To admin/mod: This maybe in the wrong section, if that is the case please move to the correct section. Note I didn't make the tool, so I'm not sure copy pasting it to the tools section is a good idea.
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Jul 27, 2015hi9580 posted a message on Can i run shaders for Minecraft on my PC? Minecraft Shaders ToolPosted in: Discussion
Mar 5, 2015Posted in: Computer Science and Technology
any increase of clock speed/frequency above the factory preset counts as overclocking, the CPU is a i7-4700MQ Max Turbo Frequency 3.4GHz that is the max it can reach at any time, so if I were to set the multiplier to 36 x instead of the default 34 x that counts as overclocking as the max possible frequency has been increased by 200MHz to 3.6GHz
but this is like saying all laptops are liquid cooled as heat pipes use water or alcohol and those are liquids, most people don't consider pumpless designs as watercooling, just like not going into BIOS for CPU overclock isn't really consider overclocking by you
Mar 3, 2015Posted in: Computer Science and Technology
That's not how it works, With Kepler, you overclock by setting an offset on the so-called "Kepler boost", which is the dynamic overclocking it already does for itself beyond its rated boost clock. There's no easy way to can force it to stay on max clocks at idle, but increasing the max boost clock is extremely simple.
No overvolting was done for my GT 650M either.
Also, if I remember correctly the GT740M is just a very slightly underclocked GT650M. So somehow you see no gains on a chip that I overclocked to very noticeable gains.
all you do is go in intel XTU and put all the multipliers to their max value, then look in HWiNFO and all the CPU clocks will be stuck on their highest turbo clocks even with nothing else running on your pc ie idle and yes the GT750M, 740M and 650M all used the same Kepler (GK107), 384 unified : 32 : 16, 28nm chip clocked at various speeds
update: just tried the max overclock again and got 6.26% increase above standard, temperatures also very good, can probably push it higher http://www.3dmark.com/3dm/6108950?
Feb 28, 2015Posted in: Computer Science and Technology
A 0.18% increase in performance means you didn't overclock well. I was easily getting 12%-15% increases when I overclocked my old GT650M.
The reason laptop overclocking is advised against is that it goes against the idea of a laptop. You're increasing the heat output in a frame designed to cool the parts to a bare minimum so that they won't set themselves on fire, and increasing the power draw in a system designed to draw as little power as possible. It has nothing to do with performance gains, as the performance gains can sometimes be pretty reasonable.
notice the standard turbo boost speeds were very similar as the overclocked, the only difference is that the overclocked is locked to max turbo boost speeds and GPU clocks at all times (even if the laptop is idle or overheating) the standard was not, also no overvolting was done
Feb 27, 2015max underclock CPU, GPU, VRAM: http://www.3dmark.com/3dm/6050751?Posted in: Computer Science and Technology
15.34% score increase
0.18% score increase
max overclock CPU, GPU, VRAM: http://www.3dmark.com/3dm/6051036?
Windows 8.1 64-bit
Intel Core i7-4700MQ @ 2.40GHz
Haswell 22nm Technology
8.00GB Single-Channel DDR3 @ 798MHz (11-11-11-28)
TOSHIBA Portable PC (U3E1)
Generic PnP Monitor ([email protected])
Intel HD Graphics 4600 (Toshiba)
2048MB NVIDIA GeForce GT 740M (Toshiba)
931GB TOSHIBA MQ01ABD100 (SATA)
TSSTcorp CDDVDW SU-208FB
Realtek High Definition Audio
Feb 22, 2015hi9580 posted a message on Double Drop! (3000+ downloads) 2 Player Dropper/Puzzle/Parkour Map!!!Posted in: Maps
Aug 25, 2014hi9580 posted a message on A Look At The Web Shop Pricing On The Largest ServersPosted in: Discussion
Full compliance - The shops that fully comply with the "EULA". Some compliance - Shops that have made attempts to comply with the "EULA" but still sell some non-cosmetic items. None - Shops that have made no effort to comply with the "EULA".
The amount of money it would cost to buy every item in the store
Average price of an item in the store with the total average of all the stores marked
Servers that offer subscriptions
Aug 19, 2014Posted in: DiscussionQuote from DerpyChapYour specs clearly show you have 8 GB of RAM, not 256 MB. Also, as generalguy26 said, that is only the amount of RAM allocated to Minecraft, not the total amount of RAM your computer has. I've managed to run Minecraft with less than 256 MB of RAM allocated to it, so it's nothing special.
