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    posted a message on [Deleted in compliance to Chococapic13's new rules for his shaders]
    It used to work for me and then I updated and I came across a glitch that only made the sky visible and everything else is black and then I updated my graphics driver and not it says it will not allow rerouting to forge can you help pls. BTW my java is up to date.



    [14:27:39] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLTweaker
    [14:27:39] [main/INFO] [LaunchWrapper]: Using primary tweak class name cpw.mods.fml.common.launcher.FMLTweaker
    [14:27:39] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLTweaker
    [14:27:39] [main/INFO] [FML]: Forge Mod Loader version 7.10.85.1235 for Minecraft 1.7.10 loading
    [14:27:40] [main/INFO] [FML]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.8.0_25, running on Windows 7:amd64:6.1, installed at C:\Program Files\Java\jre1.8.0_25
    [14:27:40] [main/INFO] [FML]: Loading tweaker optifine.OptiFineForgeTweaker from OptiFine_1.7.10_HD_U_A4 (1).jar
    [14:27:40] [main/INFO] [FML]: Loading tweaker shadersmodcore.loading.SMCTweaker from ShadersModCore-v2.3.12-mc1.7.2-f1040.jar
    [14:27:40] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
    [14:27:40] [main/INFO] [LaunchWrapper]: Loading tweak class name optifine.OptiFineForgeTweaker
    [14:27:40] [main/INFO] [LaunchWrapper]: Loading tweak class name shadersmodcore.loading.SMCTweaker
    [14:27:40] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker
    [14:27:40] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
    [14:27:40] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
    [14:27:40] [main/INFO] [LaunchWrapper]: Calling tweak class optifine.OptiFineForgeTweaker
    [14:27:40] [main/INFO] [STDOUT]: [optifine.OptiFineForgeTweaker:dbg:49]: OptiFineForgeTweaker: acceptOptions
    [14:27:40] [main/INFO] [STDOUT]: [optifine.OptiFineForgeTweaker:dbg:49]: OptiFineForgeTweaker: injectIntoClassLoader
    [14:27:40] [main/INFO] [STDOUT]: [optifine.OptiFineClassTransformer:dbg:179]: OptiFine ClassTransformer
    [14:27:40] [main/INFO] [STDOUT]: [optifine.OptiFineClassTransformer:dbg:179]: OptiFine URL: file:/C:/Users/Windows7/AppData/Roaming/.minecraft/mods/OptiFine_1.7.10_HD_U_A4%20(1).jar
    [14:27:40] [main/INFO] [STDOUT]: [optifine.OptiFineClassTransformer:dbg:179]: OptiFine ZIP file: [email protected]
    [14:27:40] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
    [14:27:41] [main/INFO] [FML]: Found valid fingerprint for Minecraft Forge. Certificate fingerprint e3c3d50c7c986df74c645c0ac54639741c90a557
    [14:27:41] [main/INFO] [FML]: Found valid fingerprint for Minecraft. Certificate fingerprint cd99959656f753dc28d863b46769f7f8fbaefcfc
    [14:27:41] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
    [14:27:41] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLDeobfTweaker
    [14:27:42] [main/INFO] [LaunchWrapper]: Calling tweak class shadersmodcore.loading.SMCTweaker
    [14:27:42] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.TerminalTweaker
    [14:27:42] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.TerminalTweaker
    [14:27:42] [main/INFO] [STDOUT]: [optifine.OptiFineForgeTweaker:dbg:49]: OptiFineForgeTweaker: getLaunchArguments
    [14:27:42] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}
    [SMC FNE]transforming bao net.minecraft.client.Minecraft
    [SMC FNE] 78685 (+59)
    [14:27:43] [main/INFO]: Setting user: CastleWars
    [SMC FNE]transforming aji net.minecraft.block.Block
    [SMC FNE] 69834 (+0)
    [SMC FNE]transforming abh net.minecraft.item.ItemBlock
    [SMC FNE] 6441 (+0)
    [14:27:45] [Client thread/INFO]: LWJGL Version: 2.9.1
    [SMC FNE]transforming buu net.minecraft.client.renderer.OpenGlHelper
    [SMC FNT] set activeTexUnit
    [SMC FNE] 15871 (+65)
    [OptiFine]
    [OptiFine] OptiFine_1.7.10_HD_U_A4
    [OptiFine] Fri Nov 07 14:27:46 PST 2014
    [OptiFine] OS: Windows 7 (amd64) version 6.1
    [OptiFine] Java: 1.8.0_25, Oracle Corporation
    [OptiFine] VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    [OptiFine] LWJGL: 2.9.1
    [OptiFine] OpenGL: AMD Radeon HD 5670 version 4.4.13084 Compatibility Profile Context 14.301.1001.0, ATI Technologies Inc.
    [OptiFine] OpenGL Version: 4.0
    [OptiFine] OpenGL Fancy fog: Not available (GL_NV_fog_distance)
    [OptiFine] Maximum texture size: 16384x16384
    [OptiFine] Checking for new version
    [SMC FNE]transforming bpq net.minecraft.client.renderer.texture.DynamicTexture
    [SMC FNE] 1328 (+234)
    [SMC FNE]transforming bpp net.minecraft.client.renderer.texture.AbstractTexture
    [SMC FNE] 1028 (+376)
    [SMC FNE]transforming bqh net.minecraft.client.renderer.texture.ITextureObject
    [SMC FNE] 297 (+63)
    [SMC FNE]transforming bpz net.minecraft.client.renderer.texture.TextureMap
    [SMC FNT] loadRes
    [SMC FNT] loadRes
    [SMC FNT] allocateTextureMap
    [SMC FNT] setSprite setIconName
    [SMC FNT] uploadTexSubForLoadAtlas
    [SMC FNE] 22794 (+765)
    [OptiFine] Version found: A4
    [14:27:46] [Client thread/WARN] [FML]: =============================================================
    [14:27:46] [Client thread/WARN] [FML]: MOD HAS DIRECT REFERENCE System.exit() THIS IS NOT ALLOWED REROUTING TO FML!
    [14:27:46] [Client thread/WARN] [FML]: Offendor: shadersmodcore/client/Shaders.init()V
    [14:27:46] [Client thread/WARN] [FML]: Use FMLCommonHandler.exitJava instead
    [14:27:46] [Client thread/WARN] [FML]: =============================================================
    #
    # A fatal error has been detected by the Java Runtime Environment:
    #
    # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000005f67ea2b, pid=8064, tid=432
    #
    # JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
    # Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
    # Problematic frame:
    # C [atio6axx.dll+0xd7ea2b]
    #
    # Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
    #
    # An error report file with more information is saved as:
    # C:\Users\Windows7\AppData\Roaming\.minecraft\hs_err_pid8064.log
    #
    # If you would like to submit a bug report, please visit:
    # http://bugreport.sun.com/bugreport/crash.jsp
    # The crash happened outside the Java Virtual Machine in native code.
    # See problematic frame for where to report the bug.
    #
    Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
    Posted in: Minecraft Mods
  • 0

