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Jun 24, 2015herobrineclone posted a message on SAO UI mod (currently for all versions from 1.7.10 to 1.10)Posted in: Minecraft Mods
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Jul 10, 2014schrumpfkopf666 posted a message on [ADV] THE ENDER SCROLLS - Enhanced Edition [OPEN WORLD RPG][50k Downloads]Posted in: Maps
Tired of new OpenWorld Maps that takes years until it's finished? I waited to present my map after 400 hours of work complete!
About the Map:
You are in Arenor, a province in an alternate Tamriel (continent of The Elder Scrolls). You have an open world with 72 Quests ( Main/Guild/Special/Side Quests) and many NPC's. Gates to the End is a big adventure!
The only thing you need is the awesome mod Custom NPC's from Noppes, which gives many options for storytelling and Quests.
- Mainquest - Stop the plans of the mysterious Enderman Lord Elijah who tries to release the Daedric-Lords on Nirn with the connection of Nirn and the Daedra-Realms with the "End".
- Mage Guild - Join the Mage Guild and find out more about the true goal of the Archmage
- Protectors of Arenor (Warrior Guild) - Help Castiel to destroy the Cuélebre and their leader.
- Apocalyptic Horsemen - To help a small village called Grumash, you challenge the Death itself!
- The Ebony Warrior (NEW from Enhanced Update) - After completing the 4 Questlines above, talk with Divina in Oxengravv to challenge the legendary Ebony Warrior, your strongest opponent.
IT'S A SINGLEPLAYER MAP! Multiplayer won't work right.
I can only give support on minecraftforum.net, planetminecraft & minecraft.de
Almost all other sites that uploaded my map did it without my agreement.
Don't break blocks, play in Survival and read all informations in the tutorial!
Never play on normal or hard. Only on easy. If some fights are too hard for you, try first to get better items & healing potions. If this doesn't help, try peaceful, but it ruins most bossfights.
The world is divided into 3 difficulty regions. (Easy/Medium/Hard)
This Equipment is recommended for the regions:
Easy: Leather - Wooden armor / Wooden - Iron Weapons
Medium: Iron armor / Diamond Weapons
Hard: Diamond armor / Emerald Weapons +
You can enchant your Items now with different books. The level of the books in shops depends on the difficulty region from the village. You can get the best books only in the mage guild. Complete the Mage Guild Questline to get the strongest Enchantments!
The Enhanced Update is out! NEW TRAILER!
What's new with the Enhanced Update?
-5 NEW QUESTS! (More informations in the Thread at "Story")
-Redone Tutorial (With a book, less signs and a tutorial quest)
-Completly removed Bronze coins
-Redone all Shops:
-Alchemy Shops are selling different Potions instead of ingredients
-Weapon Shops are more unique
-Trading Shops with buyable Diamonds and Emeralds
-Hunter and Horse Shops with updated prices
-Removed Enchantment tables and added many different Enchantment books at various places (More info in the thread at "Informations")
-Improved Followers (you can't hit them anymore and they are cheaper)
-Redone ALL enemy drops. (Reduced most things)
-Updated region of Woodar and Oxengravv (more trees and flowers)
-Redone the Swamp (Less holes and new Enemies)
-All Quests have more informations in the questlog
-Locked Dungeons are now showing the needed Quest
-Updated all Dungeon and Quest Rewards
-Rebalanced many Enemies
-Added a ladder in Oxengravv to get out of the water
-Fixed fall damage of the Frozen King
-Fixed a strange bug in the apocalyptic Horsemen questline
TES: Gates to the End
The map is 1.7.10 only since the Enhanced Update. You need recommended Forge 1.7.10 and CustomNPC's 1.7.10b Version, the newer c version doesn't work correctly with my map:
I recommend my mixpack (textures from many packs). It includes better textures for CustomNPC Items and you see the things exactly how I built them.
It's 64x64 and included in the map download. The font is fixed now.
New Update! (29.08.2015)
- Increased the price of enchanted books
- Removed knockback books
- Reduced the gold amount in a secret chest
- Nerfed the optional follower Himmelstoß
- Added an enderchest in Saimour player home
- Fixed the trader at Horsemen's Island. (He sold gems instead of buying them)
- Added a new way to get to the reward room in the apocalyptic horsemen quest, if you and the boss die at the same time
- Buffed the Ebony Warrior
- Nerfed Skooma
- (hopefully) fixed the aggressive teleporter at the magetower
- (hopefully) fixed a certain dialog-gag
I'm always happy to see Let's Plays and I will include them here. (But no Multiplayer Lp's, because this map shouldn't be played in multiplayer)
From Hashtag Gaming:
From Sebestian Gaming:
From Epic Minecraft:
From Eternity Gaming:
Me - for creating the whole map
Gaming_4_Diabetes - Fixed the font in the mixpack
biox00 - gave me the link for the b version (I was already in panic^^)
Trigly from the german minecraft forum for the header
Noppes for Custom NPC's
The ressource pack creators for the textures I use in my mixpack
Please report everything that looks like a bug.
