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    posted a message on [1.6.X/1.5.2/Others]Pam's Mods - Feb 9th (I'm Back!)
    Quote from MatrexsVigil

    Thanks!

    Alright, I have good news and bad news!

    Good News
    You can put all my mods' zip files into the /mod/ folder and they work just fine! Huzzah.

    You only have to drag the /pam/ folder into a single one of those zip files and all mods will have the /pam/ file available for textures!

    Lots of stuff seems to still work!

    Bad News
    Armor for all mods is broken. For this 1.0.0 release, they will be disabled. THIS WILL MESS WITH OLD SAVES WITH ARMOR IN THEM. Be warned. Armor in Forge is all weird, and I will figure it out once Forge has been worked on more.

    Bushes and tree fruits seem to be dropping themselves as blocks or invisible unnamed items. Whoops! (Bush crops seem unaffected)

    ---

    Don't worry, I'm still working on stuff.



    As in, armor thats in the regular game such as iron/diamond not working with mods? or just armor added by mods wont work?
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] Hehe's Mods |||| Rock Candy!
    Quote from Cradibax

    just askin in youg sig is that golen or golem?


    It says golem, like the amethyst one? whats a golen? haha
    Posted in: Minecraft Mods
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    posted a message on [V1.5.2]Smith_61 Mods: DNDTextures
    Yeah, this mod hasnt been updated nor has Smith61 even posted in the last month or so, I have given up officially.
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] Hehe's Mods |||| Rock Candy!
    Added a new mod, Rock Candy. Also I am going to pretty much re-code everything today (except rock candy because I just did it) to clean it up and also try to use less class files, and maybe (if I can find a way) include config files to change block ID's for the mods.
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] Hehe's Mods |||| Rock Candy!
    Quote from SnatchNL

    Daggers dont work anymore.

    java.lang.UnsupportedClassVersionError: mod_Daggers : Unsupported major.minor version 51.0
    	at java.lang.ClassLoader.defineClass1(Native Method)
    	at java.lang.ClassLoader.defineClassCond(Unknown Source)
    	at java.lang.ClassLoader.defineClass(Unknown Source)
    	at java.security.SecureClassLoader.defineClass(Unknown Source)
    	at java.net.URLClassLoader.defineClass(Unknown Source)
    	at java.net.URLClassLoader.access$000(Unknown Source)
    	at java.net.URLClassLoader$1.run(Unknown Source)
    	at java.security.AccessController.doPrivileged(Native Method)
    	at java.net.URLClassLoader.findClass(Unknown Source)
    	at java.lang.ClassLoader.loadClass(Unknown Source)
    	at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
    	at java.lang.ClassLoader.loadClass(Unknown Source)
    	at ModLoader.addMod(ModLoader.java:267)
    	at ModLoader.readFromClassPath(ModLoader.java:1104)
    	at ModLoader.init(ModLoader.java:812)
    	at ModLoader.AddAllRenderers(ModLoader.java:183)
    	at th.<init>(th.java:60)
    	at th.<clinit>(th.java:9)
    	at net.minecraft.client.Minecraft.a(SourceFile:318)
    	at net.minecraft.client.Minecraft.run(SourceFile:716)
    	at java.lang.Thread.run(Unknown Source)



    Right... well I just installed modloader, & daggers, on a clean minecraft and it worked fine... So I have no clue, never have I even seen that error before
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] Hehe's Mods |||| Rock Candy!
    Updated Amethyst Mod, added a hell sword, crafted with an amethyst sword and 2 lava buckets above it. just like an amethyst sword except it sets mobs on fire.
    Posted in: Minecraft Mods
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    posted a message on [V1.5.2]Smith_61 Mods: DNDTextures
    Quote from DarkenMoon97

    I'm Starting to think That this mod is abandoned.


    Yeah probably
    Posted in: Minecraft Mods
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    posted a message on [V1.5.2]Smith_61 Mods: DNDTextures
    Quote from Darkhog

    Yeah, but how to detect which block is it?


    Either check in your mods config files, or download ID resolver (MCX Version), which MIGHT fix your problem but could also cause new problems. this is very unstable and needs updated -.-
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] Hehe's Mods |||| Rock Candy!
    Quote from Mashin

    I made the textures for the armor and i must disagree,the first armor textures indeed were but tbh i did not know how to texture armor it's as much of a learning experience for me as it is for hehe y'know :wink.gif:.

    Now about the new textures,they are not re-colors of the normal armor and i don't think that they are going to be here for very long as i am planning to remake the armor again later.

    I don't want to spoil anything hehe doesn't want me too so i wont say nothing more but for HD texture pack users this might be a pleasant surprise :biggrin.gif:.


    Cuz that doesnt give it away at all :biggrin.gif: haha its fine :tongue.gif: just dont tell them about the new sword :wink.gif:
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] Hehe's Mods |||| Rock Candy!
    Updated Amethyst mod, added amethyst block that is crafted just like any other ore block and can be placed anywhere in the crafting grid to craft back into ingots, the only difference is that it has the light level of glowstone.
    Posted in: Minecraft Mods
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    posted a message on Elevator mod
    Their is already an elevator mod.. made by Exanadu
    Posted in: Requests / Ideas For Mods
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    posted a message on [1.7.3] Hehe's Mods |||| Rock Candy!
    Quote from TheFilip

    Meh..
    Daggers and Jewels are cool, the rest are just boring changes to the usual tools and armor..


    You sir, deserve a medal, for being so completely positive you blew my mind!
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] Hehe's Mods |||| Rock Candy!
    Quote from ChaosXYZ

    I'll comment. :smile.gif: Yeah, these look good! Maybe if you made a pack with amethyst and like 4 or 5 other ores as well, I'd show em off. I have sources, so I could get these shown on the Yogscast. Just tell me when you think it's good enough, and I'll ask em for ya. :wink.gif:


    I already do have ideas on more ores to add as soon as find out a little bit more about adding unique properties to them such as fire resistance and such
    Posted in: Minecraft Mods
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    posted a message on I need help deciding which mods I'll use.
    Quote from ChaosXYZ

    Most of the mods you mentioned were already suggested, and denied. However, thank you for your time! If you find any others, just post em here! :biggrin.gif:


    Hello I have recently started coding and although my mods arent the biggest and greatest maybe you could take a look? (: and also feel free to PM me with mod suggestions I update my mods just about everyday or so with something new and im always looking for new mods to make.

    http://www.minecraftforum.net/topic/560299-173-hehes-mods-golems-more/
    Posted in: Requests / Ideas For Mods
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    posted a message on [V1.5.2]Smith_61 Mods: DNDTextures
    To everybody getting the "ArrayIndexOutOfBounds - 1024" or something like that, error... Its because one of your mods is using block id 1024, change it to something else below 1024 that isnt already being used.
    Posted in: Minecraft Mods
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