• 1

    posted a message on [RPG] Realistic Armor Tiers

    I am very sorry, I have found the reason later

    Because i renamed your mod.jar

    So it will fail

    I use the original name [realisticarmortiers-1.0.3] function to return to normal

    Thank you very much for your help and apologize for disturbing your time

    Posted in: Minecraft Mods
  • 0

    posted a message on [RPG] Realistic Armor Tiers

    Hello, thanks for your reply, I am using the latest version v1.0.3 and producing a new equipment_sets.json and equipment_tiers.json


    But still not, only support vanilla items, the following is the contents of the file


    equipment_sets.json:


    [
      {
        set: "LEATHER",
        modId: "minecraft",
        pieces: [
          "leather_helmet",
          "leather_chestplate",
          "leather_leggings",
          "leather_boots"
        ],
        effects: [
          {
            potion_effect: 8,
            efficiency: 3
          },
          {
            potion_effect: 13,
            efficiency: 1
          },
          {
            potion_effect: 16,
            efficiency: 1
          }
        ]
      },
      {
        set: "MAIL",
        modId: "minecraft",
        pieces: [
          "chainmail_helmet",
          "chainmail_chestplate",
          "chainmail_leggings",
          "chainmail_boots"
        ],
        effects: [
          {
            potion_effect: 12,
            efficiency: 3
          },
          {
            potion_effect: 5,
            efficiency: 1
          }
        ]
      },
      {
        set: "PLATE",
        modId: "minecraft",
        pieces: [
          "iron_helmet",
          "iron_chestplate",
          "iron_leggings",
          "iron_boots"
        ],
        effects: [
          {
            potion_effect: 11,
            efficiency: 2
          },
          {
            potion_effect: 12,
            efficiency: 1
          }
        ]
      },
      {
        set: "TEST",
        modId: "minecraft",
        pieces: [
          "golden_helmet"
        ],
        effects: [
          {
            potion_effect: 5,
            efficiency: 2
          },
          {
            potion_effect: 3,
            efficiency: 1
          }
        ]
      },
      {
        set: "TEST",
        modId: "customnpcs",
        pieces: [
          "npcCowleatherHead",
        ],
        effects: [
          {
            potion_effect: 11,
            efficiency: 3
          },
          {
            potion_effect: 15,
            efficiency: 1
          }
        ]
      }
    ]



    equipment_tiers.json:


    [
      {
        set: "CLOTH",
        weight: 1,
        speed: 0.006
      },
      {
        set: "LEATHER",
        weight: 2,
        speed: 0.003
      },
      {
        set: "MAIL",
        weight: 4,
        speed: -0.003
      },
      {
        set: "PLATE",
        weight: 8,
        speed: -0.006
      },
      {
        set: "TEST",
        weight: 20,
        speed: -0.5
      }
    ]



    equipment_tiers.jsoninside the change is no problem, but also only support vanilla items

    Posted in: Minecraft Mods
  • 1

    posted a message on [RPG] Realistic Armor Tiers

    First of all, thanks to the author's reply, this is really a good module

    A custom module can be quite rare, your module is very good I really like


    In fact, I tested the other modules of the items, in the file are no effect

    I also tried to replace the English case, the result is only Minecraft items effective

    It is possible to function in the support module is invalid


    The following is a complete document


    equipment_sets.json:


    [
      {
        set: "LEATHER",
        modId: "minecraft",
        pieces: [
          "LEATHER_HELMET",
          "LEATHER_CHESTPLATE",
          "LEATHER_LEGGINGS",
          "LEATHER_BOOTS"
        ],
        effects: [
          {
            potion_effect: 8,
            efficiency: 3
          },
          {
            potion_effect: 13,
            efficiency: 1
          },
          {
            potion_effect: 16,
            efficiency: 1
          }
        ]
      },
      {
        set: "MAIL",
        modId: "minecraft",
        pieces: [
          "CHAINMAIL_HELMET",
          "CHAINMAIL_CHESTPLATE",
          "CHAINMAIL_LEGGINGS",
          "CHAINMAIL_BOOTS"
        ],
        effects: [
          {
            potion_effect: 12,
            efficiency: 3
          },
          {
            potion_effect: 5,
            efficiency: 1
          }
        ]
      },
      {
        set: "PLATE",
        modId: "minecraft",
        pieces: [
          "IRON_HELMET",
          "IRON_CHESTPLATE",
          "IRON_LEGGINGS",
          "IRON_BOOTS"
        ],
        effects: [
          {
            potion_effect: 11,
            efficiency: 2
          },
          {
            potion_effect: 12,
            efficiency: 1
          }
        ]
      },
      {
        set: "MAIL",
        modId: "minecraft",
        pieces: [
          "GOLDEN_HELMET",
          "GOLDEN_CHESTPLATE",
          "GOLDEN_LEGGINGS",
          "GOLDEN_BOOTS"
        ],
        effects: [
          {
            potion_effect: 5,
            efficiency: 2
          },
          {
            potion_effect: 3,
            efficiency: 1
          }
        ]
      },
      {
        set: "PLATE",
        modId: "minecraft",
        pieces: [
          "DIAMOND_CHESTPLATE",
          "DIAMOND_LEGGINGS",
          "DIAMOND_BOOTS"
        ],
        effects: [
          {
            potion_effect: 10,
            efficiency: 1
          }
        ]
      },
      {
        set: "PLATES",
        modId: "minecraft",
        pieces: [
          "diamond_helmet"
        ],
        effects: [
          {
            potion_effect: 8,
            efficiency: 1
          }
        ]
      },
      {
        set: "PLATES",
        modId: "minecraft",
        pieces: [
          "pumpkin"
        ],
        effects: [
          {
            potion_effect: 8,
            efficiency: 1
          }
        ]
      },
      {
        set: "PLATE",
        modId: "customnpcs",
        pieces: [
          "npcCowleatherHead"
        ],
        effects: [
          {
            potion_effect: 15,
            efficiency: 1
          }
        ]
      }
    ]



    equipment_tiers.json:


    [
      {
        set: "CLOTH",
        weight: 1,
        speed: 0.006
      },
      {
        set: "LEATHER",
        weight: 2,
        speed: 0.003
      },
      {
        set: "MAIL",
        weight: 4,
        speed: -0.003
      },
      {
        set: "PLATE",
        weight: 8,
        speed: -0.01
      },
      {
        set: "PLATES",
        weight: 50,
        speed: -0.1
      }
    ]




    The ID of the item, I was exporting with NEI, this item ID is
    【customnpcs:npcCowleatherHead】


    modId should also be true, the following is the module mcmod.info content:


    [
    {
    "modid": "customnpcs",
    "name": "CustomNPCs",
    "version": "1.10.2_beta",
    "mcversion": "1.10.2",
    "description": "The Custom Npcs mod lets you create your own npcs and lets you customize them how you want",
    "credits": "A lot of people, see the list at the forum",
    "logoFile": "customnpcs:textures/gui/logo.png",
    "url": "http://tinyurl.com/customnpcs",
    "updateUrl": "",
    "authorList": ["Noppes"],
    "parent":"",
    "screenshots": [],
    "dependencies": []
    }
    ]


    Thank you again for your response

    Posted in: Minecraft Mods
  • 0

    posted a message on [RPG] Realistic Armor Tiers

    For help, I use the following syntax in [equipment_sets.json], but it does not have any effect



    [
      {
        set: "PLATE",
        modId: "customnpcs",
        pieces: [
          "npcCowleatherHead"
        ],
        effects: [
          {
            potion_effect: 15,
            efficiency: 1
          }
        ]
      }
    ]



    May I ask where is wrong?