It would make me very happy if you post your oppinion of my map!
Regarding the sequel, "Seven Devils", I announced a while ago..
I really should've sticked to the philosophy I had for Gates To The End, not to announce it before it's done, as I sadly was not able to live up to my promises and own plans. Just a few days after I started to work on Seven Devils I entered a phase in my life with not nearly as much free time as I had when making Gates To The End, and while I really loved working on a map, I'm not willing to invest the time I have in doing that again.
I'm sorry for disappointing anyone who might've been excited for what could have been, including myself.
I'm not saying a sequel will never come, as my creation is still really important to me, even after almost 4 years since its release. I have some notes from 2015 with ideas for different gameplay gimmicks and story elements I wrote that I sometimes still think about and I really want to realize them. The only things I had done before stopping are a few items I created with the mod creator, for example Azura's Star (had some ideas for capturing souls like in The Elder Scrolls for the enchanting system) and Daedra hearts (Crafting was completely missing in Gates To The End, so I really wanted to make a good crafting system next to the usual trading and looting for the sequel). The name and perhaps a major part of the story might change though, as "Seven Devils" was mostly motivated by a mix of what I was playing, watching and listening to at that time:
The song with the same name from Florence + the Machine, the Aedra and Daedra from The Elder Scrolls and lastly the archangels as presented in Supernatural.
Dec 3, 2014Bauwks posted a message on Crack in the World - Earth-shattering fun (127K+ DLs)Posted in: Maps
What happens when a desperate geologist gets ahold of large explosives in a vain attempt to save his beloved geothermal power plant?
Your car has broken down so you head to a nearby town to stay the night. You soon learn that something is going on around there. What is that man running the power plant up to? You have to explore the area to find out and stop him!
Crack in the World is a short adventure map focused on story and special effects. In typical adventure fashion, you go around exploring places, talking to NPCs to gather information and items, and unlocking the next part of the story.
I would not consider this map difficult. It can be completed in approximately 30 - 40 minutes.
- Awesome cutscenes and special effects
- Custom resource pack with block shapes, textures, sounds, and music
- An epic finale (no pics here so it's not spoiled ;-) )
- This map is for Minecraft 1.8.3 (no mods).
- Please turn off all other resource packs. There is a custom resource pack in the level directory so if you're playing in single player mode then it should load automatically. If you're playing on a server then the 'resources.zip' file in the level directory can be installed just like a normal resource pack on the clients.
- If you're playing on a server then you must enable command blocks and set difficulty to normal in the server config.
- The map looks best when particles are set to "All" or "Decreased" and your render distance is greater than 7 chunks.
- Multiplayer compatible for 2 or 3 players. Three players may be a bit tight on food so you're allowed to stomp on the crops.
The included resource pack contains some royalty free music. If you create a video then please make sure you abide by their licenses. If you're not making money off the video then you should be fine.
- Volatile Reaction by Kevin MacLeod CC Attribution 3.0 US
- Nothing Lasts Forever by Kai Engel CC Attribution-NonCommercial 3.0 Unported
The main post here was getting laggy due to all the embedded videos so I moved all the playthrough videos into another post.
Oct 12, 2014IzzyKart57 posted a message on Biome Dasher!!! v1.1.0 Official Release (Parkour OR Survival Map) (2500+ Downloads!)Posted in: Maps
ATTENTION: Biome Dasher v1.1.0 has been released! This update fixes bugs, adds in boss music, improves the zombies in the plains biome, and even adds in a whole new boss in the swamp!
Also, a review of my map would be highly appreciated! NOTE: THIS IS A VERY LONG PARKOUR MAP AND WILL TAKE YOU ABOUT 2-4 HOURS TO COMPLETE. DO NOT PLAY THIS IF YOU WANT TO PLAY A SHORT, SIMPLE MAP. Plus this map is kinda hard and may be confusing. Most of the time there'll be signs saying what to do, so read EVERY SIGN IN THE MAP. Thank you for reading this message.