Aug 18, 2014Posted in: DiscussionQuote from SoulEmpire
At the time there wasn't any video appearing on my screen . ._.
probably cause i was still editing the page. are you a WOT fan by any chance? (your profile picture if you know what i mean, i'm just starting to play that game)
Quote from TheMasterCaver
Try playing singleplayer, not on a server - singleplayer runs an internal server and needs a lot more memory and resources, never mind that your server is only sending out 5 chunks (MultiplayerChunkCache = 121; 11x11 chunks = 5 chunks around the one you are in) - which limits your render distance to that value, no matter how high you set it ("Far" in 1.3.1-1.6.4 was only 10 chunks, not 16, because the internal server only loaded that many no matter the render distance, unless you used Optifine, only in 1.7.4 did they fix this).
That said, people do always tell you to allocate GBs of memory to the game, which is completely unnecessary unless you use resource intensive mods (probably inefficiently coded as my own mods make no noticeable difference and with all the features added to vanilla over the years RAM usage hasn't changed much; most of the RAM required is to hold chunk/block data, which hasn't changed much), HD texture packs, or the new 32 chunk render distance (which requires that you allocate more RAM to be able to use). I can't even allocate more than 1 GB myself because I only have 32 bit Java (OS limited) and in any case 512 MB works fine, using around 200-300 MB of that on Normal render distance (which is why I doubt it would run well at max settings on only 256 MB).
Of course, if your computer itself had only 256 MB of RAM it'd definitely run at like 0.1 FPS as it constantly pages to and from disk; you might be able to get by with as little as 1 GB though with a bare minimum of processes running and 256 MB allocated to the game (the Java process requires more) with default textures and lower settings. Also, it may matter whether you are running 32 bit or 64 bit; the minimum RAM required for 32 bit Windows 7 is 1 GB while 64 bit requires 2 GB, which may also apply to user programs (though 64 bit doesn't necessarily use twice the RAM; a 32 bit integer variable, as widely used in Minecraft, is still 32 bit on a 64 bit system). In addition, integrated graphics use system RAM as video RAM, which may take away from that, so be sure to check how much memory your computer actually has available (my computer has 3 GB installed, 3072 MB, but 33 MB is "reserved", leaving 3039 MB of actual memory available; 32 bit systems can't use much more than 3 GB of actual RAM because RAM shares IO addresses with the (dedicated) GPU and other things).
Quote from thebaum64
I can run multiplayer like that... but I do not dare go on single player...
I only did it on multiplayer cause I get lower frames there due the the massive builds/custom terrain. Singleplayer=70fps, Multiplayer=40fps for me at least.
Aug 16, 2014Posted in: DiscussionQuote from SoulEmpire
Proof of this ?
please watch the whole video
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Jun 18, 2014hi9580 posted a message on Snapshot Double-Feature: 1.7.10 Pre-Release, 14w25a Ready for Testing!Best way to kill boss early-game is sealing boss in room, building waterless room on top of room, filling room with sand/gravel.Posted in: News
why have nip mapping off, it doesn't affect fps at allQuote from Xerxes TireIron Dada
Well, two discoveries and a bug.
First up, grass and fern blocks don't render with an offset anymore. All nice even rows. Good for gardens maybe but looks bad in the wild I think.
Apparently the anisotropic filtering option is gone for now.
And for the bug, splash potions when thrown render as...that.
Can't say I'm a fan of the new sponge texture but wouldn't say it's terrible either. Would probably get used to it in time, kind of like when they changed the gravel texture.
May 28, 2014Posted in: News
let's see you do betterI've posted a mod request on this http://www.minecraftforum.net/topic/2694290-idearealistic-nether-portals/Quote from Whezolor
I'm not impressed, way too buggy for my liking.
Mar 22, 2014hi9580 posted a message on Community Creations - Pickpocket Plugin by SethblingPosted in: News
i'm sure people would come up with redstone contraptions that prevent pickpocketing while afkQuote from skybeam_
This would ruin the idea of AFKing, but it would add a nice twist to a server
Mar 13, 2014I don't get why everyone is flaming about the minecraft physics, they really easy to fix and add much needed depth to the game. As broken stations I'm sure people will come up with new designs instantly like they do for everything.Posted in: News
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