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    posted a message on Titanium Tools - A Tier Better and Rarer than Diamond and Netherite.

    Well, they can, just that they'll have to decide on what bonuses they prefer.

    Posted in: Suggestions
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    posted a message on Frog Mob

    I have heard this mentioned around YouTube a few times, so I believe you are correct. Can't wait!

    Posted in: Suggestions
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    posted a message on Titanium Tools - A Tier Better and Rarer than Diamond and Netherite.
    Quote from DuhDerp»

    Who says new materials have to be better or rarer? Netherite's main draw is the fireproof feature so the only ways to lose them is through 5-minute despawning, inaccessibility of the void, or zombie pickup (and things like being unable to find said mob or switching to peaceful mode).


    There could be a new material, say Permantium, that is immune to despawning. Lead could present a constant poisoning effect that prevents zombies from picking it up. Aerite could cause dropped items to not fall (not rise forever like with Levitation, just literally not travel downward).


    There are plenty of ability ideas around, the main difficulty will be in where to place them on the current tier scale. If all we ever add is stuff at netherite tier, you're essentially doing the same thing as adding another tier because subjectively we will perceive one ability better than another.



    True, there could be armors that provide bonuses that make up for a lack of protection. Gold already does this by providing a bonus, bartering with piglin, to make up for its inherit weakness.


    I would love to see stealth mechanics reworked so the higher the armor tier, the easier the player is to spot. Leather armor would be great for sneaking, and a stealth enchantment could be added (this was discussed as being called "Silent Step")

    Quote from Ptolemy2002»

    So, you're rejecting an entire suggestion and potentially good idea because of the timing? That's very irrational.


    Alright, so a higher tier could be added in the future. But, how much more protection could it provide before making the game have no challenge at end game. A rework of armor balancing would probably have to be implemented to fix this.

    Posted in: Suggestions
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    posted a message on We NEED a Classifier.

    Well, "classifier" sounds like it just labels things. If I classified a rock, I gave it a class it belongs too. But, a "sorter" sounds like it actually sorts through items and moves them into different areas. If I sort a bunch of rocks, they're probably sorted out by their label.


    This doesn't matter much, but the name "sorter" seems a lot more self explanatory, as are all of the names of redstone components.

    Posted in: Suggestions
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    posted a message on Titanium Tools - A Tier Better and Rarer than Diamond and Netherite.

    If they added a new tier every few months for the past 10 years, there would be 20 tiers, and a whole lot of resources that would be ignored.


    I would rather see a new tier that equals Netherite, but provides different bonuses, and one that preferably comes from the End, creating a sense of duality between the dimensions, with the Overworld caught between.


    This would also give the player an actual choice in what kind of armor to wear, instead of there being one best choice, as two equal tiers that provide two different bonuses are situational. Nothing is situationally beneficial in the case of diamond armor over Netherite, nor Netherite over "Titanium".

    Posted in: Suggestions
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    posted a message on Wood Walls

    Walls with the various wood textures would be great for detailing builds. It seems like a minor addition that could really benefit a wide variety of creations.


    I'm not sure if they'd be willing to do log or stripped log textures, but the plank textures alone would give more choice, for detailing and general building, that lies between the large normal plank blocks, and the thin wood fences.


    Vote here on the feedback page!

    https://feedback.minecraft.net/hc/en-us/community/posts/360071469212-Plank-Walls

    Posted in: Suggestions
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    posted a message on Titanium Tools - A Tier Better and Rarer than Diamond and Netherite.

    I've said this before: they just finally added a new tier after 10 years, and you want to make it obsolete in a matter of months?

    Posted in: Suggestions
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    posted a message on Things Minecraft should add

    Avoid making wishlists, they'll be tagged.


    And, be more specific with your suggestions.

    Posted in: Suggestions
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    posted a message on CHANGES TO MINECRAFT DOGS

    I think it would make sense if, once an animal is domesticated, its appearance changes. You don't see farm pigs walking around in the wild, they're wild boars, and you don't see domestic cows or chickens either. So, they could start with a more feral appearance, and then change to the current skin once domesticated.


    As for turning wolves into dogs, either it could be a random breed they turn into upon domestication, or, as I suggested in a previous thread, feeding them certain foods will determine their breed.


    For example, feeding them mutton will turn the into a sheep dog, as they are fed meat from a sheep. I'm not sure on other dog breeds though.

    Posted in: Suggestions
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    posted a message on We NEED a Classifier.

    Wouldn't it be better named a "Sorter", as it sorts out items?

    Posted in: Suggestions
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    posted a message on Woodland Mansions more challenging

    Couldn't a player just build over the wall?

    Posted in: Suggestions
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    posted a message on Backpacks

    Well, I assumed that it was obvious that backpacks would only hold items if it is worn. I probably should have stated that more clearly.


    And, the player can't wear a brown shulker box on their back...

    Posted in: Suggestions
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    posted a message on Backpacks

    I was just noting that it would also be aesthetically pleasing, and functional. Also, you could use an ender chest and backpack.


    I was just using 6 slots as an example, maybe a higher tier one could have more so they would be more comparable.


    If not, then the backpack provides 6 or so constantly available inventory slots without requiring it to be placed, opened, and broken. But, if the player wants even more slots, then yes, they'd have to go through that minor hassle.

    Posted in: Suggestions
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    posted a message on Backpacks

    Well, the aesthetic and look of a backpack could improve the survivalist feel of the game.


    This isn't a functional use, but it is a bonus. The argument that backpacks are useless because there are shulker boxes is flawed, because it ignores how they can be used in conjunction.


    Even if the backpack just gave 6 new slots, if each of those slots carried a shulker box, that's another 162 available inventory slots. That's 10,368 more items capable of being carried.


    Oddly, this means it would be one of the few items that the player could potentially craft in the first minute of gameplay that actually becomes more useful towards endgame.

    Posted in: Suggestions
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    posted a message on Villager/Illager Soldiers, Piglin Mercenaries for Diverse Village Creation/Roleplay End-goal (Addresses pacifist Villagers)

    You said they've "obviously never used the feedback site", but they've been a member for over 6 years... they were even constructive and put in the commitment to try to adapt your suggestions into something more plausible for the current game. But, this is all futile anyways.


    And, to the rest of this stupid mess, everyone is the good guy in their story. If it makes you feel better, if it really makes you feel superior by thinking you've won some pointless forum argument, if it appeases that egotistic fixation of winning by telling yourself you've "won", then go ahead, do so.

    Posted in: Suggestions
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