PERMISSIONS: Thank you to healpony for letting me use his FNAF sounds, textures, and map design for my map/resource pack! His thread: http://www.minecraftforum.net/forums/mapping-and-modding/maps/2269455-1-8-map-heal-ponys-five-nights-at-freddys
Also, thanks to the dev. team of the Sonic The Hedgehog mod for letting me use some of their textures for Green Hill Zone! Check it out here! http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1287199-sonic-the-hedgehog-mod-v1-4-0-ssp-smp-lan-new
Hello there! Some of you may know me from the Minecraft Micro World Survival maps that I made months ago! I have returned with another map, this time it's not a survival map, but a parkour + adventure OR survival map! Biome Dasher!!! is a bunch of parkour that is located in a certain biome with a theme that relates to that biome. You could also play survival if you don't want to parkour! Here is the list of biomes featured in this map:
-Bonus Level 1 (SMB W1-1)
-Bonus Level 2 (SMB W1-2)
-Bonus Level 3 (MegaCraft)
-Bonus Level 4 (SMB W1-3)
-Bonus Level 5 (SMB W1-4)
-Five Nights At Freddy's (one of 2 choices)
-Link's Dungeon Adventure (one of 2 choices)
-Green Hill Zone
-Memory (Cutscene 4?)
Current Version: v1.1.0 Official Release
As I woke up, I calmly stretched out my arms, then got up out of bed. Looking outside, I saw the same thing that I see every morning: possibilities. I decided to go walk over to my chest, filled with my diamond armor and pickaxe. Looking in my materials chest, I saw that it was almost empty, with 1 diamond, 3 gold ingots, 5 iron ore, and 2 blocks of coal inside it. I knew that I had to head deep into the caves to gather more resources. As I began to dig a staircase to diamond level, I stumbled upon what appeared to be some sort of stone brick. Mining it, I found a spawner of some sort with a 3x3 portal. Dropping down and mining the spawner, I knew what had to be done. That's why I always carried eyes of ender with me. Placing them in the portal, I saw this black hole above where the lava is/was. Curious, I began to explore the stronghold.
While looting a chest, I heard a rumble coming from the portal. Then, out of nowhere, the Ender Dragon showed up! He(she?) appeared to be holding blocks in its wing. It shoved all of the blocks onto me, having me see a blinding light as I passed out...
I woke up, later on. This time, the surface I was laying on was cold and hard. Looking around, I noticed that I was in a cube shape, in the middle of nowhere, on an island of the plains biome.
The rest is up to you.
Crainer Commentates (v1.0.0 Official Release)
Mario Maker Level...
Yes... I actually made a level in Super Mario Maker about Biome Dasher
Course ID is 7068-0000-0052-5F41
YES, YOU MAY SPEEDRUN MY MAP. Best to do it in sections at a time though. Post speedrun records in the comments sections with video footage to make it into this section! Use LiveSplit!
Any% - (No Record Yet)
Any% All Biomes - (No Record Yet)
Any% 6 Keys - (No Record Yet)
A couple things to make clear: 1. Most structures aren't McEdited in. All structures in earlier biomes (every biome between the plains and the extreme hills) aren't, while some later ones are. 2. The rules say that there are lucky blocks scattered around the whole map, but the actual mod is not required to play this map. 3. I am perfectly okay with a map review of this, in fact I would love it if you made a map review!
Da Screenshots? Down Below!
Older Downloads (Note that in v0.0.1 to v0.2.2 Beta, the map was called "Biome Parkour"):
v0.8.2 Beta: http://www.mediafire.com/download/8b8crzg8zjj8qf5/Biome Dasher!!! v0.8.2 Beta.zip
v0.8.1 Beta: http://www.mediafire.com/download/6q6staw0bfq3kb5/Biome Dasher!!! v0.8.1 Beta.zip
v0.8.0 Beta: http://www.mediafire.com/download/p71gnsiq38isiqy/Biome Dasher!!! v0.8.0 Beta.zip
v0.7.2 Beta: http://www.mediafire.com/download/git92e3aheoh38y/Biome Dasher!!! v0.7.2 Beta.zip
v0.7.1 Beta: http://www.mediafire.com/download/42bsbbi5oi0wolv/Biome Dasher!!! v0.7.1 Beta.zip
v0.7.0 Beta: http://www.mediafire.com/download/b4kxlt6uzk7vgr7/Biome Dasher!!! v0.7.0 Beta.zip
v0.6.1 Beta: http://www.mediafire.com/download/yh6bob7bb9bn1n7/Biome Dasher!!! v0.6.1 Beta.zip
v0.6.0 Beta: http://www.mediafire.com/download/3aqhoj6euwqmm5c/Biome Dasher!!! v0.6.0 Beta.zip
v0.5.0 Beta: http://www.mediafire.com/download/8hf54katvqbtbp7/Biome Dasher!!! v0.5.0 Beta.zip
v0.4.0 Beta: http://www.mediafire.com/download/x7i6923tmrcnroj/Biome Dasher!!! v0.4.0 Beta.zip
v0.3.1 Beta: http://www.mediafire.com/download/rbp4l70w6o96dcu/Biome Dasher!!! v0.3.1 Beta.zip
v0.3.0 Beta: http://www.mediafire.com/download/26wt4l6fomka8ns/Biome Dasher!!! v0.3.0 Beta.zip
v0.2.2 Beta: http://www.mediafire.com/download/qst13neavrm8h7j/Biome Parkour v0.2.2 Beta.zip
v0.2.1 Beta: http://www.mediafire.com/download/t4ut51l96bqa274/Biome Parkour v0.2.1 Beta.zip
v0.2.0 Beta: http://www.mediafire.com/download/wc1iccig4x8wqck/Biome Parkour 0.2.0 Beta.zip
v0.1.0 Beta: http://www.mediafire.com/download/5n74x7kfy9clbw9/Biome Parkour v0.1.0 Beta.zip
v0.0.1 Beta: http://www.mediafire.com/download/jd1ujn9c2u3wsps/Biome Parkour v1.0.0 Beta.zip
Unrequired resource pack for v0.7.x Beta ONLY: http://www.mediafire.com/download/czy3wx6b1q886nb/Biome Dasher!!! OPTIONAL Resource Pack.zip
Old resource pack for use in survival feature in v0.6.x Beta (basicly if you download this then also download v0.6.1 Beta, not later/earlier versions): http://www.mediafire.com/download/q444dpnr25haoii/Biome Dasher!!! Sounds Resource Pack.zip
v1.1.0 -- Added a boss in the swamp, added boss music, changed some signs, fixed bugs, improved zombies in plains biome.