    posted a message on IS THERE A MOD THAT MAKES FORTIFIED BASES USEFUL
    I am talking about mobs that attack more at night or mine blocks. Any mod that makes mobs harder than they are now and gives us a reason to fortify.
    Posted in: Mods Discussion
  • 0

    posted a message on Practical Defenses Mod
    I have been searching for a mod like this for 2 days, but have not found it. Is there a mod that makes it so castles are actually practical and if your in a dirt house it would get ripped apart?
    Posted in: Mods Discussion
  • 0

    posted a message on Savage Raid PvP - [1.7!] [CUSTOM PvP/Raid Server] [24/7 LagFree] [FULLPvP] [PvPStat Tracking/Leaderboard] [Base Raids] [Factions
    • Your "IGN" CastleWars
    • Age I want it to be private
    • Have you voted for Savage Realms at all 3 sites mentioned below? NO
    • Any questions/concerns/comments? If not, that's ok.
    Posted in: PC Servers
  • 0

    posted a message on Blocks not updating
    bump
    Posted in: Java Edition Support
  • 0

    posted a message on Blocks not updating
    I shoot a wall with a tnt cannon from far away and nothing happens to the wall and i go up to the wall to check and see nothing, but when I restart the world the hole is in the wall. My Minecraft is unmodded.
    Posted in: Java Edition Support
  • 1

    posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)
    Quote from jonloop

    I have an idea! Its like the clay cam exept...

    You can BE the soldiers XD

    Just a suggestion :)

    Use the Gulliver mod with this.
    Posted in: Minecraft Mods
  • 0

    posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)
    Quote from minecraftandmore



    ok heres the id get a dirt horse put it in lava more if needed and bobs your uncle YOU GOT A NIGHTMERE HORSE

    That is not the id.
    I want to know the id so i can spawn amnightmare horse and put it in the nexus.
    Posted in: Minecraft Mods
  • 0

    posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)
    What is the id for the nightmare horse?
    Posted in: Minecraft Mods
  • 0

    posted a message on Each Portal Is A New End?
    Does each end portal lead to a different end for example is in one stronghold there is a portal and leads to an island will a different portal in a different stronghold lead to a different end?
    Posted in: Survival Mode
  • 0

    posted a message on Minecraft Overloading 6th Core
    Quote from zerox56

    When you opened minecraft. Open your task manager and search for javaw.exe in the Processes tab.

    Right click on javaw.exe and select Set Affinity. Here you can select how much cores you want to use for it. So just check 4 boxes. and you done

    Doesn't work, still overloading.
    Posted in: Legacy Support
  • 0

    posted a message on Minecraft Overloading 6th Core
    Quote from Froggit_Jake

    Hope this isnt a general thing for that processor, as my new PC will have that AMD!
    You can go to Task Manager, and tell it to allow Java to only use 4 cores, perhaps minecraft isnt made for 6 cores?

    And how will I do that?
    Posted in: Legacy Support
  • 0

    posted a message on Minecraft Overloading 6th Core
    I have an AMD Phenom(tm)2 x6 1090t processor and when I play Minecraft, My sixth core is ALWAYS running %70 more then the other cores. Does this affect performance and if it does, how can I make all cores take an equal load?
    Posted in: Legacy Support
  • 0

    posted a message on Cake For Increasing TNT Cannon Range By 75%
    Quote from rodabon

    Perhaps the OP can post some pics of his cannon configuration that is benefiting greatly from cake (if this is true at all). It seems there are people here who are seeing no benefit, so maybe they can see what they are doing differently from the OP and we can narrow down what really is happening.

    I don't know how to post pictures.......
    Posted in: Survival Mode
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