    Posted in: Minecraft Mods
  • 0

    posted a message on Ivorius' Mods || Structures - Dungeons - Drugs - Statues - Flags - Boxes of Doom - & ++

     Find the reason, he only knows the digital ID

    S: customPlankSawing <
    {Id: 236, Damage: 0} -> {id: 237, Damage: 2}
    >

    This will be the case, CONFIG example is wrong

    Posted in: Minecraft Mods
  • 0

    posted a message on Ivorius' Mods || Structures - Dungeons - Drugs - Statues - Flags - Boxes of Doom - & ++

    Ask about YeGamolChattels-1.1.2 problem

    Example: {id: wood, Damage: 2} -> {id: yegamolchattels: plank, Damage: 2} # List of additional plank saw recipes. Form: SourceJson-> DestJson.
    S: customPlankSawing <
    >


    Will this have practical effect?


    I tried many times without adding recipe success


    Such as stones cut into diamonds:

    S: customPlankSawing <
    {Id:minecraft:stone,Damage:0} -> {id:minecraft:diamond,Damage:0}
    >


    But there is no role

    Posted in: Minecraft Mods
  • 0

    posted a message on The Betweenlands ~ A dark, hostile environment...

    when i try to go in the the portal it just turns all black


    But you can still hear the sound of his own move, but do not see the picture


    If adjustment options


    B: "Use shaders for rendering (this forces FBOs to be enabled)" = false


    The screen will become so ↓


    Operating environment: Forge # 1614


    Install only two MOD:

    TheBetweenlands-1.0.3-alpha-universal
    OptiFine_1.7.10_HD_D4


    Remove out OptiFine can operate normally, but I need OptiFine


    You can help me? Thank you

    Posted in: Minecraft Mods
  • 0

    posted a message on The Betweenlands ~ A dark, hostile environment...

    >>help me when i try to go in the the portal it just turns all black and nothing happens


    me too

    Posted in: Minecraft Mods
  • 1

    posted a message on In-Game NBTEdit! Edit Mob Spawners & Attributes in game! FINALLY UPDATED!
    Quote from Dreamsof»

    Wow you're so helpful! Not.

    I was asking if there was a bukkit plug-in so forge wasn't necessary on the server... Learn to read.

    Assuming there is none then?


    Here is the Mods forum ,not the Bukkit plugins forum


    ................................................................................................... Learn to read.

    Too difficult for you yet?
    Posted in: Minecraft Mods
  • 0

    posted a message on Grimoire of Gaia 3 (1.12.2) (1.7.1) (Updated 01/27/2020) - Mobs, Monsters, Monster Girls
    Really looking forward to the update to 1.7.10

    There are many fake version 1.7.10 on the web
    Posted in: Minecraft Mods
  • 0

    posted a message on Statues
    >>Whenever I make statues, the skin always appears as steve. Except when I moved to another texture. Everything after that was steve for every block. When I paint over it everyone except for myself is still the steve skin. Please help






    I also like this, autoutils version using v1.0.1
    Statues version is v2.1.1
    Minecraft version Forge 9.1.1.965 + LiteMods 164

    Statues version v2.1.1 and v2.1.0 are unable to successfully display the players except Steve skin

    When I use Statues older version v2.0.2, any player found to be normal display of the skin, but the right statue will collapse, it should be too new relationship autoutils version
    Posted in: Minecraft Mods
  • 0

    posted a message on Enhanced Visuals NEW 1.6.4 UPDATE !
    I'm quite looking forward to this MOD, but it seems to crash 1.6.4

    My FORGE version 9.11.1.965
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.6.2] [Tweak] The Saturation Mod - Updated [v1.2] 1000+ Downloads
    Lightweight and practical good MOD!
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.2] ExtraCake Mod - v1.2.0
    Why it is an EXE file?

    Looks very much like a virus !!
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.2] [SSP/SMP] Ender Books (v1.1-2) (Updated)
    Return a BUG

    The book was on the floor, the texture is not displayed correctly

    Picture: http://i.imgur.com/LQyw7TA.png
    Posted in: Minecraft Mods
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