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    posted a message on •—[ PRISON LIFE ]—• ➤ STAFF APPLICATIONS ➤ NO LAGG ➤ 32GB RAM ➤ FRIENDLY STAFF ➤ LOOK NOW! ➤ NOW OPEN
    Sounds nice, looking forward to joining once it's up and running.
    Posted in: PC Servers
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    posted a message on •—[ PRISON LIFE ]—• ➤ STAFF APPLICATIONS ➤ NO LAGG ➤ 32GB RAM ➤ FRIENDLY STAFF ➤ LOOK NOW! ➤ NOW OPEN
    I can't join the server, it keeps telling me "Can't resolve hostname".

    Help please?
    Posted in: PC Servers
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    posted a message on [+]=The Void=[+] =OP Prison=[+]= Updated 8/29=[+]=[+]=Building Mines / staff needed=[+]
    I don't recommend this server to anyone. I was accepted as a Creative Manager, although none of my ideas were even listened to. On the other hand, the staff was really rude and their server is as unoriginal as the rest. Really, if you don't join, you're not missing anything.
    Posted in: Server Recruitment
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    posted a message on [+]=The Void=[+] =OP Prison=[+]= Updated 8/29=[+]=[+]=Building Mines / staff needed=[+]
    IGN: nmaurok

    Age: 14

    Position applying for: Head Administrator/Creative Manager

    Experience with position that your applying for: I have been staff on many other prison servers (one of them being a server called Prison21, although it is closed now), but I did not really enjoy any of them. I also have a handful of experience configuring and building a prison server, since I created two of them in the past, but couldn't release them because of lack of funds for hosting and maintainment and also because of lack of proper staff.

    Talents or things that make you stand out from others: Firstly, I have a wide knowledge and understanding of the English language. Secondly, I know how to work and configure many plugins needed on prison servers like this one, such as MineResetLite, Essentials, WorldGuard, WorldEdit, PermissionsEX and many others, and I can also learn about the ones that I do not know about. And lastly, I have played on many other prison servers and I know how they work, although none of the ones I have been part of had a good progression system, were not really original or had good staff, and that's where I can help this server.

    Reasons why we should accept you: You should accept me because I am a really helpful and hard-working person, and I have many ideas to make a successful OP prison server that players can enjoy, and I think this server is the right place to develop them. I also will not abuse any of the powers given to me, and I will help other staff and regular members whenever they need me to.

    Why do you wanna be a part of The Void Network: I want to be part of this network since I know that I can help it grow bigger and better with my ideas and experience, and also because I can see that this server has potential and the staff seems to be great.

    If you were accepted what would be your first thing to get done: The first thing I would do if I got accepted would be contacting the owner and start discussing with him about my ideas and plans for the server. I will then start working on everything, along with the help of the rest of the staff. The thing I would mainly focus on would be gameplay and progression, since I think those are one of the most important things on a prison server.

    How long ago was your last staff position:(If you are still staff on a server then give the ip) My last staff position was until a few days ago, in an upcoming prison server, although I left because I considered the staff to be too childish and rude and I did not like their ideas.

    Have you ever been hired then fired: I have not, although I left one server on my own, due to the situation mentioned above.

    Availability: I am avaiable three to four hours a day and around five hours on weekends.

    Skype name: nmaurok
    Posted in: Server Recruitment
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    posted a message on Metallurgy 4
    Looks amazing! I hope I can do a mod review of it soon :)
    Posted in: Minecraft Mods
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    posted a message on 1.7.2 Removing Vanilla objects without editing base classes
    Quote from coolAlias

    This is one of Forge's "Event" classes in action - see this tutorial for more information on how to use them.


    So I have to put that in my EventHandler class and call it on my main class?
    Posted in: Modification Development
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    posted a message on Iron and Gold "chunks"?
    Okay, I'm working on it. I'm having a little bit of trouble making the Iron Ore drop iron chunks, but I'll figure it out. The rest is all good.
    Posted in: Requests / Ideas For Mods
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    posted a message on 1.7.2 Removing Vanilla objects without editing base classes
    Quote from coolAlias

    This pretty much covers removing recipes. As for replacing blocks, if all you want to do is drop a different item, then use Forge Events, specifically the HarvestDropsEvent.
    @SubscribeEvent
    public void onBlockHarvest(HarvestDropsEvent event) {
    if (event.block == Blocks.blockYouWant) {
    event.drops.clear(); // remove vanilla drops
    event.drops.add(new ItemStack(Items.itemYouWant));
    }
    }



    Hey! I'm using that but it won't change anything. I've tried putting that code on my main class and on the class of the item I want to drop but it still doesn't work. If you could tell me where to put it or what to change, I would really appreciate it.
    Posted in: Modification Development
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    posted a message on Survival Overhaul Mod [Not released yet] - We're looking for experienced coders!
    Looks quite nice! And I'm really glad to see someone from Argentina here :)
    Posted in: Requests / Ideas For Mods
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    posted a message on What mods are these (video)?
    The mod that adds the mob health bar is called DamageIndicators I believe, but you can also use WAILA (What Am I Looking At) which is an addon for NEI which does the same for you and much more.

    If you want to download them, just google the names of the mods for the version of Minecraft you're using and you should be ready to go!

    Hope it helped!
    Posted in: Requests / Ideas For Mods
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    posted a message on Iron and Gold "chunks"?
    I guess I can give it a shot. Do you want it to be for Minecraft 1.7, right?
    Posted in: Requests / Ideas For Mods
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    posted a message on [1.7.2] [FORGE] CraftCommands | Craft Command Blocks in survival Minecraft!
    Quote from NukeDuck

    You have to be in creative to use command blocks... Nice mod otherwise.


    Thanks for the advise, and sorry for the late response. I'll be working on that and update it once it's done :)
    Posted in: Minecraft Mods
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    posted a message on Rotten Flesh to Leather
    Looks sweet. I'm pretty sure I'll be able to update this mod to 1.7, so in case you're interested just PM me and I'll do it! :)

    -gravitytricks
    Posted in: Minecraft Mods
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    posted a message on [1.7.2] [FORGE] CraftCommands | Craft Command Blocks in survival Minecraft!
    Quote from Nmaurok1

    Looks nice! I'll check it out :)


    Sweet! Hope you enjoy it :)
    Posted in: Minecraft Mods
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    posted a message on [1.7.2] [FORGE] CraftCommands | Craft Command Blocks in survival Minecraft!
    CraftCommands

    Hello everybody! This is my new and first mod, called CraftCommands. Basically, it lets you craft Command Blocks in survival.


    There are 3 crafting recipes to this mod:

    Electronic Circuit
    Used to make command blocks, the recipe is the following:



    Command Block
    This one is crafted using the Electronic Circuit. The recipe is as follows:



    Command Block in a Minecart
    This one is the recipe for a command block in a minecart. Pretty straight forward.



    To download the mod, click the link below:


    Well, that was it guys. If you enjoyed the mod, be sure to comment down below with new ideas or improvements.
    And if you're interested on making a video showcase on the mod, I have no problems, as long as you include my name and a link to this post somewhere in the description ;)

    -gravitytricks
    Posted in: Minecraft Mods
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