well it was working kinda, Was breaking the blocks around in a 3x3 grid on top
kk ill change that
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Oct 20, 2011Posted in: Minecraft ModsQuote from Mortazel
Maybe something like this:
Note: this is not tested, but seems like it might work.
Haha thanks will try right now.
Got another question, How to I make a crosstexture block do damage when you come in contact with the block.
Example you run into a bush and it does 0.5 damage?
Oct 20, 2011ah ok thanks so i guess there is no growth code setup?Posted in: Minecraft Mods
edit ok so i got one more question is there a way to generate blocks underneath stone
Im trying to make wild caves using this mod.
Oct 20, 2011Posted in: Minecraft ModsQuote from Itzli
Uh ok but sadly I have no clue how to make a texture sheet. All I know how to do is take an image I want and save it in 16x16. So I would have to combine my all my different textures into one texture sheet or what?
all you have to do is take the terrain.png from the jar file rename it to what you want and put your textures in each square and us textureindex 1-255 after you put texturefile >name of the .png here<
example say i changed the name of the copy i made of the terrain.png to uber.png now i changed the 4th i think it is to whatever texture i want then ill use that uber.png by dropping into jar and type the following
Oct 20, 20111. set type=flower and generationblocks=[id of your block] in your oregen file.Posted in: Minecraft Mods
this works for the generation of blocks correct?
or does this allow the generation of growth like mushrooms
and then how do i make a 2 block high grass? generation?
Oct 20, 2011Can someone please tell me if there is a way to genereate something only on something else as in for taller grass i want to generate my own 2 block high tall grassPosted in: Minecraft Mods
And is there a way to make them slowly grow like mushrooms?
Please someone respond
Oct 17, 2011greyjusticar posted a message on [1.8.1] Level Up! - RPG Skills & More - Update v1.5.2Was wondering are you planning an SMP version?Posted in: Minecraft Mods
Oct 14, 2011greyjusticar posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!Hey will this Be for Vanilla SMP because the best mods IC2 BC Redpower2 work on normal SMP PM me if ya knowPosted in: Minecraft Mods
Oct 4, 2011greyjusticar posted a message on [V1.8.1]Kerik's Koi Mod (UPDATE ON 1.2.5 VERSION, almost done!)Future plans needs to have SMP woot!!!Posted in: Minecraft Mods
Sep 28, 2011Posted in: Mods DiscussionQuote from ApacheBlitz
Don't worry guys. Mods haven't updated because the creators of the mods Know that a new update will release soon. No point wasting Tons of time pointlessly coding a mod when an update could come out the next day. XD
he said forgotten or mods of age they have not been updated for along time
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