- helen269
- Registered Member
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Member for 7 years, 9 months, and 3 days
Last active Wed, Jan, 11 2017 11:04:45
- 0 Followers
- 434 Total Posts
- 33 Thanks
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Nov 24, 2012helen269 posted a message on Opening Ceremony Is Going On Now!And everything is "ah-sum" :-)Posted in: News
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Nov 21, 2012helen269 posted a message on 1.4.5 Pre-Release Available!Posted in: NewsQuote from deathpotato27...when they make an update I have to re install ALL MY MODS. its just a huge pain in the neck
So just use Magic Launcher.
Re-install mods? Click Add. Click Add. Click Add. Click Add. Click Add. Done. :-) -
Nov 17, 2012helen269 posted a message on 1.4.5 Pre-Release Available!Posted in: NewsQuote from Random_Guy_32
When torches are present the flames randomly appear somewhere in the air for a short amount of time.
Thanks, I've just re-enabled my flame animations (via Optifine) and I can see it now. -
Nov 17, 2012helen269 posted a message on 1.4.5 Pre-Release Available!What's the torch bug?Posted in: News
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Nov 16, 2012helen269 posted a message on 1.4.5 Pre-Release Available!Make it stop.... make it stop.... :-)Posted in: News
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Sep 27, 2012helen269 posted a message on Snapshot 12w39a Ready for TestingI tried to go into the nether on a server. The frame rate was so non-existant I had to End Task the game. The server admin tried it and estimated he got 1 frame every 10 seconds.Posted in: News
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Sep 20, 2012helen269 posted a message on 12w38a Ready for Testing!Will any feedback and comments that we give get back to Mojang? Do they read this thread?Posted in: News
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Sep 15, 2012helen269 posted a message on Snapshot 12w37a Available For Testing!Ok, we're testing it. Are our views and observations being noted by the people that matter?Posted in: News
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Sep 14, 2012helen269 posted a message on Snapshot 12w37a Available For Testing!Do Mojang ever read these threads (on what I thought were the offical forums) for feedback or are they all on Reddit (which has nothing to do with Minecraft)?Posted in: News
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Sep 14, 2012helen269 posted a message on Snapshot 12w37a Available For Testing!The sun stutters and my overall speed is increased. Everything I do is like a silent movie - move, dig, everything is speeded up. I hope that's fixed in 1.4.Posted in: News
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Sep 14, 2012helen269 posted a message on Snapshot 12w37a Available For Testing!Posted in: NewsQuote from darthvader45
We still need Dinnerbone to continue working on the lectern! Give me +'s so that he sees this!
A lectern is a support for books or papers used in giving a lecture or a talk. Why would you want this? -
Sep 13, 2012helen269 posted a message on Snapshot 12w37a Available For Testing!In water world I spawned on the sea bed and had to change game mode quick before I drowned then fly/swim up.Posted in: News
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Sep 13, 2012helen269 posted a message on Snapshot 12w37a Available For Testing!My framerate is still as good as on last week's but my movement seems choppier. Jerkier as though my FPS had gone down. Odd.Posted in: News
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Sep 6, 2012helen269 posted a message on Snapshot 12w36a Ready For Testing!Posted in: NewsQuote from RealGeist
Just delete the .jar file (or the bin folder) and minecraft will download automatically the old .jar file
No, it'll download 1.3.2, it won't download my old jar file. - To post a comment, please login or register a new account.
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Will this always be incompatible with Optifine (because of the way MC is written now) or is that just a bug in WDL that no-one's reported yet?
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On the server I play on lots of players have huge mob spawner farms, typically of 500 to 3,000 spawners each. When it gets to a high number of them the game starts to lag with the number of animations th egame has to keep going.
Could someone make a mod that stops the spinning mob animation inside a mob spawnmer cage?
Thanks.
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Version 1.10 of WDL seems to have a compatibility issue with Optifine.
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I have manually modded my 1.8.0 jar with the non - LL version.
I use Magic Launcher to install Too Many Items and Optifine (both for 1.8.0) so I can attempt to have all 3 installed as I always used to before 1.8 but when I press ESC in multiplayer my MC crashes to desktop.
Is there any way I can have all 3 installed at once without using LiteLoader? The server I play on doesn't like LL + WDL and kicks me as soon as I try to log on.
My current solution is to keep WDL in my 1.8.0 jar and play using my 1.8.7 jar with Optifine and switch between the two whenever I want to save my builds. Which means restarting MC and changing my version in Magic Launcher and setting which mods to install / not install.
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Thanks. I installed it by hand into my 1.8.0 jar and now I have WDL again.
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Does this version work with a specific version of MC or will it work on all 1.8.x versions?
I miss the old days when it was compatible with Magic Launcher and installing it was a no-brainer. The server I play on won't let me connect with Liteloader and this installed so I need a non-liteloader version but I can't get that version to work.
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(And I'm still waiting to find a spawn or hub that has a hidden sign saying "You're not supposed to be here!") :-)
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Thank you.
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I have all my same version mods in a folder named 1.7.2 mods, 1.8 mods, etc. and click Add on Magic Launcher, point it to the required mod in the current version's mod folder, click ok and it's done.
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I must admit I did find the empty space on the left a bit jarring at first and made the screen look unbalanced. I thought something was wrong with my installation. But like most new things people will just get used to it.
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