• 0

    posted a message on ChickenBones Mods
    Quote from MoonFairy

    Crash log to report. Removing NEI and CodeChickenCore solves the problem, so it's definitely one of these mods.

    ---- Minecraft Crash Report ----
    // You should try our sister game, Minceraft!

    Time: 5/11/14 9:25 AM
    Description: Exception in server tick loop

    java.lang.NullPointerException: Exception in server tick loop
    at codechicken.nei.NEIServerConfig.isActionDisabled(NEIServerConfig.java:133)
    at codechicken.nei.NEIServerUtils.advanceDisabledTimes(NEIServerUtils.java:99)
    at codechicken.nei.ServerHandler.processDisabledProperties(ServerHandler.java:61)
    at codechicken.nei.ServerHandler.tickEvent(ServerHandler.java:38)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler_83_ServerHandler_tickEvent_WorldTickEvent.invoke(.dynamic)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:51)
    at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:122)
    at cpw.mods.fml.common.FMLCommonHandler.onPreWorldTick(FMLCommonHandler.java:268)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:604)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:531)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:414)
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:669)

    A detailed walkthrough of the error, its code path and all known details is as follows:

    -- System Details --
    Minecraft Version: 1.7.2
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_55, Oracle Corporation
    Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 237373744 bytes (226 MB) / 596115456 bytes (568 MB) up to 954728448 bytes (910 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 95
    FML: MCP v9.03 FML v7.2.190.1075 Minecraft Forge 25 mods loaded, 25 mods active
    mcp{9.03} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{} [Forge Mod Loader] (forge-1.7.2- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{} [Minecraft Forge] (forge-1.7.2- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    backpackrenderer{1.7.2 - 2.4} [Backpack Renderer] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CodeChickenCore{1.0.0} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NotEnoughItems{1.0.1} [Not Enough Items] (NotEnoughItems-1.7.2-1.0.1-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    lotr{Beta v17.0 for Minecraft 1.7.2} [The Lord of the Rings Mod] ([1.7.2] The Lord of the Rings Mod Public Beta 17.jar.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    LunatriusCore{} [LunatriusCore] ([1.7.2]LunatriusCore-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    bcmod{1.7.2 - 2.4.1} [BCMod (Brad16840.Common mod)] (bcmod 1.7.2 - 2.4.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    backpacks16840{1.7.2 - 2.4.1} [Backpacks!] (backpacks 1.7.2 - 2.4.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BiblioCraft{1.6.3} [BiblioCraft] (BiblioCraft[1.6.3][MC1.7.2].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BiomesOPlenty{2.0.0} [Biomes O' Plenty] (BiomesOPlenty-1.7.2- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    eplus{1.7.2-} [Enchanting Plus] (EnchantingPlus-1.7.2- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    inventorytweaks{1.57-dev-110} [Inventory Tweaks] (InventoryTweaks-1.57-dev-113.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    SlimevoidLib{} [Slimevoid Library] (SlimevoidLibrary- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    LittleBlocks{} [Little Blocks] (LittleBlocks- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MoreSwordsMod{2.6.2} [More Swords Mod] (More Swords Mod 2.6.2 For 1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MoreFurnaces{1.0} [Mo' Furnaces] (MoreFurnaces-1.0.jar.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    moreplayermodels{1.7.2} [MorePlayerModels] (MorePlayerModels_1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MultiPageChest{1.3.1} [Multi Page Chest] (MultiPageChest-1.3.1-MC1.7.2.jar.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Schematica{} [Schematica] (Schematica-1.7.2- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    stillhungry{1.7.2-2.1.0} [Still Hungry!] (stillhungry-1.7.2-2.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TwilightForest{2.0.3} [The Twilight Forest] (twilightforest-1.7.2-2.0.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    voxelmap{1.7.2} [VoxelMap] (voxelmap-1.7.2-1.0.jar.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    reaper_waterpipe{1.1} [Water Pipe mod] (Waterpipe1.1[1.7.2].jar.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Player Count: 0 / 8; []
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'

    Thanks for any help anyone can give.