v1.0.0 -- Officially released the map, added a 3rd and 4th cutscene, added the nether, added a stronghold, and added the end, also adds a use for the 6 hidden keys.
v0.9.2 -- Disappointingly, there were bugs that I had to fix in this update.
v0.9.1 -- I only changed and improved some things in this update, surprisingly there were no bugs to fix
v0.9.0 -- Changed every section in my map in some sort of way, and added in Green Hill Zone! Also removed music from v0.8.x Beta.
v0.8.2 -- Fixed teleportation bug in broken map section.
v0.8.1 -- SPEAKING OF BUGS, I FIXED 12 OF THEM IN THIS BUGFIX UPDATE. I SWEAR TO GOD.
v0.8.0 -- I added the ice plains and mushroom islands biomes, MUSIC FOR EACH BIOME (!!!!!), books by mikeluigi64, a cutscene, and FIXED BUGS. ALMOST FORGOT THAT I HAD TO FIX BUGS. ...again >_<
v0.7.2 -- I fixed the zombies in the plains biome. I'm sorry that you had to put up with that ._.
v0.7.1 -- Basicly I forgot to insert the weapon in the plains biome, as well as fix an error involving pressure plates (don't ask).
v0.7.0 -- This update adds in the fully functioning use of an optional resource pack, with 2 sections, 1 for resource pack users, one for non-resource pack users, changed the plains a bit, added in my Minecraft Micro World maps as a survival exclusive feature, and changes some biomes a bit. PS Happy New Year!
v0.6.1 -- This update fixes some parkour issues, mainly in the "broken map" section.
v0.6.0 -- This update adds in a survival mode, multiplayer compatibility, some tweaks to biomes, an optional resource pack, and an unfinished feature, viewable when you finish the map.
v0.5.0 -- This update adds in the extreme hills biome, 2 new bonus levels (Super Mario Bros. W1-3 and W1-4), an explanation, A NEW SPAWN (!!!!!!!), and ficlsjmkfjvmsknhjnlkamnaipingasoaiwufnainfoainf
v0.4.0 -- This update adds in a bonus level called "MegaCraft", changes the starting cubes for all the biomes, fixes bugs, and adds LARGE FEATUREZZZZZZZZZZZZZZZZZZZZZZZZZZZ
v0.3.1 -- This update FINALLY FIXES THE BUG WITH THE W1-2 TELEPORT.
v0.3.0 -- This update FINALLY finishes the "broken map" section started in v0.1.0. Added jungle biome, and river MiniBiome, and a cutscene. Also fixed a few bugs that I missed from v0.2.2. CHANGED NAME TO: Biome Dasher!!!
v0.2.2 -- Fixes a teleportation bug with the taiga biome, and fixes the effects not being taken away after Super Mario Bros. W1-1
v0.2.1 -- Fixes a bug that spawns you outside of spawn with random items in your inventory in creative mode.
v0.2.0 -- Added Ocean biome, and 3 large Easter Eggs, found in/below biomes made in past versions (HINT: They're ALL structures below the biome). Removed the red sandstone parkour from the desert. Less features because there was a power outage for 2 days at my house.
v0.1.0 -- Added Taiga and Swamp biomes, W1-2 Super Mario Bros. Bonus Level, changed desert so it would feature more decoration to make it look more like a desert, changed rules a teeny bit, added more easter eggs + references, added more randomness, and more to be found within the map!
v0.0.1 -- First Release w/ Plains, Desert, Forest Biomes + Super Mario Bros. W1-1 Bonus Level 1
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