHANTMENT SYSTEM
    Really enjoyed the mod and then I realized it isn't working properly on my server. If I have 53+ levels it will show a level 53 enchantment, but when I use it on an unenchanted item it will only take away 6 levels, not 53 levels. Any idea why this is happening?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.10] Ropes+, now with Hookshot and 3D Ziplines!
    Found a bug. After shooting your last slime arrow, if you attempt to draw your bow back again, you will crash when you release right click, then when you log back in you get your arrows back.

    I didn't get a chance to test every arrow but I know it happens with more then one type, but not with every one.

    Client SMP
    2012-07-08 20:48:45 [SEVERE] A critical error has occurred.
    java.lang.NullPointerException
    at atomicstryker.ropesplus.ItemBowRopesPlus.a(ItemBowRopesPlus.java:25)
    at aan.b(SourceFile:316)
    at yw.am(EntityPlayer.java:178)
    at ki.c(PlayerController.java:161)
    at rk.c(PlayerControllerMP.java:397)
    at net.minecraft.client.Minecraft.k(Minecraft.java:1765)
    at net.minecraft.client.Minecraft.x(Minecraft.java:822)
    at net.minecraft.client.Minecraft.run(Minecraft.java:750)
    at java.lang.Thread.run(Unknown Source)

    EDIT:

    Some of the users on my server have reported being able to right click a stack of arrows to replenish any arrows they have shot already.
    Posted in: Minecraft Mods
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