    I'm getting the same kind of crash. After a little bit of experimenting, it seems to be NEI for 1.7.2 that's doing it, but other than removing NEI, idk how to fix it
    Posted in: Minecraft Mods
  • 0

    posted a message on Metallurgy - Putting the "Mine" back in "Minecraft"!
    Quote from Mod-Mixer

    This is the site I got the 1.7.2. Latest version too.
    Dashboard [Jenkins]

    Jenkins releases are meant for Metallurgy developers, not general users. They're like pre-Beta releases for the Devs to make sure the Beta release will be mostly playable before the official public release.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.X/1.5.2/Others]Pam's Mods - Feb 9th (I'm Back!)
    Quote from KR1dude

    Pam's Harvestcraft is a great mod and all, but I have quite a few annoyances with them. For one thing, all of the recipes are made out of thin air. For example, you make a GLASS of Jelly by using a Saucepan, Juicer, a fruit, and Sugar. Where is the bottle that the jelly is put into? Also, you literally eat the bottle of jelly. You don't drink the jelly and get the bottle out of it. I have also noticed that there is no excess hunger you get in the "invisible" hunger bar above the regular bar. For example, if I were to eat a steak from Vanilla Minecraft while only missing 1 hunger point, all the rest of the hunger points I get from eating the Steak are inputted into the invisible hunger bar and are used up and then you lose hunger from your visual hunger bar. There is a way to make a liquid give you hunger too. The recipe to make Hard Tofu and Silken Tofu doesn't exist, so I had to make it myself. The Fresh Milk and Water don't make sense either. You use 1 bucket of water or milk and get 4 fresh bottles of water or milk without any bottles. I was introduced to this mod from Phedran's modpack, Life in the Woods. I really do like all the plants and farming from this mod, but its a big game breaking thing to do when you can straight up make jelly or juice from a fruit without needing a bottle.

    First, there is a recipe for Silken Tofu and Hard Tofu. You have to craft a Presser, then you put Soybeans into the Presser which gives you Silken Tofu and Soy Milk. Then if you want Hard Tofu, you put the Silken Tofu back into the Presser.

    Second, how is this "issue" with the glass bottles "game breaking"? You don't get infinite glass bottles from it, and you also don't use up bottles. Nothing gained and nothing lost.
    Posted in: Minecraft Mods
  • 0

    posted a message on Locked in Recipe Mode in NEI
    In the future, it might be prudent to look at ChickenBone's mod thread (http://www.minecraftforum.net/topic/909223-164-smp-chickenbones-mods/) if you're having issues with one of his mods, instead of creating a new thread for a problem that already had a fix figured out (Post # 17725 in the linked thread)
    Posted in: Java Edition Support
  • 0

    posted a message on Pam's Mods - May 14th, 2018 - 1.12.2u Released
    Quote from MatrexsVigil

    So, unless I can fix the presser to output two items by tomorrow sometime, I'm just gonna keep it the way it is now and just change the honeycomb pressing recipe to just give honey (as it's the only two output recipe), and I can come back to it later on after I release HarvestCraft 1.7.2 I am really not interested in holding up the update for ascetics and one recipe.

    Did you change the soybean --> silken tofu + soy milk recipe then?
    Posted in: Minecraft Mods
  • 0

    posted a message on I can't log in to the MC launcher...
    So, after a couple month hiatus from playing MC, I tried to log in to the launcher yesterday (and today), but it doesn't recognize my password. I've tried logging in with my email and my IGN. The catch is that I can log in to minecraft.net without any issue. I've tried to reset my password multiple times, but haven't received a single e-mail from Mojang, and I checked my spam folder, but still nothing. I'll be contacting them via the support page shortly and will update with whatever I hear from them. Any suggestions?
    Posted in: Mojang Account / Minecraft.net Support
  • 0

    posted a message on MrCrayfish's Construction Mod v1.1 - A.O.E. Inspired Construction! Huge Update Beta Release!
    Just got this crash report twice while attempting to open MC after getting the building packs.


    EDIT: Removed all user submitted builds and MC starts just fine.
    Posted in: Minecraft Mods
  • 1

    posted a message on [Jul.08] Rei's Minimap v3.4_01
    Quote from cupcakesrock1331

    When Will It Update I Need A 1.7 Minimap nowww!!!!!! :steve_tearful:

    So then go make one yourself. OH WAIT. None of the base editors used to make/update mods (MCP, Forge, etc.) have been updated yet, so NOBODY can update mods yet.

