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    posted a message on Gravestone mod

    Can explain the enchantments in here?

    Posted in: Minecraft Mods
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    posted a message on [1.12.1] [1.12] -- Dungeon Tactics

    I have installed a mod

    https://minecraft.curseforge.com/projects/pirates

    this mod have a flintlock and cutlass

    They go with your mod's barreled TNT and remind me of a character (you know) lmao

    If only they had some kind of linkage ok i mean :

    The barreled TNT can be detonated by the ammunition fired by the flicker gun, and can also explode in chain.

    Oh but .. seems there is no way to use the flintlock weapon , maybe its WIP .:huh:

    Posted in: Minecraft Mods
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    posted a message on [1.12.1] [1.12] -- Dungeon Tactics

    Fine . the most point of my idea is

    Enabling players to throw things that are not normally thrown

    And the damage will become unstable depending on the type of item, the current state and so on.

    Just like clown, fantastic and absurd

    Posted in: Minecraft Mods
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    posted a message on [1.12.1] [1.12] -- Dungeon Tactics

    I have a idea is one equipment and one weapom

    At first this idea is from an online game i have played, this game have a class and its feature is throwing some normal drop item and special darts

    the equipment i suggest about is Phantom Clown Glove --------When it is equipped in the main hand , player can throw(shot) arrow ,the range as same as bow ,no need charge but have cool-down.

    This glove can enchant like a bow.

    Next is weapon------- Darts

    Appearance is the kind of dart used in sports meeting

    and it s a throwable melee weapon ,have 2 melee damage ,what's unique is the value of throw damage and other feature is based on the melee value , it s mean if this darts got damage increase ..such as sharpness , the throw damage will get the same . and Phantom Clown Glove can also throw this darts

    The enchantment of gloves can also act on darts like an arrow, which further strengthens it.

    Posted in: Minecraft Mods
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