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    posted a message on Hats [1.3.2] Hats, hats and more hats!
    Quote from Zac091

    What do you guys think of my Mario Mushroom hat? Love the .tcn file compatability! iChun, you are amazing.

    I plan on making more Mario themed hats.

    Or maybe iChun will let me make a WHOLE pack for them! (wink wink iChun! <3)

    Sure. That's the whole point of making the mod load tcn files rather than load coded hats, to allow the community to contribute to it :)
    Posted in: Minecraft Mods
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    posted a message on [1.5.2] Gravity Gun [v1] Now with hand model!
    Yes, it works with 1.5.1. It uses runtime deobf
    Posted in: Minecraft Mods
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    posted a message on Hats [1.3.2] Hats, hats and more hats!
    Quote from nexonoid

    oh and by the way
    ichun, i have some experience modeling with techne, can you let me send my hat models to you and include it on your mod?

    Drop it in Techne Online. I'll be keeping track of it the next few days to make a hat pack addon, the dev of TO is working on adding a hats gallery as well in the future.
    Quote from jiraph52

    Is there a way to turn off the random hats on MP?

    Config files are your best friends
    Posted in: Minecraft Mods
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    posted a message on Hats [1.3.2] Hats, hats and more hats!
    Quote from yunuscracke12

    the winter cap isnt in the pack

    the winter hat is over the line so it has to be submitted and it isnt in the pack

    *double checks*

    Whoops.. looks like I did :S

    My bad! It'll be in the first hat pack. I promise.
    Posted in: Minecraft Mods
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    posted a message on Hats [1.3.2] Hats, hats and more hats!
    Quote from yunuscracke12

    why didnt you code my winter hat? :( (( i never get coded models!

    It wasn't submitted in time to make it for the mod release. Read here, I had a cut off point. http://ichun.us/in-need-of-hats-yes-hats/#comment-1700

    It's already added for the first hat pack i'm compiling.
    Posted in: Minecraft Mods
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    posted a message on Hats [1.3.2] Hats, hats and more hats!
    Quote from PorpoiseBrock

    Incredible! I had a ball playing with this. I hope you don't mind; I made a mod spotlight! Thanks for the mod iChun, it's incredible as always (:

    " target="" data-ensure-absolute>" frameborder="0" autoplay="false" allowfullscreen sandbox="allow-forms allow-scripts allow-same-origin allow-popups">


    I love it. Especially that you showed off all the hats and also mentioned ModJam. Do note you can install additional hats from Techne Online too!

    Adding onto the first post :)
    Posted in: Minecraft Mods
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    posted a message on Hats [1.3.2] Hats, hats and more hats!
    Made during a 96 hour modding marathon hosted by Searge of MCP, known as ModJam.

    This mod adds an Aesthetic feature onto players, namely Hats!
    (No, this is not a TF2 Mod)



    Full Info Here: iChun's Blog
    Or... download version 1.1.0 here
    Posted in: Minecraft Mods
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    posted a message on [1.6.X] Portal Gun - Reconstructed [v1] - Rewritten... again.
    I hear optifine isn't compatible with this forge yet.
    Posted in: Minecraft Mods
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    posted a message on [1.6.X] Portal Gun - Reconstructed [v1] - Rewritten... again.
    Quote from MysticAura

    I'm looking forward to the orange portal gun not spamming my console with outofbounds exceptions. None of the others give the error. (1.5 version, when opening inventory with NEI installed) I'd have reported it to chicken_bones but since it's only the orange one, it doesn't seem like an NEI thing. I posted the log earlier in the page.

    Will ask CB about this.

    EDIT: Try redownloading and reinstalling NEI.
    EDIT2: nvm, its something I need to fix my end, due to the new icon system.

    Quote from tyuijhgf

    apparently the mod thinks it is funny to make it so every item (the mod adds) to say "missing texture"

    Really now? You think the mod intentionally does that? If you're getting this it means there's an issue some where. I need your list of mods and FML log.
    Posted in: Minecraft Mods
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    posted a message on [1.5.2] Gravity Gun [v1] Now with hand model!
    Quote from nexonoid

    all mods from 1.3, 1.4, etc have smp support ¬¬

    [size=medium]

    IT IS FOR SMP!!!!!!!! ¬¬

    and also, i am %90 sure that ichun wont add headcrabs, armor, etc, this is called "gravity gun mod" not "Half life 2 mod" i admit that i want some stuff like that but if people could read, you can see this mod is about the gravity gun ONLY


    Mods for 1.3 and later not necessarily require SMP support... For example I have 4 ModLoader mods. 1 will not work on SMP and the other 3 work on SMP but are only clientside.

    Also, don't forget my "portal gun mod" has other stuff form portal as well, heheh.




    Anyways, forgot to mention a while ago that this has been updated to 1.5. Now requires iChunUtil tho.
    Posted in: Minecraft Mods
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    posted a message on Trail Mix [v1] The Craziest mod* just got crazier! Now with launchers!
    Forgot to mention, updated to 1.5 already. Now requires iChunUtil however.
    Posted in: Minecraft Mods
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    posted a message on [1.6.X] Portal Gun - Reconstructed [v1] - Rewritten... again.
    Quote from namAehT





    1.5 came out YESTERDAY

    At time of your post I already updated the mod already anyways. heh.
    Posted in: Minecraft Mods
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    posted a message on [1.6.X] Portal Gun - Reconstructed [v1] - Rewritten... again.
    Quote from namAehT

    i believe that he posted a tutorial for this not too long ago...

    sucks that i missed the birthday...


    EDIT: just noticed i passed iChun in post count a while ago :P

    Just noticed? You're very keen on reminding me about that.

    Quote from hipptyhop2

    Well I made a little adventure map just for this mod and it sort of uses the ability for test levels, but I do not want to post the map to the forums without your approval. So I was just wondering if you would give me approval just in case because I do not want to do any thing wrong and I think that if I posted a map that uses your mod without your approval would be very rude so I will not do that.

    Maps are fine... like stated in the FAQ.
    Posted in: Minecraft Mods
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    posted a message on [1.6.X] Portal Gun - Reconstructed [v1] - Rewritten... again.
    Quote from sc1020

    I tried it on Easy, too. And Medium. And Hard. If you can, please change it so that turrets work on all difficulties.

    check the config turretIgnoresOwner

    Quote from sc1020

    That's a weird bug. They're normally 2x1. There hasn't been 1x1 portals in the mod for a long time.

    He reposted an old reply, i recognise it.
    Posted in: Minecraft Mods
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