    Get over it.

    Either revert to 1.6.4 (search the thread for "1.6.4" and you'll find the DL link) or play Vanilla 1.7.2 until people can start updating their mods.
    Posted in: Minecraft Mods
  • 0

    posted a message on Metallurgy - Putting the "Mine" back in "Minecraft"!
    I just downloaded Metallurgy v3.3.1 for 1.6.4 and re-downloaded KeithyUtils (just to be sure) and I seem to be missing the textures for the following: 900:14, 900:15, 902:2, 902:14, 902:15, 903:10, 903:11, 903:12, 905:13, 905:14, 905:15, 906:3, 906:9, 906:10, 906:12, 906:15 (none of these have names next to them either) as well as the Promethium, Deep Iron, Black Steel, Oureclase, Mithril, Haderoth, Orichalum, Adamantine, Atlarus, and Tartarite Orbs. There are no new crash reports in my folder, and I can't see anything in the console that would point to this being some sort of ID conflict. Any help fixing this would be much appreciated!

    {pics will go here once my computer stops being dumb}

    I'm also running Rei's Minimap (1.6.4), MrCrayfish's Furniture Mod v3.1.1 (1.6.4), BOP v1.1.2.51 (1.6.4), CodeChickenCore v0.9.0.6, NEI v1.6.1.5 (1.6.4), Minecraft Comes Alive v3.5.4 (1.6.4), Pam's Get All the Seeds (1.6.4) and Pam's Harvestcraft v1.1.4 (1.6.4) on Forge v9.1.0.884 (1.6.4)
    Posted in: Minecraft Mods
  • 0

    posted a message on MrCrayfish's Furniture Mod v4.1 - The Outdoor Update! (Updated: 9/1/2017)
    Quote from Mr_Crayfish

    Also ahead of you.

    I'm guessing by "basin" you mean bathroom sink? Aussie English is pretty different from U.S. English, huh? That and your toilets are funny (is there really no water in the toilet bowl?).
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.X/1.5.2/Others]Pam's Mods - Feb 9th (I'm Back!)
    Any word of the issue with your saplings not maturing?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.X/1.5.2/Others]Pam's Mods - Feb 9th (I'm Back!)
    Speaking of bugs, I can't get any of your fruit tree saplings to grow in Superflat worlds. I'm running Forge, HarvestCraft v1.1.2, Get All the Seeds 1.6.2, CodeChickenCore, NEI, Minecraft Comes Alive v3.4.4, Biomes O' Plenty 0.6.2, Better Archery 1.6.2 and MrCrayfish's Furniture Mod v2.9.2

    No problems in a BoP world, just Superflat. Doesn't matter If I try bonemeal or just waiting either, they just won't grow.
    Posted in: Minecraft Mods
  • 0

    posted a message on MrCrayfish's Furniture Mod v4.1 - The Outdoor Update! (Updated: 9/1/2017)
    After the Electronic Update are you going to do the option with the 2nd highest vote count, or do a new poll to decide the update that follows?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.X/1.5.2/Others]Pam's Mods - Feb 9th (I'm Back!)
    Quote from darthvader45

    Hey Pam, darthvader45 just stopping by the topic to suggest new content. How about adding more spices, like cumin/paprika/etc.? Also, you forgot to add spinach. I love spinach, personally. Also, when the 1.7 sunflower gets sunflower seeds as a food drop, remember to remove your sunflower.

    Edit: Nvm, spinach should be in latest version. Mo' Spices though. Examples:

    Pickles could be a possibility if Dill was added. Everybody (sane) loves pickles!
    Posted in: Minecraft Mods
  • 0

    posted a message on Biomes O' Plenty - Over 50 new biomes, with new trees, plants, mobs, and more!
    Any chance of adding a "Super Flat" biome, or would that screw something up? It'd make building big cities in SSP/CSP much easier, especially with Single Player Commands being the only SP mod with WorldEdit for 1.6.2 (and their WE is ridiculously buggy)
    Posted in: Minecraft Mods
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